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Integrating Technology into Curriculum: Enhancing Learning and Engagement

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10 diapositives · 249 Views · Jul 29, 2014

This article explores the critical role of technology in modern education, highlighting the National Educational Technology Standards for Teachers (NETS-T). It discusses how educators can engage in professional growth and leadership by effectively incorporating digital tools into their teaching practices. Standards emphasized include facilitating student learning, communication, collaboration, and the use of specific applications like Dragon Dictation and Kid Math to enhance foundational skills in literacy and numeracy. The piece advocates for the thoughtful integration of technology to enrich the learning experience.

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  1. Technology V.S. Curriculum Christina Fosnight April 6, 2014

  2. NETS-T Standards • Standard 5: Engage in Professional Growth and Leadership Teachers continuously improve their professional practice, model lifelong learning and exhibit leadership in their schools and professional community by promoting and demonstrating the effective use of digital tools and resources. • Standard 1: Facilitate and Inspire Student Learning and Creativity. Teachers use their knowledge of subject matter, teaching and learning, creativity and innovation to facilitate experiences that advance student learning, creativity, and innovation in both face to face and virtual environments. • Lever-Duffy, J., & Mcdonald, J. B. (2011). Teaching and Learning with Technology. Boston: Pearson.

  3. Nets-s Standards • Standard 2: Communication and Collaboration. Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Standard 1 : Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. • Lever-Duffy, J., & Mcdonald, J. B. (2011). Teaching and Learning with Technology. Boston: Pearson.

  4. Types of Technology Devices: • IPad • IPod • Computer Applications or Software: • Voice to text Software (Dragon Dictation) • Blackboard • Practice software (Reader Rabbit) (ABC Mouse) • Endless Alphabet • Math Tykes • Kids Math

  5. Language Arts: Standard: • 2.RF.1:Demonstrate an understanding of the five components of reading (print concepts, phonemic awareness, phonics, vocabulary, and fluency and comprehension) to build foundational reading skills. Technology: • Endless Alphabet: This app is available on droid or apple products. The application lets children spell out words by looking at the outline to the word. The child also hears the pronunciation of each individual letter in that word. https://www.youtube.com/watch?v=MrgrpBGb2Tc&feature=player_embedded

  6. Language Arts: Standard: • E/LA 2:9 : Speaking & ListeningTell a story or recount an experience, in an organized manner, with appropriate facts and relevant, descriptive details, speaking audibly in coherent sentences and at an appropriate pace. Technology: • Dragon Dictation: This software allows the student to talk to the computer and it will type what is being said. This software will help the student to tell a story and have the computer type exactly what the student says. The student can then read what the computer has typed and turn it in to the teacher who can see what the students speaking rate is and if the student used coherent sentences.

  7. Math: Standard: • Mathematics: Number Sense 2 :8: Understand that the numbers 100, 200, 300, 400, 500, 600, 700, 800, 900 refer to one, two, three, four, five, six, seven, eight, or nine hundreds (and 0 tens and 0 ones • Mathematics Computations-Operation 2 :2 Use mental arithmetic to add or subtract 0, 1, 2, 3, 4, 5, or 10 with numbers less than 100. Technology: • Kid Math: This is an app available on any droid or apple device. This app has many different types of play. The levels that apply here are the typing levels. These levels allow the student to identify the numbers 1-1000 and has the ability to do addition, subtraction, multiplication and division. The student must type in the correct answer to fire the cannon at the alien ship. If the answer is wrong the cannon won’t fire. The student receives points for each correct answer.

  8. Math: • Mathematics Geometry2:1 Construct squares, rectangles, triangles, cubes, and rectangular prisms with appropriate materials Technology: Microsoft paint or a tangram app. The students can use Microsoft paint to draw each of the shapes. The students can also use the tangram app to see what shapes fit into others, like how many triangles fit in a square.

  9. Summary/closing: • In closing I believe that technology is an important edition to any lesson plan or curriculum. • Teachers should incorporate technology in the students learning experience. • There may need to be some extra research done by the teacher in order to prepare the software or applications correctly for the best outcome. • The teacher must search through many different applications to see which ones are accepted by their school as well.

  10. References: Indiana Department of Education Standards Page. Lever-Duffy, J., & Mcdonald, J. B. (2011). Teaching and Learning with Technology. Boston: Pearson.