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FUNCTIONS IN C – ELEMENTARY PROGRAM STRUCTURE

FUNCTIONS IN C – ELEMENTARY PROGRAM STRUCTURE. Extra slides. Passing arguments (parameters). #include &lt;stdio.h&gt; /* doesn't do what we want */ void mystery(int i, int j) ; int main(void) { int i,j; i=10; j=20; printf(&quot;Before mystery, i = %d and j = %d<br>&quot;,i,j); mystery(i,j);

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FUNCTIONS IN C – ELEMENTARY PROGRAM STRUCTURE

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  1. FUNCTIONS IN C – ELEMENTARY PROGRAM STRUCTURE Extra slides Chapter 4 Slides

  2. Passing arguments (parameters) #include <stdio.h> /* doesn't do what we want */ void mystery(int i, int j) ; int main(void) { int i,j; i=10; j=20; printf("Before mystery, i = %d and j = %d\n",i,j); mystery(i,j); printf("After mystery, i = %d and j = %d\n", i,j); } Chapter 4 Slides

  3. Passing arguments (parameters) void mystery(int i,int j) { int temp; temp = i; i = j ; j = temp ; } The intention of the function mystery is to swap the values of the two variables. However, the output is: Before mystery, i = 10 and j = 20 After mystery, i = 10 and j = 20 Chapter 4 Slides

  4. Why didn’t the swap work? • In this program, parameters are passed to the function mystery() • The swap occurs in mystery() as it should. • The values that were given to the function mystery( ) were copies of i and j. Chapter 4 Slides

  5. What about the arguments? • A copy of each argument was passed to mystery() • The function mystery() manipulated the copies. • The copies were destroyed after returning from mystery(), leaving the originals unchanged. • Using copies is called passing arguments (or parameters) by value. Chapter 4 Slides

  6. How can we get around this copying mechanism? • One way is to use “global variables.” Their scope is everything in the file from the point of declaration forward. • Try to avoid global variables, since they can get confused with other variables. Chapter 4 Slides

  7. Example of use of globals /* solution using global variables */ #include <stdio.h> int i, j; void mystery(void); int main(void) { i=10; j=20; mystery(); printf("After mystery, i = %d and j = %d\n",i,j); } Chapter 4 Slides

  8. Example of use of globals /* mystery has no parameters */ void mystery(void) { int temp; temp = i; globals from previous declaration i = j ; j = temp ; } Chapter 4 Slides

  9. Example of use of globals /* mystery has no parameters */ void mystery(void) { int temp; temp = i; globals from previous declaration i = j ; Note - these are not seen on this page j = temp ; } Chapter 4 Slides

  10. Are global variables used often? • In long source code files, it is hard to remember where global variables are. • The problem is worse for programs that are split over multiple files (which we will do later in this course). • Try to avoid global variables, since they can get confused with other variables. Chapter 4 Slides

  11. Review of function calls • C functions can easily call other C functions. • When a function is called, copies made of each argument are made and execution begins in the function. • The called function continues execution until either a return statement is reached or the function is exited because no more statements are to be executed. • The compiler places copies of parameters are placed on a stack and they are popped off the stack, last-in–first-out, when they are used. • Think of a stack of trays in a cafeteria. Chapter 4 Slides

  12. Recursion • A special case: functions can call themselves. • This calling process can go on until there is a way to exit the function. Chapter 4 Slides

  13. Recursion #include <stdio.h> int fact(int); int main(void) { int i; printf("Please enter a positive integer\n"); scanf("%d",&i); printf("The factorial of %d is %d\n",i,fact(i)) ; } Chapter 4 Slides

  14. Recursion int fact(int i) { if (i <=1) return 1; here’s the recursion else return (i*fact(i-1)); } Chapter 4 Slides

  15. Notice the environment level • In main(), environment level is 1 • This will change with each call (increment) • This will change with each return (decrement) • Goes up 1 on each call printf(), scanf() • When we call second printf(), environment level is 2 • When we call fact(), environment level is 3 Chapter 4 Slides

  16. First call to fact, say, with an argument of 4 int fact(4) { if (4 <=1) return 1; else return (i*fact(4-1)); } Stack: push data Env. Level is 3 Name arg value fact() 4 ? printf() … main() … Here’s how the stack works Chapter 4 Slides

  17. Second call to fact, with an argument of 3 int fact(3) { if (3<=1) return 1; else return (i*fact(3-1)); } Stack: push data Env level is 4. Name arg value fact() 3 ? fact() 4 ? Here’s how the stack works Chapter 4 Slides

  18. Third call to fact, with an argument of 3-1 int fact(2) { if (2 <=1) return 1; else return (i*fact(2-1)); } Stack: push data Env level is 5 Name arg value fact() 2 ? fact() 3 ? fact() 4 ? printf() … main() … Here’s how the stack works Chapter 4 Slides

  19. Last call to fact, with an argument of 1 int fact(1) { if (1 <=1) return 1; else return (i*fact(1-1)); } Stack: push data Env level is 6 Name arg value fact() 1 ? fact() 2 ? fact() 3 ? fact() 4 ? printf() … main() … Here’s how the stack works Chapter 4 Slides

  20. Last call to fact, with an argument of 1 int fact(1) { if (1 <=1) return 1; else return (i*fact(1-1)); } Stack: change the top Env level is 6, but will change with return Name arg value fact() 11 fact() 2 ? fact() 3 ? fact() 4 ? printf() … main() … Now we have return values Chapter 4 Slides

  21. Prev. call to fact, with an argument of 2 int fact(2) { if (2 <=1) return 1; else return (i*fact(2-1)); } Stack: pop the top Env level is 5, but will change with return Name arg value fact() 22 * 1 fact() 3 ? fact() 4 ? printf() … This value is known! It is 1, from previous call to fact at environment level 6 Return first value Chapter 4 Slides

  22. Prev. call to fact, with an argument of 3 int fact(3) { if (3 <=1) return 1; else return (i*fact(3-1)); } Stack: pop the top Env level is 4, but will change with return Name arg value fact() 33 * 2 fact() 4 ? printf() … This value is known! It is 2, from previous call to fact at environment level 5 Return first value Chapter 4 Slides

  23. Prev. call to fact, with an argument of 4 int fact(4) { if (4 <=1) return 1; else return (i*fact(4-1)); } Stack: pop the top Env level is 4, but will change with return Name arg value fact() 34 * 6 printf() … main() … This value is known! It is 6, from previous call to fact at environment level 4 Return first value Chapter 4 Slides

  24. Return from fact, with an argument of 4 int fact(4) { if (4 <=1) return 1; else return (i*fact(4-1)); } Stack: pop the top Env level is 3, but will change with return Name arg value printf() … 24 main() … This value is known! It is 24, from previous call to fact at environment level 3 Return first value Chapter 4 Slides

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