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Technology and Curriculum

Technology and Curriculum. Tawnia Cummings. Why Tech?. Innovation is sometimes seen as insubordination because boundaries are exceeded- @ B_Wagoner Today’s public ed system was designed in an era when more than 90% of young people lived on farms in rural areas .- @21stprincipal.

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Technology and Curriculum

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  1. Technology and Curriculum Tawnia Cummings

  2. Why Tech? • Innovation is sometimes seen as insubordination because boundaries are exceeded- @B_Wagoner • Today’s public ed system was designed in an era when more than 90% of young people lived on farms in rural areas.- @21stprincipal

  3. Effective Tech Integration • Active engagement • Participation in groups • Frequent interaction and feedback • Connection to real-world experts

  4. Effective Tech Use • Routine • Transparent • Supports Curricular Goals

  5. Learning Through Doing • Project-Based Learning • Realistic Snapshot of what the workplace may look like • “Students acquire and refine their analysis and problem-solving skills” (Edutopia)

  6. How We Typically Adopt Tech • Dabbling. • Doing old things in old ways. • Doing old things in new ways. • Doing new things in new ways.

  7. Dabbling • We use it mostly to pass documents around, but now in electronic form, and the result is not very different from what we have always known. • Grading online is not using new technology • Writing, creating, submitting and sharing work digitally is not using new technology

  8. Old Things in New Ways • Digital Demonstrations • Simulations • Our students are better at this then we are: P2P Sharing, MPORPG, Facebook, Blogging, Programming, Texting

  9. Poll Everywhere • Visit my site: cummingsclasses.wikispaces.com/ • http://www.polleverywhere.com/free_text_polls/MjA5NzA5MjIxOQ

  10. Challenges • True 1-to-1 • Students require a computer they can work on, keep, customize, and take home. • Digital Immigrants • Teachers are good at resisting change, while many students embrace tech.

  11. New Problems, New Solutions • Schools are not designed for computers • Digital tech is disruptive to what schools and teachers do • Consult the students and combine knowledge • Ask your students and your younger family members

  12. New Things in New Ways • We need new curricula, new organization, new architecture, new assessments, new parental connections, new administration • Invention is the name of the game • Try something new and tell people about it! • Don’t just adopt, adapt, push, pull, experiment, test, redo until everyone is satisfied, then push and pull some more.

  13. Great Sites to Visit • http://www.edutopia.org/adopt-and-adapt-shaping-tech-for-classroom • http://the21stcenturyprincipal.blogspot.com/

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