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Agile Manifesto

Agile Manifesto. http://agilemanifesto.org/principles.html February, 2001 XP, SCRUM, DSDM, Adaptive Software Development, Crystal, Feature-Driven Development, Pragmatic Programming. Continuous Delivery.

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Agile Manifesto

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  1. Agile Manifesto • http://agilemanifesto.org/principles.html • February, 2001 • XP, SCRUM, DSDM, Adaptive Software Development, Crystal, Feature-Driven Development, Pragmatic Programming ã 2007, Spencer Rugaber

  2. Continuous Delivery • Our highest priority is to satisfy the customer through early and continuous delivery of valuable software • Sustainable process • Feature boxed ã 2007, Spencer Rugaber

  3. Changing Requirements • Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage • Particularly appropriate for situations with volatile requirements ã 2007, Spencer Rugaber

  4. Frequent Delivery • Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale • Very small increments • Implies increased release overhead ã 2007, Spencer Rugaber

  5. Customer Involvement • Business people and developers must work together daily throughout the project • Implies identified customer (or surrogate) • And big-time customer commitment • Suitable for in-house projects ã 2007, Spencer Rugaber

  6. Motivated Participants • Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done • All processes want motivated individuals • Agile office design ã 2007, Spencer Rugaber

  7. Meetings • The most efficient and effective method of conveying information to and within a development team is face-to-face conversation. • Questionable • Have to identify who should be attending ã 2007, Spencer Rugaber

  8. Software Focus • Working software is the primary measure of progress • Deemphasis of infrastructure, both architectural and process ã 2007, Spencer Rugaber

  9. Sustainability • Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely • All processes would like this • No crises requiring overtime ã 2007, Spencer Rugaber

  10. Amortization • Continuous attention to technical excellence and good design enhances agility • Amortization of design and quality activities throughout development • Localizes design decisions ã 2007, Spencer Rugaber

  11. Simplicity • Simplicity--the art of maximizing the amount of work not done--is essential • Avoid generalizing ã 2007, Spencer Rugaber

  12. Self Organization • The best architectures, requirements, and designs emerge from self-organizing teams • Conway's law ã 2007, Spencer Rugaber

  13. Reflection • At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly • Amortization of process ã 2007, Spencer Rugaber

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