1 / 5

video game accessibility

Video game accessibility is a term used in human-computer interaction to describe how accessible video games are. More broadly, the term "game accessibility" applies to the usability of all video games, board games, tabletop RPGs, and other products.

Télécharger la présentation

video game accessibility

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. VIDEO GAME ACCESSIBILITY SERVICES • A BASIC GUIDE FOR BEGINNERS WWW.ACADECRAFT.COM

  2. WHAT IS VIDEO GAME ACCESSIBILITY? • The COVID-19 epidemic prompted major growth in the video gaming industry in the spring of 2020. Video game accessibility has emerged as a field of study due to the growing popularity of video games and their expanding use for purposes other than pure entertainment, such as education, therapy, or health. This is especially true given that players with disabilities may benefit from video game opportunities the most. • Video game accessibility is a term used in human-computer interaction to describe how accessible video games are. More broadly, the term "game accessibility" applies to the usability of all video games, board games, tabletop RPGs, and other products.

  3. WHAT IS VIDEO GAME ACCESSIBILITY IN GAMES? Gaming has long been marketed as a leisure that anyone can enjoy, regardless of skill. However, it hasn't always been the case. The ability to participate in games or enjoy them depends on one's ability to see, move, and hear. The study of how to make software and computers usable by people with different kinds of disabilities is known as video game accessibility, and video game accessibility is regarded as a subfield of that discipline.

  4. WHAT ARE THE 4 PILLARS OF ACCESSIBILITY? • The foundation of WCAG consists of four key accessibility guiding principles. The term POUR, which stands for perceivable, operable, understood, and robust, refers to these four concepts. • Perceivable: The user can recognize content and interface elements using their senses if they are perceivable. • Operable: The ability of a user to use interactive features such as buttons, controls, and navigation. • Understandable: Users should be able to understand the content and pick up on how to use your OER site and retain it. • Robust: The content must be strong enough to be reliably interpreted by a wide range of users, allowing them to select the interacting technology of their choice.

  5. THANK YOU • I HOPE YOU LEARNED SOMETHING NEW!

More Related