90 likes | 212 Vues
The MIRD Fair 2013 will take place from May 15-17, with all projects due by May 14. Top winners will be interviewed on May 20, and results will be announced on May 21. Individual poster contest submissions related to video games must adhere to specific guidelines and are due by May 13. Gain insights on game development roles and associated salaries, project scope creep, and quality assurance practices. Follow tips to enhance your game design and ensure your project stays on track.
E N D
Only take notes on the slides with the “***” symbol Module 12 MIRD Fair
MIRD Fair Dates*** • May 15-17 • All projects are due by May 14 • Top winners will be interviewed by a panel of judges on May 20th • Winners announced on May 21st. • All MIRD Fair Qualifiers will be invited to the MIRD Fair Party Barf Pizza Party
MIRD Fair Poster Contest • Must relate to video games • Must say “MIRD Fair 2013” • School appropriate • Must have graphics • Must be bigger than 8.5”x11” inches (sheet of notebook paper) • Due by May 13 • Top three winners get an 8GB Flash Drive • NO teams; only individuals
Project Proposal • Team Members • Team Name • Main Idea of Project • Checklist • Storyboards • Resources needed • Music, Sound Effects, Art, Marketing Materials • Job Roles • Milestones-Timeframes
Video Game Jobs *** • Programmer $66,116 • Game Designers $50,375 • Sound Effects/Music $32,500^ • Art/Animation Design $49,481 • Marketing (posters, advertisements, game description) $57,778 • NOTE: this should be done as you get closer to finishing your game • Project Manager and Producers (this is your teacher) $71,818 • Quality Assurance/Game Testers $37,000^
Project Scope Creep *** • This is when your project begins to change • For example: you start to make a jumping game, but then it turns into a flying game • They are not bad if you keep it under control • They are bad if let it get out of control • Many factors can cause scope creep • Change of your resources • New team members • Timelines • Unseen obstacles
Quality Assurance*** • These are Beta Testers, or Game Testers • Have random people, teachers, students test your game • Have them look for glitches or what they like and don’t like • Side Note: these are the lowest paying jobs in the video game industry
Tips and Tricks and Traps • Don’t make your game too hard • Start the game off easy, and then start making it harder • Try to add some depth to your game • The longer they play your game the better the score, and the less time they will have to play other games • If you can’t draw very well, use some pictures from the internet or get someone on your team who can draw • You can use photos and microphones • Try to keep your project file size less than 10MB
MORE Tips and Tricks and Traps • Everyone back up the project to their H-drive, USB Flash Memory, Google Drop Box • Make sure everyone is working on the project and has a job. • If not, that person will be removed from the team and form their own team • Get other ideas from other games, but don’t just copy the game • This will disqualify your project • Come in to tutoring and I will be able to help you more.