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This presentation explores the integration of ontologies in learning design and content repurposing, highlighted through use cases from the UNFOLD/PROLEARN workshop. We discuss the challenges of reusing learning objects and provide solutions via the ALOCoM ontology and LOCO-Cite bridging ontology. The importance of context, metadata management, and the generative patterns of learning designs are emphasized. Ultimately, we evaluate the practical benefits of ontologies for enhancing learning design features and future work for improved compliance with IMS-LD standards.
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Ontologies to integrate learning design and learning content Presentation for the UNFOLD/PROLEARN Workshop, September 22-23, 2005 Colin Knight, Dragan Gašević, and Griff Richards Laboratory for Ontological Research School of Interactive Arts and Technology, Simon Fraser University Surrey Canada {cjk2, dgasevic, griff}@sfu.ca
Outline • Contexts • Reusing learning content • Repurposing learning designs • Using ontologies • LOCO and LOCO-Cite ontologies overview • Use cases and examples • Future work
Contexts • Learning Design offers tremendous potential for content repurposing • Reusable learning content (typically Learning Objects with SCORM or LOM metadata) that fits in a given learning design may be difficult to locate • Course authors could benefit from advice on how to repurpose existing static content using collaborative or task-based methods
Reusing learning content • Requirements for effective reuse of learning content in a learning design: • control over granularity • remove metadata that is irrelevant in the new context (example: objectives) • each time a learning object is reused, keep a record of how it was used to facilitate future recommendation
Reusing learning content • Solutions: • to address issues of granularity, we used the ALOCoM ontology for content repurposing (a ProLearn effort) • Store context-related metadata separately • To facilitate record keeping of how learning content is used in learning designs, we used LOCO-Cite as a bridging ontology
Repurposing learning designs • A learning design may be highly context-related and cannot be reused in different situations • The learning design will likely contain underlying patterns that can be repurposed • It is necessary to establish what part of the learning design constitutes the generative pattern and what part is context-dependent (content, objectives, and prerequisites) and needs to be replaced • When a learning design is successfully repurposed, keeping a record of what parts were changed will help identify the underlying generative pattern
Learning object context • Remove the 1 to 1 mapping between learning designs and learning objects • Keep information related to the context of use separate from the object being reused Learning Object Context Learning Objects Learning Designs
LOCO and LOCO-Cite ontologies • LOCO structure based on IMS-LD Level A • LOCO-Cite is the bridging ontology between LOCO and ALOCoM and is associated with highly context-dependent information such as competencies
Use cases • Selecting a learning design and learning content based on competencies • Locating quality learning content and learning designs for a given instructional situation (and not have to create it every time)
Goals • Extend features of a LD editor to: • Import/export LOCO ontology compliant learning designs • Enable searching of learning object and learning design repositories during the authoring phase • Create LOCO and LOCO-Cite compatible repositories of learning designs
Conclusion • Is the payoff from reusability worth the effort? • Can ontologies deliver practical benefits for LD users? • Future work is needed to enhance the ontology, including addition of IMS-LD Level B and C compliance