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5.11 Function Pointers

5.11 Function Pointers. Pointers to functions Contain address of function Similar to how array name is address of first element Function name is starting address of code that defines function Function pointers can be Passed to functions Returned from functions Stored in arrays

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5.11 Function Pointers

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  1. 5.11 Function Pointers • Pointers to functions • Contain address of function • Similar to how array name is address of first element • Function name is starting address of code that defines function • Function pointers can be • Passed to functions • Returned from functions • Stored in arrays • Assigned to other function pointers

  2. 5.11 Function Pointers • Calling functions using pointers • Assume parameter: • bool ( *compare ) ( int, int ) • Execute function with either • ( *compare ) ( int1, int2 ) • Dereference pointer to function to execute OR • compare( int1, int2 ) • Could be confusing • User may think compare name of actual function in program

  3. 1 // Fig. 5.25: fig05_25.cpp 2 // Multipurpose sorting program using function pointers. 3 #include <iostream> 4 5 using std::cout; 6 using std::cin; 7 using std::endl; 8 9 #include <iomanip> 10 11 using std::setw; 12 13 // prototypes 14 void bubble( int [], const int, bool (*)( int, int ) ); 15 void swap( int * const, int * const ); 16 bool ascending( int, int ); 17 bool descending( int, int ); 18 19 int main() 20 { 21 constintarraySize = 10; 22 int order; 23 int counter; 24 int a[ arraySize ] = { 2, 6, 4, 8, 10, 12, 89, 68, 45, 37 }; 25 Parameter is pointer to function that receives two integer parameters and returns bool result. fig05_25.cpp(1 of 5)

  4. 26 cout << "Enter 1 to sort in ascending order,\n" 27 << "Enter 2 to sort in descending order: "; 28 cin >> order; 29 cout << "\nData items in original order\n"; 30 31 // output original array 32 for ( counter = 0; counter < arraySize; counter++ ) 33 cout << setw( 4 ) << a[ counter ]; 34 35 // sort array in ascending order; pass function ascending 36 // as an argument to specify ascending sorting order 37 if ( order == 1 ) { 38 bubble( a, arraySize, ascending ); 39 cout << "\nData items in ascending order\n"; 40 } 41 42 // sort array in descending order; pass function descending 43 // as an agrument to specify descending sorting order 44 else { 45 bubble( a, arraySize, descending ); 46 cout << "\nData items in descending order\n"; 47 } 48 fig05_25.cpp(2 of 5)

  5. 49 // output sorted array 50 for ( counter = 0; counter < arraySize; counter++ ) 51 cout << setw( 4 ) << a[ counter ]; 52 53 cout << endl; 54 55 return0; // indicates successful termination 56 57 } // end main 58 59 // multipurpose bubble sort; parameter compare is a pointer to 60 // the comparison function that determines sorting order 61 void bubble( int work[], const int size, 62 bool (*compare)( int, int ) ) 63 { 64 // loop to control passes 65 for ( int pass = 1; pass < size; pass++ ) 66 67 // loop to control number of comparisons per pass 68 for ( int count = 0; count < size - 1; count++ ) 69 70 // if adjacent elements are out of order, swap them 71 if ( (*compare)( work[ count ], work[ count + 1 ] ) ) 72 swap( &work[ count ], &work[ count + 1 ] ); compare is pointer to function that receives two integer parameters and returns bool result. Parentheses necessary to indicate pointer to function Call passed function compare; dereference pointer to execute function. fig05_25.cpp(3 of 5)

  6. 73 74 } // end function bubble 75 76 // swap values at memory locations to which 77 // element1Ptr and element2Ptr point 78 void swap( int * const element1Ptr, int * const element2Ptr ) 79 { 80 int hold = *element1Ptr; 81 *element1Ptr = *element2Ptr; 82 *element2Ptr = hold; 83 84 } // end function swap 85 86 // determine whether elements are out of order 87 // for an ascending order sort 88 bool ascending( int a, int b ) 89 { 90 return b < a; // swap if b is less than a 91 92 } // end function ascending 93 fig05_25.cpp(4 of 5)

  7. 94 // determine whether elements are out of order 95 // for a descending order sort 96 bool descending( int a, int b ) 97 { 98 return b > a; // swap if b is greater than a 99 100 } // end function descending fig05_25.cpp(5 of 5)fig05_25.cppoutput (1 of 1) Enter 1 to sort in ascending order, Enter 2 to sort in descending order: 1 Data items in original order 2 6 4 8 10 12 89 68 45 37 Data items in ascending order 2 4 6 8 10 12 37 45 68 89 Enter 1 to sort in ascending order, Enter 2 to sort in descending order: 2 Data items in original order 2 6 4 8 10 12 89 68 45 37 Data items in descending order 89 68 45 37 12 10 8 6 4 2

  8. 5.11 Function Pointers • Arrays of pointers to functions • Menu-driven systems • Pointers to each function stored in array of pointers to functions • All functions must have same return type and same parameter types • Menu choice  subscript into array of function pointers

  9. 1 // Fig. 5.26: fig05_26.cpp 2 // Demonstrating an array of pointers to functions. 3 #include <iostream> 4 5 using std::cout; 6 using std::cin; 7 using std::endl; 8 9 // function prototypes 10 void function1( int ); 11 void function2( int ); 12 void function3( int ); 13 14 int main() 15 { 16 // initialize array of 3 pointers to functions that each 17 // take an int argument and return void 18 void (*f[ 3 ])( int ) = { function1, function2, function3 }; 19 20 int choice; 21 22 cout << "Enter a number between 0 and 2, 3 to end: "; 23 cin >> choice; 24 Array initialized with names of three functions; function names are pointers. fig05_26.cpp(1 of 3)

  10. 25 // process user's choice 26 while ( choice >= 0 && choice < 3 ) { 27 28 // invoke function at location choice in array f 29 // and pass choice as an argument 30 (*f[ choice ])( choice ); 31 32 cout << "Enter a number between 0 and 2, 3 to end: "; 33 cin >> choice; 34 } 35 36 cout << "Program execution completed." << endl; 37 38 return0; // indicates successful termination 39 40 } // end main 41 42 void function1( int a ) 43 { 44 cout << "You entered " << a 45 << " so function1 was called\n\n"; 46 47 } // end function1 48 Call chosen function by dereferencing corresponding element in array. fig05_26.cpp(2 of 3)

  11. 49 void function2( int b ) 50 { 51 cout << "You entered " << b 52 << " so function2 was called\n\n"; 53 54 } // end function2 55 56 void function3( int c ) 57 { 58 cout << "You entered " << c 59 << " so function3 was called\n\n"; 60 61 } // end function3 fig05_26.cpp(3 of 3)fig05_26.cppoutput (1 of 1) Enter a number between 0 and 2, 3 to end: 0 You entered 0 so function1 was called Enter a number between 0 and 2, 3 to end: 1 You entered 1 so function2 was called Enter a number between 0 and 2, 3 to end: 2 You entered 2 so function3 was called Enter a number between 0 and 2, 3 to end: 3 Program execution completed.

  12. Memory It is the job of the Operating System to • Manage the allocation of memory to processes • Keep track of what memory/addresses each process is allowed to access • Reserve portion of memory for use by the OS • Enforce protection of memory space of each process

  13. Pointer – a variable whose value is a memory address • Pointee – the value in memory whose address is stored in a pointer – the pointee is the target of the pointer. • A pointer may or may not have a target. Pointers without targets should be set to 0 or NULL.

  14. int x = 4, y = 99; int *p1, *p2; p1 = &x; p2 = &y; *p1 = 3; cout << *p1 << ““<< *p2; p2 = p1; cout << *p1 << ““<< *p2;

  15. float i, x, *p, *q; p = &i; *p = 10.0; q = &x; *q = 8.6; cout << x << endl; cout << I << endl; *p = 9.5; p = q; q = &i; cout << *p <<endl; cout << i <<endl; cout << x << endl; cout << *q << endl;

  16. int *p, *q, *r, *s; int a, b, c, d[10]; p = &a; q = &b; *q = 98; *p = 76; q = p; cout <<*p << endl; cout << *q << endl; r = &d[0]; //note this is the same as saying r=d, which is also valid for (int i =0; i < 10; i++) r[i] = i; p = r; ++p; s= p; ++s; cout << *r << endl; cout << *q << endl; cout << *p <<endl; cout << *s <<endl;

  17. Dynamic Allocation Using the new command: int *p1 = new int; int *p2 = new double[1000]; for (i = 0; i < 1000; i++) p2[i] = 2*i; delete p1; delete [] p2;

  18. int *p, *q, *r, *s; p = new int; *p = 76; cout <<*p << endl; r = new int [10]; //note this is the same as saying r=d, which is also valid for (int i =0; i < 10; i++) r[i] = i; q = r; ++q; s= q; ++s; cout << *r << endl; cout << *q << endl; cout << *p <<endl; cout << *s <<endl;

  19. Memory Leak int *p1 = new int; int *p2 = new double[1000]; for (i = 0; i < 1000; i++) p2[i] = 2*i; p2 = p1; //NOW THE ARRAY IS LOST delete p1; delete [] p2;

  20. Array Resizing

  21. 5.12.1 Fundamentals of Characters and Strings • Character constant • Integer value represented as character in single quotes • 'z' is integer value of z • 122 in ASCII • String • Series of characters treated as single unit • Can include letters, digits, special characters +, -, * ... • String literal (string constants) • Enclosed in double quotes, for example: "I like C++" • Array of characters, ends with null character '\0' • String is constant pointer • Pointer to string’s first character • Like arrays

  22. 5.12.1 Fundamentals of Characters and Strings • String assignment • Character array • char color[] = "blue"; • Creates 5 element char array color • last element is '\0' • Variable of type char * • char *colorPtr = "blue"; • Creates pointer colorPtr to letter b in string “blue” • “blue” somewhere in memory • Alternative for character array • char color[] = { ‘b’, ‘l’, ‘u’, ‘e’, ‘\0’ };

  23. 5.12.1 Fundamentals of Characters and Strings • Reading strings • Assign input to character array word[ 20 ] cin >> word • Reads characters until whitespace or EOF • String could exceed array size cin >> setw( 20 ) >> word; • Reads 19 characters (space reserved for '\0')

  24. 5.12.1 Fundamentals of Characters and Strings • cin.getline • Read line of text • cin.getline( array, size, delimiter ); • Copies input into specified array until either • One less than size is reached • delimiter character is input • Example char sentence[ 80 ]; cin.getline( sentence, 80, '\n' );

  25. 5.12.2 String Manipulation Functions of the String-handling Library • String handling library <cstring> provides functions to • Manipulate string data • Compare strings • Search strings for characters and other strings • Tokenize strings (separate strings into logical pieces)

  26. 5.12.2 String Manipulation Functions of the String-handling Library

  27. 5.12.2 String Manipulation Functions of the String-handling Library

  28. 5.12.2 String Manipulation Functions of the String-handling Library • Copying strings • char *strcpy( char *s1, const char *s2 ) • Copies second argument into first argument • First argument must be large enough to store string and terminating null character • char *strncpy( char *s1, const char *s2, size_t n ) • Specifies number of characters to be copied from string into array • Does not necessarily copy terminating null character

  29. 1 // Fig. 5.28: fig05_28.cpp 2 // Using strcpy and strncpy. 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 #include <cstring> // prototypes for strcpy and strncpy 9 10 int main() 11 { 12 char x[] = "Happy Birthday to You"; 13 char y[ 25 ]; 14 char z[ 15 ]; 15 16 strcpy( y, x ); // copy contents of x into y 17 18 cout << "The string in array x is: " << x 19 << "\nThe string in array y is: " << y << '\n'; 20 21 // copy first 14 characters of x into z 22 strncpy( z, x, 14 ); // does not copy null character 23 z[ 14 ] = '\0'; // append '\0' to z's contents 24 25 cout << "The string in array z is: " << z << endl; <cstring> contains prototypes for strcpy and strncpy. Copy entire string in array x into array y. Copy first 14 characters of array x into array y. Note that this does not write terminating null character. Append terminating null character. fig05_28.cpp(1 of 2)

  30. 26 27 return0; // indicates successful termination 28 29 } // end main String to copy. Copied string using strcpy. Copied first 14 characters using strncpy. fig05_28.cpp(2 of 2)fig05_28.cppoutput (1 of 1) The string in array x is: Happy Birthday to You The string in array y is: Happy Birthday to You The string in array z is: Happy Birthday

  31. 5.12.2 String Manipulation Functions of the String-handling Library • Concatenating strings • char *strcat( char *s1, const char *s2 ) • Appends second argument to first argument • First character of second argument replaces null character terminating first argument • Ensure first argument large enough to store concatenated result and null character • char *strncat( char *s1, const char *s2, size_t n ) • Appends specified number of characters from second argument to first argument • Appends terminating null character to result

  32. 1 // Fig. 5.29: fig05_29.cpp 2 // Using strcat and strncat. 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 #include <cstring> // prototypes for strcat and strncat 9 10 int main() 11 { 12 char s1[ 20 ] = "Happy "; 13 char s2[] = "New Year "; 14 char s3[ 40 ] = ""; 15 16 cout << "s1 = " << s1 << "\ns2 = " << s2; 17 18 strcat( s1, s2 ); // concatenate s2 to s1 19 20 cout << "\n\nAfter strcat(s1, s2):\ns1 = " << s1 21 << "\ns2 = " << s2; 22 23 // concatenate first 6 characters of s1 to s3 24 strncat( s3, s1, 6 ); // places '\0' after last character 25 <cstring> contains prototypes for strcat and strncat. Append s2 to s1. Append first 6 characters of s1 to s3. fig05_29.cpp(1 of 2)

  33. 26 cout << "\n\nAfter strncat(s3, s1, 6):\ns1 = " << s1 27 << "\ns3 = " << s3; 28 29 strcat( s3, s1 ); // concatenate s1 to s3 30 cout << "\n\nAfter strcat(s3, s1):\ns1 = " << s1 31 << "\ns3 = " << s3 << endl; 32 33 return0; // indicates successful termination 34 35 } // end main Append s1 to s3. fig05_29.cpp(2 of 2)fig05_29.cppoutput (1 of 1) s1 = Happy s2 = New Year After strcat(s1, s2): s1 = Happy New Year s2 = New Year After strncat(s3, s1, 6): s1 = Happy New Year s3 = Happy After strcat(s3, s1): s1 = Happy New Year s3 = Happy Happy New Year

  34. 5.12.2 String Manipulation Functions of the String-handling Library • Comparing strings • Characters represented as numeric codes • Strings compared using numeric codes • Character codes / character sets • ASCII • “American Standard Code for Information Interchage” • EBCDIC • “Extended Binary Coded Decimal Interchange Code”

  35. 5.12.2 String Manipulation Functions of the String-handling Library • Comparing strings • int strcmp( const char *s1, const char *s2 ) • Compares character by character • Returns • Zero if strings equal • Negative value if first string less than second string • Positive value if first string greater than second string • int strncmp( const char *s1, const char *s2, size_t n ) • Compares up to specified number of characters • Stops comparing if reaches null character in one of arguments

  36. 1 // Fig. 5.30: fig05_30.cpp 2 // Using strcmp and strncmp. 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 #include <iomanip> 9 10 using std::setw; 11 12 #include <cstring> // prototypes for strcmp and strncmp 13 14 int main() 15 { 16 char *s1 = "Happy New Year"; 17 char *s2 = "Happy New Year"; 18 char *s3 = "Happy Holidays"; 19 20 cout << "s1 = " << s1 << "\ns2 = " << s2 21 << "\ns3 = " << s3 << "\n\nstrcmp(s1, s2) = " 22 << setw( 2 ) << strcmp( s1, s2 ) 23 << "\nstrcmp(s1, s3) = " << setw( 2 ) 24 << strcmp( s1, s3 ) << "\nstrcmp(s3, s1) = " 25 << setw( 2 ) << strcmp( s3, s1 ); <cstring> contains prototypes for strcmp and strncmp. Compare s1 and s2. Compare s3 and s1. Compare s1 and s3. fig05_30.cpp(1 of 2)

  37. 26 27 cout << "\n\nstrncmp(s1, s3, 6) = " << setw( 2 ) 28 << strncmp( s1, s3, 6 ) << "\nstrncmp(s1, s3, 7) = " 29 << setw( 2 ) << strncmp( s1, s3, 7 ) 30 << "\nstrncmp(s3, s1, 7) = " 31 << setw( 2 ) << strncmp( s3, s1, 7 ) << endl; 32 33 return0; // indicates successful termination 34 35 } // end main Compare up to 6 characters of s1 and s3. Compare up to 7 characters of s1 and s3. Compare up to 7 characters of s3 and s1. fig05_30.cpp(2 of 2)fig05_30.cppoutput (1 of 1) s1 = Happy New Year s2 = Happy New Year s3 = Happy Holidays strcmp(s1, s2) = 0 strcmp(s1, s3) = 1 strcmp(s3, s1) = -1 strncmp(s1, s3, 6) = 0 strncmp(s1, s3, 7) = 1 strncmp(s3, s1, 7) = -1

  38. 5.12.2 String Manipulation Functions of the String-handling Library • Tokenizing • Breaking strings into tokens, separated by delimiting characters • Tokens usually logical units, such as words (separated by spaces) • "This is my string" has 4 word tokens (separated by spaces) • char *strtok( char *s1, const char *s2 ) • Multiple calls required • First call contains two arguments, string to be tokenized and string containing delimiting characters • Finds next delimiting character and replaces with null character • Subsequent calls continue tokenizing • Call with first argument NULL

  39. 1 // Fig. 5.31: fig05_31.cpp 2 // Using strtok. 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 #include <cstring> // prototype for strtok 9 10 int main() 11 { 12 char sentence[] = "This is a sentence with 7 tokens"; 13 char *tokenPtr; 14 15 cout << "The string to be tokenized is:\n" << sentence 16 << "\n\nThe tokens are:\n\n"; 17 18 // begin tokenization of sentence 19 tokenPtr = strtok( sentence, " " ); 20 <cstring> contains prototype for strtok. First call to strtok begins tokenization. fig05_31.cpp(1 of 2)

  40. 21 // continue tokenizing sentence until tokenPtr becomes NULL 22 while ( tokenPtr != NULL ) { 23 cout << tokenPtr << '\n'; 24 tokenPtr = strtok( NULL, " " ); // get next token 25 26 } // end while 27 28 cout << "\nAfter strtok, sentence = " << sentence << endl; 29 30 return0; // indicates successful termination 31 32 } // end main Subsequent calls to strtok with NULL as first argument to indicate continuation. fig05_31.cpp(2 of 2)

  41. The string to be tokenized is: This is a sentence with 7 tokens The tokens are: This is a sentence with 7 tokens After strtok, sentence = This fig05_31.cppoutput (1 of 1)

  42. 5.12.2 String Manipulation Functions of the String-handling Library • Determining string lengths • size_t strlen( const char *s ) • Returns number of characters in string • Terminating null character not included in length

  43. 1 // Fig. 5.32: fig05_32.cpp 2 // Using strlen. 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 #include <cstring> // prototype for strlen 9 10 int main() 11 { 12 char *string1 = "abcdefghijklmnopqrstuvwxyz"; 13 char *string2 = "four"; 14 char *string3 = "Boston"; 15 16 cout << "The length of \"" << string1 17 << "\" is " << strlen( string1 ) 18 << "\nThe length of \"" << string2 19 << "\" is " << strlen( string2 ) 20 << "\nThe length of \"" << string3 21 << "\" is " << strlen( string3 ) << endl; 22 23 return0; // indicates successful termination 24 25 } // end main <cstring> contains prototype for strlen. Using strlen to determine length of strings. fig05_32.cpp(1 of 1)

  44. The length of "abcdefghijklmnopqrstuvwxyz" is 26 The length of "four" is 4 The length of "Boston" is 6 fig05_32.cppoutput (1 of 1)

  45. Review Pointers and Strings : What does the following code do? void POKEMON(char *PIKACHU, char *ASH) { while (*PIKACHU++ == *ASH++) ; return; } IMPLEMENT IT!

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