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software art: process, plan, procedure fdm 20c introduction to digital media lecture 18.04.2007

software art: process, plan, procedure fdm 20c introduction to digital media lecture 18.04.2007. warren sack / film & digital media department / university of california, santa cruz. waiting list. principles of ordering transfers have preference over non-transfers

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software art: process, plan, procedure fdm 20c introduction to digital media lecture 18.04.2007

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  1. software art: process, plan, procedure fdm 20c introduction to digital media lecture 18.04.2007 warren sack / film & digital media department / university of california, santa cruz

  2. waiting list • principles of ordering • transfers have preference over non-transfers • majors have preference over non-majors • juniors have preference over sophomores • sophomores have preference over frosh • those who came the first day of class have preference over those who did not • within categories, people have been randomly assigned a position

  3. waiting list (everyone still attending should now have a permission code) • stephanie ramirez • chris nuth • melody thauxquchay • jennifer kim • mai xia vang • taylor broek • michael martinez • chance finley • brooke young • andy shauer • jesus rosales, jr.

  4. waiting list 12. melissa freeland 13. sarah jeremiah 14. sean murphy 15. jill barry 16. alexander whittlesey 17. sophie ludel 18. ryoji yoshimura 19. kyle eck 20. justin rimando 21. kameron niksefat

  5. waiting list 22. travis delucia 23. robeson bowmani 24. dustin escoffery 25. dana shinn 26. mary spenger 27. lance woodson 28. junji yamakoshi 29. lisa ballard 30. madison williams 31. kristen mccurley

  6. waiting list 32. nicole wright 33. aris millare 34. natasia schibinger 35. abraham rivas 36. richard flores 37. enes mentese

  7. last time • hypertext as a new form of reading and writing/composing • two more key points for the course • vannevar bush and his essay “as we may think” • tristan tzara, william burroughs, david bowie and the method of “cut-ups” • overview of project one

  8. last time • can creative thinking/composition be simply a matter of composition and selection of found (i.e., already made) materials? (cf., vannevar bush, “as we may think”)

  9. today • how might the artist specify or plan the way -- i.e., the processes -- of selection and composition?

  10. outline for today • conceptual art • marcel duchamp: art can be about ideas • sol lewitt: wall drawings as procedures • example wall drawings • SFMOMA video on Lewitt’s method • excerpt from “paragraphs on conceptual art” • casey reas on sol lewitt: {software} structures @ whitney • jack burnham and the software exhibition: • connecting conceptual art and software art • software art • what is software? • what is software art? • what is art made with software? e.g., “photoshopping” • what is software art? e.g., adrian ward’s “autoshop” • getting started with project 2

  11. marcel duchamp • art can be about ideas

  12. sol lewitt • wall drawings

  13. sol lewitt • paragraphs on conceptual art

  14. sol lewitt: methods • sfmoma short video

  15. casey reas on sol lewitt • {software} structures

  16. jack burnham’s software exhibition • from conceptual art to software: emphasising process, planning and procedure

  17. what is software?

  18. what is software art? • what is not: art made with software is not necessarily software art; e.g., “photoshopping”

  19. what is software art • adrian ward’s “autoshop”

  20. software art: examples • mark napier’s “shredder”: potatoland.org/shredder

  21. software art: examples • CODeDEC exhibition @ whitney artport

  22. project 2: connecting three points • html + javascript: drawing (moving) lines on a webpage

  23. next time • open source and free culture

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