1 / 10

Interactivity Principle

Interactivity Principle. “People learn better when they can control the pace of presentation than when they receive a continuous presentation.”. “Tell me, and I'll forget. Show me, and I may not remember. Involve me, and I'll understand. ” -Proverb. It’s Good to Listen to Old Proverbs.

fritz
Télécharger la présentation

Interactivity Principle

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Interactivity Principle “People learn better when they can control the pace of presentation than when they receive a continuous presentation.”

  2. “Tell me, and I'll forget. Show me, and I may not remember. Involve me, and I'll understand.” -Proverb It’s Good to Listen to Old Proverbs

  3. Dale Says It’s Good to Interact

  4. Cool! Pacing Control • Studies have shown that allowing learners to control the pace of WBL programs can improve learning. Sweet! Now this presentation is officially “Interactivity principle” compliant!

  5. Pacing is for LosersGive Me Some Examples • Let’s learn how to say “good night” in Japanese “Oyasuminasai”

  6. Piece of Cake Right? • So can you say “good night” in Japanese now? • I bet you’d be better at it if you could go back and repeatedly listen to it. • So looks like letting the learner interact by controlling pace really can help learning after all you unbeliever!

  7. But isn’t There More to WBL and Interactivity than Pacing? • Interpersonal Interactivity • Support for distributed cognition • Content Interactivity • Dimensions (Sims, Roderick. Interactivity: A Forgotten Art?. [Online] Available http://intro.base.org/docs/interact/, January 27, 1997.) • Engagement (instruction versus navigation) • Control (user versus program) • Concept (reactive, proactive, immersive)

  8. Some Examples • Navigation • Linear • Branching • Open • Feedback • Assessment and remediation • Update and individualize content

  9. Some Cool Examples • Simulation • Immersion Click on the image to play the video clip

  10. Now for the Excellent and Highly Interactive Assessment Please answer the following questions: • What is the meaning of the “interactivity principle”? • Is it useful relative to WBL? Justify your answer. Unfortunately the super AI program used to synchronously analyze assessment question responses and dynamically adjust the presentation to be perfectly inline with the learner’s current needs is experiencing technical difficulties due mainly in part to it’s non-existence.

More Related