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Gong Show 2 Things to Work On

Gong Show 2 Things to Work On. Stan Zdonik. #1: Interactive Viz. Visualization is good. Witness products like Visionary (2D). 3D is better. The cave VR-based data warehouse Interaction is the future. e.g., dynamically switch views stretch dimensions aggregate differently .

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Gong Show 2 Things to Work On

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  1. Gong Show2 Things to Work On Stan Zdonik

  2. #1: Interactive Viz • Visualization is good. • Witness products like Visionary (2D). • 3D is better. • The cave • VR-based data warehouse • Interaction is the future. • e.g., dynamically switch views • stretch dimensions • aggregate differently

  3. The Problem • Multiple SP2’s rendering what you see. • Terrabytes on disk backing the scene. • Fetch data in response to gestures with almost no delay. • Approach: intelligent data staging • Needs a model of the user • Other examples: • War game simulations • Distributed gaming (e.g., Quake) • Telepresence

  4. #2 Distributed Databases • SDD-1 (& ?) had the model right. • Distribution and replication are transparent. • Back then, the network was very slow. • Today, bandwidth is plentiful. • Moving data is not a big issue • Synching is cheap.

  5. …but more than just relations • Today I have: docs on my laptops docs on my desktops docs on the department’s file sever docs on my PDA • I want ALL my information to appear in one big unified space (no visible copies) • It’s time to try again!! tons of copies

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