1 / 5

Zelda

Zelda. Views. Room area 2000x480. View area 640x480. Animated when walking 1. Create a controller with a global variable to set the direction. Animated when walking 2. Enter the following actions for walking right Set the test to global .pos=“right” and select NOT .

hu-grimes
Télécharger la présentation

Zelda

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Zelda

  2. Views Room area 2000x480 View area 640x480

  3. Animated when walking 1 • Create a controller with a global variable to set the direction

  4. Animated when walking 2 • Enter the following actions for walking right • Set the test to global.pos=“right” and select NOT. • Execute the code:global.pos=“right”

  5. Tasks • Find sprites and tiles from internet and design a “world” • Program objects… solid etc and stop characters leaving screen • Create puzzles and challenges

More Related