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Iconoclast Game Engine

Iconoclast Game Engine. and test game “Scumbag”. 3D rendering with use of the latest OpenGL standards. Multiple light sourcing Mesh data loaded from file Particle effects - Fog, mist, dust, fire, smoke, sparks, splatter. 3D. Support multiple image file formats - .PNG, .JPEG, .BMP

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Iconoclast Game Engine

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  1. Iconoclast Game Engine and test game “Scumbag”

  2. 3D rendering with use of the latest OpenGL standards. Multiple light sourcing Mesh data loaded from file Particle effects - Fog, mist, dust, fire, smoke, sparks, splatter 3D

  3. Support multiple image file formats - .PNG, .JPEG, .BMP RGBA colour spectrum handling .RAW image masking for data 2D

  4. OpenAL3D audio API Multi file format support - .MP3, .WAV Audio

  5. FizzX integrated physics and maths libraries - Gravity, projectiles, collision (jiggle) Physics

  6. Pathfinding Tactics (teamwork / strategy) Intuition A.I.

  7. Personal dedicated hosting Client-side Networking

  8. Control - Gamepad, Joystick File management Other

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