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The i-match Project: VR-Based System for Optimum Interface Matching in Assistive Technology

The i-match Project aims to develop a VR-based system to match an optimal interface to users of assistive technology with upper limb impairments, using state-of-the-art technology to measure skills, characterize interface devices, and aid in selecting the best interface.

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The i-match Project: VR-Based System for Optimum Interface Matching in Assistive Technology

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  1. The i-match Project: A VR Based System to Allow Matching of an Optimum Interface to a User of Assistive Technology Farshid Amirabdollahian, Univ. of Newcastle, UK;Marko Munih, Univ. Ljubljana, Slovenia; Fotis Kouris, HITECH SNT SA, Greece; Elena Laudanna, FDG-SIVA, Italy; Emma Stokes, TCD, Ireland; and Garth Johnson, Univ. of Newcastle, UK • A user of assistive technology is likely to have upper limb impairments • What are the user’s upper limb skills? • How can they be best used to control an item of assistive technology? • The challenge – to use state of the art technology: 1- To measure user skills 2- To characterise different interface devices (switch, joystick, etc) 3- To match 1 and 2 and aid selecting the optimum interface Schedule Code (FrA01.1)

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