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Modern Physics. Photon Energy. Scalar photon - bundle of light use Planck’s constant directly related to frequency inversely related to wavelength. Einstein’s demo of quantized light the ‘reverse light bulb’. Proof that light is a particle contributes to photon collision theory.
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Photon Energy • Scalar • photon - bundle of light • use Planck’s constant • directly related to frequency • inversely related to wavelength
Einstein’s demo of quantized light the ‘reverse light bulb’ Proof that light is a particle contributes to photon collision theory Photoelectric Effect
Bohr Model • electrons fit in exact energy levels • quantized energy • release photon as electron falls • absorb photon (or other energy) as electron jumps up
Hydrogen Energy Levels • know the Balmer series is visible • use energy difference to know posible jumps • same for mercury energy levels
Energy equivalent of mass • mass can change to energy • use c= 3.00 x 108 m/s • kg relates to J • amu relates to MeV
Universal Mass Units • Don’t use E=mc2 for universal mass units • Just use the conversion factor given
Classification of Matter • there are subparticle beyond the protons and neutrons...but they don’t stand alone • p+ and n0 are baryons • e- are leptons • the sum of quarks is always an integer
Particles of the Standard Model • the first column defines protons neutrons and electrons • antiparticles have a bar above the symbol • antiparticles have opposite magnetic moment and charge
Physics Regents Review 2009 Welcome to the Physics Regents Exams St. Mary's Physics Online
Math Resources – Bring pens, pencils, calculator, protractor
PRACTICE • http://www.greatneck.k12.ny.us/GNPS/SHS/dept/science/wells/regentswkbk.pdf
Know Scalars and Vectors • SCALARS • Speed • Distance • Mass • Time • Energy • Power • VECTORS • Velocity • Displacement • Acceleration • Force (and weight) • Momentum • Field
Resultant of any two vectors fall between max at (sum) and min (difference)
Speed and Velocity • speed - scalar • velocity - vector • this is the slope of the distance v. time graph • memorize that average can also be final plus initial divided by two
Acceleration • Acceleration is always a vector • slope of velocity v. time graph • 9.81m/s2 for freefall
The only acceleration of a projectile is 9.8m/s2 vertically down
Final Speed • same as acceleration equation • we only calculate constant uniform acceleration problems
The distance equation • most common equation for freefall and projectiles • Vi is zero for freefall • a is 9.81m/s2 for y direction near the earth
The no time motion equation! • use when time is not given • usually Vi or Vf is zero
Mass v Weight • Inertia is mass • Weight always acts down • Mass does not depend upon position, weight does
Slope of displacement v. time is speedSlope of speed v. time is acceleration
Resolving vectors into components projectile speed V can become Vx and Vy Force at an angle can become Fx and Fy
F=ma....Newton’s Second Law • The most important equation in mechanics! • Fnet is the sum of all the forces ... • this equation can be applied in any one dimension
Frictional Force • Vector • Normal force is weight if on a horizontal surface • Always opposes motion or intended motion • does not depend on surface area
Friction does not conserve mechanical energy- it transforms energy to heat
Friction opposes relative motion between the objects in contact (opposes the direction of velocity)
INCLINED PLANEForce parallel is WsinqForce perpendicular is Wcosq
Problem • A 1200-kilogram car moving at 12 meters per second collides with a 2300-kilogram car • that is waiting at rest at a traffic light. After the collision, the cars lock together and slide. • Eventually, the combined cars are brought to rest by a force of kinetic friction as the • rubber tires slide across the dry, level, asphalt road surface. • 59 Calculate the speed of the locked-together cars immediately after the collision. [Show all work, including • the equation and substitution with units.] [2]
Coefficient of Friction • no units • depends on the materials in contact • unaffected by area • kinetic is moving • static is resisting motion
Universal Gravitation • Vector ....newtons • depends on each mass • decreases as distance (r) increases
The sun is one focus of the solar system ellipse Satellite speed is fastest closer to the body it travels aroundGeosynchronous orbit period is 1 day ORBITS!
Gravitaional Field • vector...newtons • the accelerational field is the same as acc. due to gravity • 9.81m/s2 at the surface of the earth • it is a uniform field • neglect air resistance
Gravity Goes......??? • 9.8m/s2 • neglect air resistance