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Chapter 11 Geometric Construction Tools

Chapter 11 Geometric Construction Tools. Learning Objectives: Applying Geometry Constraints Use the Trim/Extend Command Use the Offset Command Understand the Profile Sketch Approach Create Projected Geometry Understanding and Using Reference Geometry Edit with Click and Drag

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Chapter 11 Geometric Construction Tools

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  1. Chapter 11 Geometric Construction Tools Learning Objectives: • Applying Geometry Constraints • Use the Trim/Extend Command • Use the Offset Command • Understand the Profile Sketch Approach • Create Projected Geometry • Understanding and Using Reference Geometry • Edit with Click and Drag • Using the Auto Dimension Command

  2. Introduction The main characteristics of solid modeling are the accuracy and completeness of the geometric database of the three-dimensional objects. However, working in three- dimensional space using input and output devices that are largely two-dimensional in nature is potentially tedious and confusing. Autodesk Inventor provides an assortment of two-dimensional construction tools to make the creation of wireframe geometry easier and more efficient. Autodesk Inventor includes two types of wireframe geometry: curves and profiles. Curves are basic geometric entities such as lines, arcs, etc. Profiles are a group of curves used to define a boundary. A profile is a closed region and can contain other closed regions. Profiles are commonly used to create extruded and revolved features. An invalid profile consists of self-intersecting curves or open regions.

  3. The Gasket Design

  4. Modeling Strategy

  5. Editing the Sketch by Dragging In Autodesk Inventor, we can click and drag any under-constrained curve or point in the sketch to change the size or shape of the sketched profile. As illustrated in the previous chapter, this option can be used to identify under-constrained entities. This Editing by Dragging method is also an effective visual approach that allows designers to quickly make changes.

  6. Using the Trimand Extend Commands

  7. Creating Fillets and Completing the Sketch

  8. Profile Sketch In Autodesk Inventor, profiles are closed regions that are defined from sketches. Profiles are used as cross sections to create solid features. For example, Extrude, Revolve, Sweep, Loft, and Coil operations all require the definition of at least a single profile. The sketches used to define a profile can contain additional geometry since the additional geometry entities are consumed when the feature is created. To create a profile we can create single or multiple closed regions, or we can select existing solid edges to form closed regions. A profile cannot contain self-intersecting geometry; regions selected in a single operation form a single profile. As a general rule, we should dimension and constrain profiles to prevent them from unpredictable size and shape changes. Autodesk Inventor does allow us to create under-constrained or non-constrained profiles; the dimensions and/or constraints can be added/edited later.

  9. Creating the Base Feature

  10. Profile A Sketch

  11. Create an OFFSET Sketch

  12. Create an OFFSET Cut Feature

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