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L12 (Chapter 20) Lists, Stacks, Queues, Trees, and Heaps 2

L12 (Chapter 20) Lists, Stacks, Queues, Trees, and Heaps 2. Stacks and Queues.

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L12 (Chapter 20) Lists, Stacks, Queues, Trees, and Heaps 2

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  1. L12 (Chapter 20) Lists, Stacks, Queues, Trees, and Heaps 2

  2. Stacks and Queues A stack can be viewed as a special type of list, where the elements are accessed, inserted, and deleted only from the end, called the top, of the stack. A queue represents a waiting list. A queue can be viewed as a special type of list, where the elements are inserted into the end (tail) of the queue, and are accessed and deleted from the beginning (head) of the queue. Since the insertion and deletion operations on a stack are made only the end of the stack, using an array list to implement a stack is more efficient than a linked list. Since deletions are made at the beginning of the list, it is more efficient to implement a queue using a linked list than an array list. This section implements a stack class using an array list and a queue using a linked list.

  3. Design of the Stack and Queue Classes There are two ways to design the stack and queue classes: ·Using inheritance: You can declare the stack class by extending the array list class, and the queue class by extending the linked list class. ·Using composition: You can declare an array list as a data field in the stack class, and a linked list as a data field in the queue class. Both designs are fine, but using composition is better because it enables you to declare a complete new stack class and queue class without inheriting the unnecessary and inappropriate methods from the array list and linked list.

  4. MyStack and MyQueue MyStack MyQueue

  5. Example: Using Stacks and Queues Write a program that creates a stack using MyStack and a queue using MyQueue. It then uses the push (enqueu) method to add strings to the stack (queue) and the pop (dequeue) method to remove strings from the stack (queue). TestStackQueue Run

  6. Binary Trees A list, stack, or queue is a linear structure that consists of a sequence of elements. A binary tree is a hierarchical structure. It is either empty or consists of an element, called the root, and two distinct binary trees, called the left subtree and right subtree. Examples of binary trees are shown in Figure 20.18.

  7. Binary Tree Terms The root of left (right) subtree of a node is called a left (right) child of the node. A node without children is called a leaf. A special type of binary tree called a binary search tree is often useful. A binary search tree (with no duplicate elements) has the property that for every node in the tree the value of any node in its left subtree is less than the value of the node and the value of any node in its right subtree is greater than the value of the node. The binary trees in Figure 20.18 are all binary search trees. This section is concerned with binary search trees.

  8. Representing Binary Trees A binary tree can be represented using a set of linked nodes. Each node contains a value and two links named left and right that reference the left child and right child, respectively, as shown in Figure 20.19. class TreeNode { Object element; TreeNode left; TreeNode right; public TreeNode(Object o) { element = o; }

  9. Inserting an Element to a Binary Tree If a binary tree is empty, create a root node with the new element. Otherwise, locate the parent node for the new element node. If the new element is less than the parent element, the node for the new element becomes the left child of the parent. If the new element is greater than the parent element, the node for the new element becomes the right child of the parent. Here is the algorithm:

  10. Inserting an Element to a Binary Tree For example, to insert 101 into the tree in Figure 20.19, the parent is the node for 107. The new node for 101 becomes the left child of the parent. To insert 59 into the tree, the parent is the node for 57. The new node for 59 becomes the right child of the parent, as shown in Figure 20.20. if (root == null) root = new TreeNode(element); else { // Locate the parent node current = root; while (current != null) if (element value < the value in current.element) { parent = current; current = current.left; } else if (element value > the value in current.element) { parent = current; current = current.right; } else return false; // Duplicate node not inserted // Create the new node and attach it to the parent node if (element < parent.element) parent.left = new TreeNode(elemenet); else parent.right = new TreeNode(elemenet); return true; // Element inserted }

  11. Tree Traversal Tree traversal is the process of visiting each node in the tree exactly once. There are several ways to traverse a tree. This section presents inorder, preorder, postorder, depth-first, and breadth-first traversals. The inorder traversal is to visit the left subtree of the current node first, then the current node itself, and finally the right subtree of the current node. The postorder traversal is to visit the left subtree of the current node first, then the right subtree of the current node, and finally the current node itself.

  12. Tree Traversal, cont. The breadth-first traversal is to visit the nodes level by level. First visit the root, then all children of the root from left to right, then grandchildren of the root from left to right, and so on. For example, in the tree in Figure 20.20, the inorder is 45 55 57 59 60 67 100 101 107. The postorder is 45 59 57 55 67 101 107 100 60. The preorder is 60 55 45 57 59 100 67 107 101. The breadth-first traversal is 60 55 100 45 57 67 107 59 101.

  13. The BinaryTree Class Let’s define the binary tree class, named BinaryTree with the insert, inorder traversal, postorder traversal, and preorder traversal, as shown in Figure 20.21. Its implementation is given as follows: BinaryTree

  14. Example: Using Binary Trees Write a program that creates a binary tree using BinaryTree. Add strings into the binary tree and traverse the tree in inorder, postorder, and preorder. BinaryTree Run

  15. Heap Heap is a useful data structure for designing efficient sorting algorithms and priority queues. A heap is a binary tree with the following properties: • It is a complete binary tree. • Each node is greater than or equal to any of its children.

  16. Complete Binary Tree A binary tree is complete if every level of the tree is full except that the last level may not be full and all the leaves on the last level are placed left-most. For example, in Figure 20.23, the binary trees in (a) and (b) are complete, but the binary trees in (c) and (d) are not complete. Further, the binary tree in (a) is a heap, but the binary tree in (b) is not a heap, because the root (39) is less than its right child (42).

  17. Representing a Heap For a node at position i, its left child is at position 2i+1 and its right child is at position 2i+2, and its parent is (i-1)/2. For example, the node for element 39 is at position 4, so its left child (element 14) is at 9 (2*4+1), its right child (element 33) is at 10 (2*4+2), and its parent (element 42) is at 1 ((4-1)/2).

  18. Rebuilding a Heap

  19. Removing the Root

  20. Adding a New Node

  21. The Heap Class Heap TestHeap Run

  22. Priority Queue A regular queue is a first-in and first-out data structure. Elements are appended to the end of the queue and are removed from the beginning of the queue. In a priority queue, elements are assigned with priorities. When accessing elements, the element with the highest priority is removed first. A priority queue has a largest-in, first-out behavior. For example, the emergency room in a hospital assigns patients with priority numbers; the patient with the highest priority is treated first. MyPriorityQueue TestPriorityQueue Run

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