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Type Abstraction

Type Abstraction. SWE 619 - Spring 2009. Substitution Principle. “In any client code, if supertype object is substituted by subtype object, the client will not notice any difference in behavior” Object o = getNewObject(); Case 1: public Object getNewObject();

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Type Abstraction

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  1. Type Abstraction SWE 619 - Spring 2009

  2. Substitution Principle “In any client code, if supertype object is substituted by subtype object, the client will not notice any difference in behavior” • Object o = getNewObject(); • Case 1: public Object getNewObject(); • Case 2: public String getNewObject();

  3. Why do we subtype? • Extended Behavior • Standard “Is-A” Relationships • Multiple implementations • SparsePoly, DensePoly • Different implementations • Same specifications • All supertype behavior must be supported • No extra stuff!

  4. Vehicle Car Bike Extended behavior • Extended Behavior • Specialize the behavior of supertype • Classic ‘IS A’ relationship • Usually has additional rep. CAR Vehicle Constraint View: for contracts Object View: for rep

  5. Conflict in two goals? Poly Poly SparsePoly DensePoly LogPoly SparsePoly DensePoly LogPoly: Extends the behavior of Poly by keeping track of how many times it was accessed by the calling code. It has additional rep (a log of accesses) LogPoly

  6. Dispatching Object[] x = new Object[2]; X[0] = new String(“abc”); X[1] = new Integer(1); for(int i=0; i<x.length;i++) System.out.println(x[i].toString()); • Compiler does not complain (apparent type is fine!) • Which toString method is called? Object.toString(), String.toString() or Integer.toString()? • At run time, “best fit” code is called.

  7. MaxIntSet Example (Fig 7.5) public class MaxIntSet extends IntSet { private int biggest; // biggest element of set if not empty public MaxIntSet {super (); } //Why call super() ??? public void insert (int x) { if (size() == 0 || x > biggest) biggest = x; super.insert(x); } public int max () throws EmptyException { if (size() == 0) throw new EmptyException (“MaxIS.max”); return biggest; }

  8. MaxIntSet.remove() public void remove (int x) { super.remove(x); if (size()==0 || x <biggest) return; Iterator g = elements(); biggest = ((Integer) g.next()).intValue(); while (g.hasNext() { int z = ((Integer) g.next()).intValue(); if (z>biggest) biggest = z; } • Need to call supertype’s remove functionality. (private rep!) • Must maintain subtype’s rep invariant

  9. MaxIntSet.repOk() public boolean repOk() { if (!super.repOk()) return false; if (size() == 0) return true; boolean found = false; Iterator g = elements(); while(g.hasNext()) { int z = ((Integer)g.next()).intValue(); if (z>biggest) return false; if (z==biggest) found = true; return found; }

  10. MaxIntSet Abstract State // Overview: MaxIntSet is a subtype of IntSet with an additional // method, max, to determine the maximum element of the set • Two possible abstract states: • {x1, x2, ... xN} - same as IntSet • <biggest, {x1, x2, ... xN}> - visible abstract state • Which one to choose? • Design decision - either is possible • Second may seem more natural, but there are significant advantages to the first. • We will revisit this via Bloch later in the semester.

  11. repOk() and Dynamic Dispatching public class IntSet { public void insert(int x) {...; repOk();} public void remove(int x) {...; repOk();} // where to? public boolean repOk() {...} } public class MaxIntSet extends IntSet { public void insert(int x) {...; super.insert(x); repOk();} public void remove(int x) {super.remove(x); ...; repOk(); public boolean repOk() {super.repOk(); ...;} } MaxIntSet s = {3, 5}; s.remove(5); // repOk()????

  12. Mechanisms: Abstract class • Defines a type + partial implementation • Contains both abstract methods and concrete methods • May have instance variables + constructor • Users can’t call constructor • Subtype extends the supertype • Can call constructors to initialize supertype rep. • Template pattern

  13. Mechanisms: Interface • Defines a type (no implementation) • Only non static public method • All methods are abstract • Implementation is provided by a class that implements the interface public class foo implements someInterface { … }

  14. Meaning of subtypes • Subtypes behavior must support supertype behavior – (SP) • In particular following three properties: • Signature Rule • Methods Rule • Properties Rule

  15. Signature Rule • Subtypes must have all methods of supertype • Signatures of methods must be compatible with supertype signature • Return types must be same • Guaranteed by Java compiler • Caution: Overriding vs. overloading public boolean equals(Foo foo) {...} public boolean equals(Object foo) {...} • Exceptions • Signature Rule allows Subtype to throw fewer • But methods rule must be satisfied

  16. Methods Rule • When object belongs to subtype, subtype method is called • We must still be able to reason about these methods using supertype specs Suppose SortedIntSet extends IntSet IntSet x = new IntSet(); IntSet y = new SortedIntSet(); x.insert(3); //What is this_post? y.insert(3); //What is this_post?

  17. Methods Rule • Cannot take away methods! • Subtype API should atleast be equal or greater than supertype API • Must maintain the contract! • Precondition rule: What can a subclass do with preconditions in supertype spec? • Post condition rule: What can a subclass do with postconditions in supertype spec?

  18. Precondition rule • Subtype is allowed to weaken the precondition! • Formally: • pre_super |- pre_sub • Super //Requires: x > 5 • Case 1: Sub //Requires x > 6 • Case 2: Sub // Requires x > 4 • x>5  x>4? Which is weaker? • x>5  x>6? • Not checked by compiler

  19. Post condition rule • Subtype is allowed to strengthen the post condition • Formally: • pre_super && post_sub |- post_super • Super: // Effects: returns y < 5 • Sub: //Effects: returns y < 4 • Sub: //Effects: returns y < 6 • Which one is a stronger condition?

  20. Same Diagram as Method Verification Supertype State (Pre-Super) Supertype State (Post-Super) SuperType Method Contract ? AF() AF() Subtype State (Post-Sub) Subtype State (Pre-Sub) Subtype Method Contract

  21. Super public void addZero() //R: this is not empty //E: add zero to this public void addZero() throws EE //R: this is not empty //E: add zero to this Sub public void addZero() //E: add zero to this public void addZero() throws EE //R: true //E: if this is empty, throw EE else add zero to this Other examples

  22. Super public void addZero() //R: this is not empty //E: add zero to this public void addZero() throws EE //E: if this is empty, throws EE // else add zero to this Sub public void addZero() throws EE //E: add zero to this public void addZero() //R: true //E: add zero to this More examples

  23. Client code private void foo { … try{ o.addZero(); } (catch EE){ //do something: Client expects to get here! } }

  24. Methods rule vs. Properties rule • Methods rule is for single method invocation • Properties rule about abstract objects. • Invariants: E.g. IntSets do not contain duplicates • s.isIn(x) following s.remove(x) always false • Evolution properties: E.g. MonotoneSets only grow (no remove method allowed).

  25. Liskov 7.8, 7.9, 7.10 public class Counter{ // Liskov 7.8 public Counter() //EFF: Makes this contain 0 public int get() //EFF: Returns the value of this public void incr() //MOD: this //EFF: Increments value of this } public class Counter2 extends Counter { // Liskov 7.9 public Counter2() //EFF: Makes this contain 0 public void incr() // MOD: this //EFF: double this } public class Counter3 extends Counter { // Liskov 7.10 public Counter3(int n) //EFF: Makes this contain n public void incr(int n) // MOD: this //EFF: if n>0 add n to this }

  26. Anaylsis • Signature rule: Careful with over- load vs. ride • Counter2 ok? • Counter3 ok? • Methods rule: • Precondition rule: • Counter 2 ok? • Counter 3 ok? • Postcondition rule: • Counter 2 ok? • Counter 3 ok?

  27. Liskov 7.11 • Is IntBag a legitimate subtype of IntSet? • Analysis: public void insert(int x); // Effects: ??? public void remove(int x); // Effects: ???

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