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Web Site Analysis and Design

Web Site Analysis and Design. Outline. Part 1: Planning What kind of site? For what audience? Part 2: Design Issues Tools Part 2: Implementation HTML Putting a site on-line. Goals for this Module. Understand web sites as structured objects

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Web Site Analysis and Design

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  1. Web Site Analysis and Design

  2. Outline • Part 1: Planning • What kind of site? • For what audience? • Part 2: Design • Issues • Tools • Part 2: Implementation • HTML • Putting a site on-line Ottawa E-Commerce Overview A. Rau-Chaplin

  3. Goals for this Module • Understand web sites as structured objects • Enough knowledge to be dangerous: Being a good client… • It is not magic! Demystifying HTML • Enough skills to post your assignments Ottawa E-Commerce Overview A. Rau-Chaplin

  4. Part 1:Planning So you want to create a web site? Ottawa E-Commerce Overview A. Rau-Chaplin

  5. Why are you building this site? • To make money • To disseminate information • To stroke your ego Ottawa E-Commerce Overview A. Rau-Chaplin

  6. Sites designed to make money • Corporations • IBM • Small Business • Rosebridge House • Non Profit Organizations • Canadian Red Cross Ottawa E-Commerce Overview A. Rau-Chaplin

  7. Sites designed to make money: Common Qualities • It is not about art • It is not about ego • It can and should be about information • Its mostly about money Ottawa E-Commerce Overview A. Rau-Chaplin

  8. Sites designed to disseminate information or opinions • Corporate intranets • Banner • Educational institutions • Dalhousie E-commerce Program • E-zines • Birds of a feather sites • health sites, fan clubs, political, social, religious,... Ottawa E-Commerce Overview A. Rau-Chaplin

  9. Sites designed to disseminate information: Common Qualities • It is not about art • It is not about ego (for info sites) • Its often about ego (for opinion sites) • Its mostly about information • Its generally not about money Ottawa E-Commerce Overview A. Rau-Chaplin

  10. Questions • Where do Government sites fit in? • Information • www.strategis.ic.gc.ca • Money Making • www.canadapost.ca • https://commerce02.procure.com/cpc/cgi-win/cata.exe/e • Ego ??? Ottawa E-Commerce Overview A. Rau-Chaplin

  11. Government On-line • The same but more… • Diversity of audience • Language • Consistence • Fairness • Security • Accountability • Trends On-line Real-Time Processing On-line Initiation On-line Info Ottawa E-Commerce Overview A. Rau-Chaplin

  12. Other Questions • What other categories of sites can you think of? • What does a user expect of a money making site? • What does a user expect of an informational site? • How should the category affect the sites design? Ottawa E-Commerce Overview A. Rau-Chaplin

  13. Who is your target audience? • Why is it important? • What kinds of issues does it effect? • Who is the audience for • IBM • Canadian Red Cross • Worklink Ottawa E-Commerce Overview A. Rau-Chaplin

  14. A Single Audience? • Audience for Business Sites • Current Customers • Potential Customers • Investors • Suppliers (Separate?) • Sales force (Separate?) • ??? Ottawa E-Commerce Overview A. Rau-Chaplin

  15. Scenarios • Audience for Business Sites: Current Customers • Provide all critical info about your products and services • Order verification • Placing new orders • ... • What tasks? What scenarios? Make a list! Ottawa E-Commerce Overview A. Rau-Chaplin

  16. Audience • Who are they? • Separate then into subgroups based on • Level of interest • How they arrived • Multiple entry points?? • Examples: dell,(W7PXM), download.com • How are they expected to search for what they want? Ottawa E-Commerce Overview A. Rau-Chaplin

  17. Planning Tools • Principles • Scenarios Ottawa E-Commerce Overview A. Rau-Chaplin

  18. Principles • A short listing of what it is all about • Audience • Look • Purpose • Image… • An aid in making future decisions • A language for communication between player Ottawa E-Commerce Overview A. Rau-Chaplin

  19. Scenarios • Role-playing • The players • Their Task • A story, not a sequence of commands • Customer oriented • Mixed granularity • How many scenarios? • Enough to cover the main audience with “typical” motivation. Ottawa E-Commerce Overview A. Rau-Chaplin

  20. Part 2:Design Issues and Tools Ottawa E-Commerce Overview A. Rau-Chaplin

  21. Outline • Part 1: Planning • What kind of site? • For what audience? • Part 2: Design • The home page • Navigation • Using Storyboards, site maps, page layout grids • Part 3: Implementation Ottawa E-Commerce Overview A. Rau-Chaplin

  22. Types of pages Main Page Home Page Main Topic #1 Main Topic #2 Main Topic #n ... • Tree Structure • Depth? • Content view Subsidiary #1a Subsidiary #1b Ottawa E-Commerce Overview A. Rau-Chaplin

  23. Home Page • The sites purpose • what, when, who, where and why • What kind of content is contained in the site? • How to find the content? • Am I the target audience? • Put the most important content up front! Ottawa E-Commerce Overview A. Rau-Chaplin

  24. Main Topic Pages • All about navigation • Important topics go here • Dynamic content • Defines the sub domain! Ottawa E-Commerce Overview A. Rau-Chaplin

  25. Subsidiary Pages • Subsets of the main topic page • You are now two levels down! • Make clear where the user is • Make clear when on the site and off • User may arrive here first! • Example: • CNN News Ottawa E-Commerce Overview A. Rau-Chaplin

  26. On Every Page • Content matters • Writing style matters • Structure matters • Consistence matters • Aesthetics matter • Above all else restraint matters • Good design = simple Ottawa E-Commerce Overview A. Rau-Chaplin

  27. Outline • Part 1: • What kind of site? • For what audience? • Analysis of Tuns Press • Part 2: Design • The home page • Navigation • Using Storyboards, site maps, page layout grids • Part 3: Implementation Ottawa E-Commerce Overview A. Rau-Chaplin

  28. Navigation • The first screen… • Navigational tools… • Consistence !!!!!!! Ottawa E-Commerce Overview A. Rau-Chaplin

  29. The first screen • Grab them now! • The back button is only a click away! • Display important information prominently • You establish navigational aids here • You establish expectations here • Not just navigation, content too • Not necessarily only one first screen! Ottawa E-Commerce Overview A. Rau-Chaplin

  30. Navigational Tools • Four main navigational tools • Navigational graphics • Text • Frames • Page layout Ottawa E-Commerce Overview A. Rau-Chaplin

  31. Navigational tools: graphics • Buttons • any graphic that is a link • tell them where they are going BEFORE they get there • a button should look like it’s a button! • buttons have a grammar, they repeat! • Image maps • may not repeat • where should I click??? Ottawa E-Commerce Overview A. Rau-Chaplin

  32. Navigational Tools: Text • Excellent navigational aids • Light, fast, clear where before jump • Still requires visual structure • Don’t do paragraphs of links! • Even if you have image links you still should have corresponding text ones • Loads first, even if page stopped loading • Use clear concise language, people scan pages • Don’t do “click here for …” Ottawa E-Commerce Overview A. Rau-Chaplin

  33. Consistence • Good design is about taking a small number of ideas and pushing them through all aspects of a design • It is everything! • Remember its about communications! Ottawa E-Commerce Overview A. Rau-Chaplin

  34. Consistence in Navigation • Consistent look • Size, shape, color, • Consistent position • Top, left side, bottom • Consistent operation • Two buttons with the same label go to the same logical place Ottawa E-Commerce Overview A. Rau-Chaplin

  35. Not just coding html! Ottawa E-Commerce Overview A. Rau-Chaplin

  36. Design Process • Design • Principles • Scenarios • Storyboard • Site map • Main pages • Page layout grid • Check lists • Mockup/Prototype • Evaluate • Usability Study Ottawa E-Commerce Overview A. Rau-Chaplin

  37. Example:WillieBoySurfgear Place Holder Page Ottawa E-Commerce Overview A. Rau-Chaplin

  38. Design • Design Principles • A short listing of what it is all about • Audience • Look • Purpose • Image… • Scenarios Ottawa E-Commerce Overview A. Rau-Chaplin

  39. Storyboard • Don’t code before you think! • PLAN, PLAN, PLAN… • What is the structure of the site to be? • What are main topic pages? • What is the main navigation form? Ottawa E-Commerce Overview A. Rau-Chaplin

  40. Storyboard: Site Structure Ottawa E-Commerce Overview A. Rau-Chaplin

  41. Main Page Ottawa E-Commerce Overview A. Rau-Chaplin

  42. Page Layout Grid Ottawa E-Commerce Overview A. Rau-Chaplin

  43. Mock-up Ottawa E-Commerce Overview A. Rau-Chaplin

  44. What every site needs… • Privacy statement • Company info • Search • … Ottawa E-Commerce Overview A. Rau-Chaplin

  45. Design Process • Design • Principles • Scenarios • Storyboard • Site map • Main pages • Page layout grid • Check lists • Mockup/Prototype • Evaluate • Usability Studies Ottawa E-Commerce Overview A. Rau-Chaplin

  46. Usability • Wear the rubber meets the road • Buying on the web? • 60-80% of transactions pend • The web page model • From browsing to processing • 80% of software in interface • The heart of customer centric design • The Science/Art of usability Ottawa E-Commerce Overview A. Rau-Chaplin

  47. Cognitive Processing Goal Evaluate interpretations Intention to act Sequence of actions Interpret perception Execution of actions Perceive state of the world The World Ottawa E-Commerce Overview A. Rau-Chaplin

  48. Human Information Processing Computer Person Execute Read/Scan Process Goals Interface Output Evaluate Ottawa E-Commerce Overview A. Rau-Chaplin

  49. Norman’s 7 Principles for making difficult tasks simple • 1) Use knowledge in the world and the head • Example: letters on a keyboard vs. knowledge of touch typist • Reminding is ok! • The limits of short term memory: 7  2 • 2) Simplify the structure of tasks • The shape of the decision tree • Wide vs. deep structure • Wide: Select an ice cream flavor • Deep: Complete a multi-step transaction Ottawa E-Commerce Overview A. Rau-Chaplin

  50. Norman’s 7 Principles for making difficult tasks simple • 3) Make things visible and give feedback • How many times have you been on a page and sat their wondering what you are meant to do next? • Get the visual hierarchy right • Think about relative size, color, shape, placement • People don’t read pages they scan them! • Give each action an immediate and obvious effect • Not just visual cues, also audio … Ottawa E-Commerce Overview A. Rau-Chaplin

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