140 likes | 260 Vues
Discover how gaming has transformed in the digital age and how these changes impact today's information consumers. This insightful exploration offers a glimpse into the gaming habits of contemporary online gamers, highlighting key strategies such as multi-tasking, social networking, and collaboration. With a historical perspective on the development of gaming resources from BBS to online communities, this guide provides libraries with innovative strategies for engaging patrons through gaming. Learn how to foster teamwork, creativity, and community within your library through gaming and interactive resources.
E N D
Playing the Game:Gaming and Libraries Ben Derr Ray Haines Alison Little OCLC OCLC Smith Board Room
Today’s Typical GamersHere they are… …or are they??
Today’s Information Consumers Let’s say our typical Internet user and our typical gamer plan to buy a digital camera. Let’s compare strategy…
Games Now we have a short demo …
Evolution of gaming resources ~ 1993: Countless thousands of dial-up BBS’s. Landmark game Doom is released. Today: Internet enabled collaboration ~ 1978: first electronic bulletin board (CBBS) 2004: 30 year anniversary of Dungeons and Dragons. It peaked in the 80’s, but 4 million still play regularly.
Today’s information consumers The gamer’s strategy is based on… • Multi-tasking • Social networking • Collaboration • Immediacy • Hands-on application • Blurred lines between work and play
WebJunction ComparisonPortal Web Sites http://webjunction.org PlanetQuake http://www.planetquake.com
Layout comparisonThree columns Center column for news and information. ~ Left/right columns, added features and navigation. ~ Contents clearly categorized and interactive.
Gaming strategies for the library Team collaboration Online working forums Creative game play Community moderation Social networking Downloads, demos tutorials Library moderation Peer collaboration Online chat, blogs