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15-440 Distributed Systems

This lecture covers topics such as DNS, Content Distribution Networks (CDNs), and Peer-to-Peer (P2P) Lookup Overview. It discusses centralized and flooded lookups, as well as routed lookups using Chord. The lecture also explores the workload of CDNs and how Akamai works.

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15-440 Distributed Systems

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  1. 15-440 Distributed Systems Lecture 21 – CDN & Peer-to-Peer

  2. Outline • DNS Today • Content Distribution Networks • P2P Lookup Overview • Centralized/Flooded Lookups • Routed Lookups – Chord

  3. Root Zone • Generic Top Level Domains (gTLD) = .com, .net, .org, etc… • Country Code Top Level Domain (ccTLD) = .us, .ca, .fi, .uk, etc… • Root server ({a-m}.root-servers.net) also used to cover gTLD domains • Load on root servers was growing quickly! • Moving .com, .net, .org off root servers was clearly necessary to reduce load  done Aug 2000

  4. gTLDs • Unsponsored • .com, .edu, .gov, .mil, .net, .org • .biz  businesses • .info  general info • .name  individuals • Sponsored (controlled by a particular association) • .aero  air-transport industry • .cat  catalan related • .coop  business cooperatives • .jobs  job announcements • .museum  museums • .pro  accountants, lawyers, and physicians • .travel  travel industry • Starting up • .mobi  mobile phone targeted domains • .post  postal • .tel  telephone related • Proposed • .asia, .cym, .geo, .kid, .mail, .sco, .web, .xxx

  5. New Registrars • Network Solutions (NSI) used to handle all registrations, root servers, etc… • Clearly not the democratic (Internet) way • Large number of registrars that can create new domains  However NSI still handles A root server

  6. Do you trust the TLD operators? • Wildcard DNS record for all .com and .net domain names not yet registered by others • September 15 – October 4, 2003 • February 2004: Verisign sues ICANN • Redirection for these domain names to Verisign web portal (SiteFinder) • What services might this break?

  7. Protecting the Root Nameservers • Redundancy: 13 root nameservers • IP Anycast for root DNS servers {c,f,i,j,k}.root-servers.net • RFC 3258 • Most physical nameservers lie outside of the US Sophisticated? Why did nobody notice? seshan.org. 13759 NS www.seshan.org. Defense Mechanisms

  8. Defense: Replication and Caching source: wikipedia

  9. DNS (Summary) • Motivations  large distributed database • Scalability • Independent update • Robustness • Hierarchical database structure • Zones • How is a lookup done • Caching/prefetching and TTLs • Reverse name lookup • What are the steps to creating your own domain?

  10. Outline • DNS Today • Content Distribution Networks • P2P Lookup Overview • Centralized/Flooded Lookups • Routed Lookups – Chord

  11. Typical Workload (Web Pages) • Multiple (typically small) objects per page • File sizes are heavy-tailed • Embedded references • This plays havoc with performance. Why? • Solutions? • Lots of small objects & TCP • 3-way handshake • Lots of slow starts • Extra connection state 11

  12. Content Distribution Networks (CDNs) The content providers are the CDN customers. Content replication CDN company installs hundreds of CDN servers throughout Internet Close to users CDN replicates its customers’ content in CDN servers. When provider updates content, CDN updates servers origin server in North America CDN distribution node CDN server in S. America CDN server in Asia CDN server in Europe 12

  13. How Akamai Works • Clients fetch html document from primary server • E.g. fetch index.html from cnn.com • URLs for replicated content are replaced in html • E.g. <img src=“http://cnn.com/af/x.gif”> replaced with <img src=“http://a73.g.akamaitech.net/7/23/cnn.com/af/x.gif”> • Client is forced to resolve aXYZ.g.akamaitech.net hostname Note: Nice presentation on Akamai at www.cs.odu.edu/~mukka/cs775s07/Presentations/mklein.pdf 13

  14. How Akamai Works • How is content replicated? • Akamai only replicates static content (*) • Modified name contains original file name • Akamai server is asked for content • First checks local cache • If not in cache, requests file from primary server and caches file * (At least, the version we’re talking about today. Akamai actually lets sites write code that can run on Akamai’s servers, but that’s a pretty different beast) 14

  15. How Akamai Works • Root server gives NS record for akamai.net • Akamai.net name server returns NS record for g.akamaitech.net • Name server chosen to be in region of client’s name server • TTL is large • G.akamaitech.net nameserver chooses server in region • Should try to chose server that has file in cache - How to choose? • Uses aXYZ name and hash • TTL is small  why? 15

  16. How Akamai Works End-user cnn.com (content provider) DNS root server Akamai server Get foo.jpg 12 11 Get index.html 5 1 2 3 Akamai high-level DNS server 6 4 7 Akamai low-level DNS server 8 Nearby matchingAkamai server 9 10 Get /cnn.com/foo.jpg 16

  17. Akamai – Subsequent Requests End-user cnn.com (content provider) DNS root server Akamai server Get index.html Assuming no timeout on NS record 1 2 Akamai high-level DNS server 7 Akamai low-level DNS server 8 Nearby matchingAkamai server 9 10 Get /cnn.com/foo.jpg 17

  18. Consistent Hashing Reminder… • Finding a nearby server for an object in a CDN uses centralized knowledge. • Consistent hashing can also be used in a distributed setting • P2P systems like BitTorrent, e.g., project 3, need a way of finding files. • Consistent Hashing to the rescue. 18

  19. Summary • Content Delivery Networks move data closer to user, maintain consistency, balance load • Consistent hashing maps keys AND buckets into the same space • Consistent hashing can be fully distributed, useful in P2P systems using structured overlays 19

  20. Outline • DNS Today • Content Distribution Networks • P2P Lookup Overview • Centralized/Flooded Lookups • Routed Lookups – Chord

  21. Scaling Problem • Millions of clients server and network meltdown

  22. P2P System • Leverage the resources of client machines (peers) • Computation, storage, bandwidth

  23. Peer-to-Peer Networks • Typically each member stores/provides access to content • Basically a replication system for files • Always a tradeoff between possible location of files and searching difficulty • Peer-to-peer allow files to be anywhere  searching is the challenge • Dynamic member list makes it more difficult • What other systems have similar goals? • Routing, DNS

  24. The Lookup Problem N2 N1 N3 Key=“title” Value=MP3 data… Internet ? Client Publisher Lookup(“title”) N4 N6 N5

  25. Searching • Needles vs. Haystacks • Searching for top 40, or an obscure punk track from 1981 that nobody’s heard of? • Search expressiveness • Whole word? Regular expressions? File names? Attributes? Whole-text search? • (e.g., p2p gnutella or p2p google?)

  26. Framework • Common Primitives: • Join: how to I begin participating? • Publish: how do I advertise my file? • Search: how to I find a file? • Fetch: how to I retrieve a file?

  27. Outline • DNS Today • Content Distribution Networks • P2P Lookup Overview • Centralized/Flooded Lookups • Routed Lookups – Chord

  28. Napster: Overiew • Centralized Database: • Join: on startup, client contacts central server • Publish: reports list of files to central server • Search: query the server => return someone that stores the requested file • Fetch: get the file directly from peer

  29. Publish Napster: Publish insert(X, 123.2.21.23) ... I have X, Y, and Z! 123.2.21.23

  30. Fetch Query Reply Napster: Search 123.2.0.18 search(A) --> 123.2.0.18 Where is file A?

  31. Napster: Discussion • Pros: • Simple • Search scope is O(1) • Controllable (pro or con?) • Cons: • Server maintains O(N) State • Server does all processing • Single point of failure

  32. “Old” Gnutella: Overview • Query Flooding: • Join: on startup, client contacts a few other nodes; these become its “neighbors” • Publish: no need • Search: ask neighbors, who ask their neighbors, and so on... when/if found, reply to sender. • TTL limits propagation • Fetch: get the file directly from peer

  33. I have file A. I have file A. Reply Query Gnutella: Search Where is file A?

  34. Gnutella: Discussion • Pros: • Fully de-centralized • Search cost distributed • Processing @ each node permits powerful search semantics • Cons: • Search scope is O(N) • Search time is O(???) • Nodes leave often, network unstable • TTL-limited search works well for haystacks. • For scalability, does NOT search every node. May have to re-issue query later

  35. BitTorrent: Overview • Swarming: • Join: contact centralized “tracker” server, get a list of peers. • Publish: Run a tracker server. • Search: Out-of-band. E.g., use Google to find a tracker for the file you want. • Fetch: Download chunks of the file from your peers. Upload chunks you have to them. • Big differences from Napster: • Chunk based downloading • “few large files” focus • Anti-freeloading mechanisms

  36. BitTorrent: Publish/Join Tracker

  37. BitTorrent: Fetch

  38. BitTorrent: Sharing Strategy • Employ “Tit-for-tat” sharing strategy • A is downloading from some other people • A will let the fastest N of those download from him • Be optimistic: occasionally let freeloaders download • Otherwise no one would ever start! • Also allows you to discover better peers to download from when they reciprocate • Goal: Pareto Efficiency • Game Theory: “No change can make anyone better off without making others worse off” • Does it work? (not perfectly, but perhaps good enough?)

  39. BitTorrent: Summary • Pros: • Works reasonably well in practice • Gives peers incentive to share resources; avoids freeloaders • Cons: • Pareto Efficiency relative weak condition • Central tracker server needed to bootstrap swarm • Alternate tracker designs exist (e.g. DHT based)

  40. Outline • DNS Today • Content Distribution Networks • P2P Lookup Overview • Centralized/Flooded Lookups • Routed Lookups – Chord

  41. DHT: Overview (1) • Goal: make sure that an item (file) identified is always found in a reasonable # of steps • Abstraction: a distributed hash-table (DHT) data structure • insert(id, item); • item = query(id); • Note: item can be anything: a data object, document, file, pointer to a file… • Implementation: nodes in system form a distributed data structure • Can be Ring, Tree, Hypercube, Skip List, Butterfly Network, ...

  42. DHT: Overview (2) • Structured Overlay Routing: • Join: On startup, contact a “bootstrap” node and integrate yourself into the distributed data structure; get a node id • Publish: Route publication for file id toward a close node id along the data structure • Search: Route a query for file id toward a close node id. Data structure guarantees that query will meet the publication. • Fetch: Two options: • Publication contains actual file => fetch from where query stops • Publication says “I have file X” => query tells you 128.2.1.3 has X, use IP routing to get X from 128.2.1.3

  43. DHT: Example - Chord • Associate to each node and file a unique id in an uni-dimensional space (a Ring) • E.g., pick from the range [0...2m] • Usually the hash of the file or IP address • Properties: • Routing table size is O(log N) , where N is the total number of nodes • Guarantees that a file is found in O(log N) hops from MIT in 2001

  44. Routing: Chord • Associate to each node and item a unique id in an uni-dimensional space • Properties • Routing table size O(log(N)) , where N is the total number of nodes • Guarantees that a file is found in O(log(N)) steps

  45. DHT: Consistent Hashing Key 5 K5 Node 105 N105 K20 Circular ID space N32 N90 K80 A key is stored at its successor: node with next higher ID

  46. Routing: Chord Basic Lookup N120 N10 “Where is key 80?” N105 N32 “N90 has K80” N90 K80 N60

  47. Routing: Finger table - Faster Lookups ½ ¼ 1/8 1/16 1/32 1/64 1/128 N80

  48. Routing: Chord Summary • Assume identifier space is 0…2m • Each node maintains • Finger table • Entry i in the finger table of n is the first node that succeeds or equals n + 2i • Predecessor node • An item identified by id is stored on the successor node of id

  49. Routing: Chord Example • Assume an identifier space 0..7 • Node n1:(1) joinsall entries in its finger table are initialized to itself Succ. Table 0 i id+2i succ 0 2 1 1 3 1 2 5 1 1 7 6 2 5 3 4

  50. Routing: Chord Example • Node n2:(3) joins Succ. Table 0 i id+2i succ 0 2 2 1 3 1 2 5 1 1 7 6 2 Succ. Table i id+2i succ 0 3 1 1 4 1 2 6 1 5 3 4

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