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iPhone SDK for Beginners: Getting Started with Code

Learn how to get started with coding iPhone applications using the iPhone SDK. This guide provides the necessary tools and resources, including an objective-C primer, code examples, and a free software simulator. Registered iPhone developers can take advantage of camera, accelerometers, and GPS. Explore existing code and modify it to save time. Avoid reinventing the navigation controller and find shell applications online. Get started today!

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iPhone SDK for Beginners: Getting Started with Code

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  1. iPhone applications Getting started with code

  2. What you need • The iPhone SDK requires an Intel-based Mac running Mac OS X Leopard version 10.5.4 or newer with at least 4.5GB free space for the SDK install

  3. What you need • The iPhone SDK – already on your laptop • We’ll be using the simulator rather than loading apps onto iPhones • Does the best it can for: • Camera • Accelerometers • GPS

  4. Registered iphone developer • developer.apple.com/iphone • You’ll want to register • Free to use software simulator • $99 if you want to load programs on a phone and sell in the AppStore • $299 for Enterprise program

  5. What you need • An objective-C primer • See http://www.cse.unt.edu/~garlick/4890.html

  6. Code Examples • Working with existing code is best IMHO • Learn by Example • Also, modify existing code to save time… • Don’t reinvent the navigation controller App • Can find some shell applications online

  7. Book Example Code • http://iphonedevbook.com/

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