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Multimedia

Multimedia. First rule. Multimedia is a vehicle for communication . Before you work on a multimedia project— whether you select the media or create it— ask yourself, “ What am I trying to communicate? “ What ideas, information, or emotions do you want your audience to take away?. Second rule.

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Multimedia

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  1. Multimedia

  2. First rule Multimedia is a vehicle for communication. Before you work on a multimedia project— whether you select the media or create it— ask yourself, “What am I trying to communicate? “ What ideas, information, or emotions do you want your audience to take away?

  3. Second rule Multimedia must meet learning objectives. Does the use of multimedia or software add value to the course? If you can’t name the way in which the curriculum is supported by the use of multimedia, don’t use them. You’re wasting your time and your students’ time.

  4. Third rule Communication goes both ways. To facilitate interaction between presenter and audience, consider adding question cues or discussion prompts or interactives. Special slides could offer topics for discussion, specific questions, or simply a prompt. Discussion slides could have a common appearance that sets them off from the rest and lets the audience know that their contribution is wanted.

  5. Fourth rule Evaluate your selection of multimedia. Does the multimedia make logical sense and supports the focus of the unit? Is the overall plan/organization of the multimedia evident and consistent? Is the information on each segment presented in a logical manner, with clear titles, headings, paragraphs, and bulleted or numbered lists? REVIEW • Judge the content first. What has the student learned? • Next, judge the communication. How effectively does the presentation communicate the message? • Last, judge the presentation. How effective is the presentation as a presentation?

  6. Multimedia Options • Photostory – still shots of PC or photos or presentation and you would add narration. • Screen recording – video of PC movements and narration • Presentation – no narration, animated, links • Vodcast – video recording, no PC • Podcast – audio only recording • Simulations- multimedia version of real event or object

  7. Multimedia Options (2) • Video project – editing, links, composite • Interactive activities – identify, hotspots, sorting, flashcards • Learning objects – teach and practice (chunk) • CB Tutorial with feedback- teach and practice • Educational Games – Wisc-Online

  8. Podcast – What is it? An audio voice file that is posted on the internet for playback on a mobile device or a personal computer. Examples of mobile devices include PDAs (Palm or Pocket PC), iPods, mobile phones, or many other devices that play MP3 or MP4 files.

  9. Podcast Voice clips for providing instructions, course notes, and feedback. Record your conference call with a speaker , expert, or guest. • Options for recording: • PC- Audacity • Voice recorder, mobile devices • By phone- Gabcast $

  10. Podcast – How can I use it? Pre-record lecture; students watch or listen to the podcast at home before class. Then spend class time doing lab and inquiry-based activities. Add it to Blackboard • Students can view/listen to your files from the following locations in your Blackboard course: • Where you first upload your file (usually in Assignments). • Through a Podcast link that is located under Tools (click the Tools button to access the Podcast link). • Perform the following steps to add an audio or video file to your Blackboard course: • 1. Access your course and click Control Panel. • 2. Locate the area where you want to add the audio or video file (usually in Assignments). • 3. Click the Select drop-down arrow. • 4. Select Podcast Episode and click Go. • 5. Enter a title and description. • 6. Browse to upload a file or paste the URL from a streamed file in the Podcast Media section. • 7. OPTIONAL: Add a script to the Supplemental Attachments section. • 8. Make your Podcast Episode available or unavailable in the Options section. • 9. Click Submit.

  11. VIDEO – Photostory Narrate static slides or photos

  12. VIDEO – Screen Capture Discussion Board Demonstration (in My CVTC)

  13. Learning Objects, Tutorials • Learning takes place one topic at time and interactively. Faculty use learning objects when teaching a basic concept, applying concepts in "real world" applications, checking and testing mastery, providing simulation, or giving remedial instruction. Learning objects are adaptable and flexible. • For Comprehension and/or Practice with feedback • Required, tracked, or summarized by student • Selected (Wisc-Online) or created • Use of SoftChalk or Adobe Flash allows for infinite options of text, graphic, sound, video, and animation manipulation. • Storyboard the content and submit to the designer

  14. Learning Object - interactive

  15. SoftChalk SoftChalk Examples: http://www.softchalk.com/lb_examples.html SoftChalk interactive activities – authoring software; using your original content to create activities with hotspots and drag & drop.

  16. TUTORIAL - interactive

  17. Games Practice, Flashcards, provide a link to written tutorials When a student plays educational games, he or she will test their knowledge in order to advance in the game. Since educational games are fun, students may want to spend much more time practicing educational skills when playing games than when completing worksheets. Information on Educational Games: http://news.bbc.co.uk/2/hi/uk_news/education/1879019.stm

  18. Wisc-Online Gamebuilder

  19. Simulations Also for comprehension and practice Simulations are computer generated model of real life situations. Simulations may be used for training, entertaining, informing or testing. Simulations are similar to games, because the users' choices affect the outcome of the experience. The armed services use simulations for training, when the real thing is too dangerous.

  20. SIMULATIONS SIM man/SIM baby www.cvtc.edu/pages/517.asp Virtual worlds

  21. Wiki – What is it? A website that allows easy creation and editing of interlinked web pages in a web browser using a WYSIWYG (what you see is what you get) editor. • Click Edit at the top of the page to add content. • Insert text, tables, and images. • Click OK when done.

  22. Wiki – How can I use it?

  23. Wiki – How to start? • Wikis are available in My CVTC for collaborative projects. • Wiki owner has a Full Control role. • - View, add, edit, delete, and change permissions. • - Responsible for monitoring wiki content. • All CVTC employees and students have a Contribute role. • - View, add, edit, and delete wikis. Request Wiki Open a Help Desk case to have a wiki created. Include the purpose for the wiki. Allow approximately two business days for the wiki to be created. An email is sent containing a link for your wiki that you can post in Blackboard.

  24. Blog – What is it? A blog is a personal website that is organized like a journal or a diary; each entry is dated and displayed in reverse chronological order - the most recent entry is posted at the top. Twitter – What is it? A micro-blog is a post of 140 characters; posts usually consist of links to websites or other blogs. A commonly used micro-blog service is Twitter.

  25. Blog – How can I use it?

  26. Performance-based Assessment Have students submit a multimedia presentation. Rationale: Typically, multimedia plays two roles in school reform models: • Students learn to make use of multimedia as an aid to retrieving information from multiple sources. Students learn to learn from multimedia-based computer-assisted learning environments. • Students learn to develop multimedia materials, especially as a component of project-based learning that is rooted in constructivism and in cooperative learning. Rubric: • Focus • Organization • Support • Style = clear and appropriate to purpose • Conventions

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