1 / 24

Projectile motion diagram

Projectile motion diagram. Questions concerning previous slide. What is the point of this picture?. vx & vy are independent. Determining final velocity. Determining muzzle velocity. Questions concerning previous slide. What does each of the following designate?

hunter
Télécharger la présentation

Projectile motion diagram

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Projectile motion diagram Questions concerning previous slide What is the point of this picture? vx & vy are independent Determining final velocity Determining muzzle velocity

  2. Questions concerning previous slide • What does each of the following designate? vox, vx, voy, vy, dx, dy, v? Say it in words. • Why does vx = vox? • What is the value of voy? • What is the value of vy? • What is the value of vox & vx? • What is the value of v? Diagram

  3. vox • vox = the initial velocity in the horizontal direction. • vox = muzzle velocity of, in this case, the cannon

  4. Vx • vx is the final velocity in the horizontal direction or the velocity @ any point in time in the horizontal direction.

  5. voy • Voy is the initial velocity of the projectile in the vertical direction.

  6. vy • vy is the final velocity in the vertical direction or the velocity in the vertical direction @ any point in time.

  7. dx dx is the distance traveled by the projectile in the horizontal direction. Also called “range” & sometimes designated “R”.

  8. dy • dy is the heighth from which the projectile is fired or the vertical distance the projectile falls.

  9. v • v = the final velocity of the projectile just before it strikes the ground or the velocity of the projectile @ any point in time. That is, polar form of the vector w/ vx & vy being the rectangular form.

  10. vx = vox • vx = vox b/c there is no acceleration in the horizontal direction if we neglect air resistance (which is negligible with a cannonball or for any projectile over short vertical falls).

  11. Value of voy • voy = 0 since the cannonball was projected horizontally.

  12. Values Value of vy Value of vox & vx vx = vox = dx/tx • vy = voy2 + 2gdy • Do you understand how we arrived @ this?

  13. Value of v • v = vx + vy • i.e. the vector sum • vx & vy = rectangular form • v = polar form

  14. What is the point of this picture? • Also se fig. 6-1 p. 148 of your text, essentially the same picture. • This picture depicts a device that shoots & drops 2 balls simultaneously. • Projectile motion diagram

  15. vx & vy are independent • The velocity in the vertical direction is unaffected by what is happening in the horizontal direction. Return to the previous slide & notice that the vertical posn. of the projected ball & dropped ball is always the same! • Projectile motion diagram Last slide

  16. vx & vy • Velocity in the horizontal direction is constant. • Velocity in the vertical direction is inconstant, vy ≠ voy. Velocity in the vertical direction varies in accordance w/ g & time.

  17. Determining muzzle velocity Muzzle velocity is the velocity w/ which a bullet emerges from the barrel of a gun. • vox = vx • & vx = dx/tx • Therefore, we must know dx & tx • dx can be measured. Projectile motion diagram

  18. Determining muzzle velocity - cont. • & tx = ty How fast something falls is independent of vo. This is true as long as vo is totally in the x direction i.e. voy = 0. Projectile motion diagram

  19. It may appear to be affected less when moving @ faster speeds but this is only b/c of the vx/vy ratio • Since tx = ty • ty = ? • dy = voyt + 1/2 gty2 • ty = 2dy/g • Not we can calculate vx. vx = dx/tx Projectile motion diagram

  20. Determining final velocity • v = vx + vy • vx - calculated on previous slides • vy can be calculated (instant before it hits the ground). • vy2 = voy2 + 2gdy • vy = 2gdy • Projectile motion diagram

  21. Determining final velocity - cont. • tan Q = vy/vx • Magnitude: • cos Q = vx/v or sin Q = vy/v • v = vx/cos Q or v = vy/sin Q • Better yet since we know vx & vy Simply R->P • Projectile motion diagram

  22. Air resistance • So far air resistance has not been considered. • There are 2 ways air resistance affects projectile motion. • Decrease vx • Decrease vy • Think about it!

  23. Ballisitics • The study of projectile motion which considers all forces working on a projectile -- that is, it considers air resistance as well as gravity.

  24. Key concept • The velocity in the vertical direction is unaffected by what is happening in the horizontal direction.

More Related