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Creativity in the Classroom

Creativity in the Classroom. Lump of Clay. Essential Questions. Curiosita. “An insatiable curious approach to life and an unrelenting quest for continuous learning – comes first before the desire to know, to learn, and to grow is the powerhouse of knowledge, wisdom, and discovery.”

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Creativity in the Classroom

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  1. Creativity in the Classroom

  2. Lump of Clay

  3. Essential Questions

  4. Curiosita “An insatiable curious approach to life and an unrelenting quest for continuous learning – comes first before the desire to know, to learn, and to grow is the powerhouse of knowledge, wisdom, and discovery.” ~Leonardo daVinci

  5. A Challenge Please write a one sentence definition of CREATIVITY

  6. Do Schools Kill Creativity? Sir Ken Robinson makes an entertaining and profoundly moving case for creating an education system that nurtures (rather than undermines) creativity.

  7. This is one of the top pictures on Google for creativity. What does it have to do with creativity?

  8. Project-Based, Problem-Based, Product-Based Learning • Project-Based • Structured around a complex challenge • Involves collaborative work. • Authentic learning activities • Problem-Based • Designed for teaching problem-solving skills • Confronts teams with ill structured problems that mirror real world issues. • Product-Based • Students create a series of products to demonstrate understanding • Students are given choices in product assignments.

  9. Myths about Creativity

  10. Critical and Creative Thinking Sub-Skills

  11. Characteristic Behaviors of Creative Individuals

  12. Teachers must… • Stimulate student curiosity • Balance direct instruction with opportunities for self-direction • Use a variety of questioning and reflection techniques • Value student effort over the completed project • Realize student confidence is as important as student competence • Use differentiation • Understand creativity as a developmental skill • Use product-based learning as a tool for scaffolding Building Climate

  13. Doubling of Knowledge and Information

  14. The Creativity Fan Fluency, Flexibility, Originality, Elaboration Elements of Creativity Activity

  15. The Creativity Fan Process-How we assimilate information and ideas. Processes we can teach: Telethink (Rainforest) , Think Tanks, SCAMPER

  16. Students will view failure as an opportunity to learn. • Students will demonstrate the ability to continue to work hard at a task until they achieve success. • Student Persistence Goals: The Creativity Fan Persistence- The ability to do the hard work necessary to bring ideas from possibilities to completion.

  17. The Creativity Fan The successful result of immersing oneself in the creative process to produce verbal or visual demonstrations of creativity

  18. The Creativity Fan Newfound ways of looking at or viewing something. Droodles, thinking hats, lateral thinking puzzles

  19. The Creativity Fan Intense absorption in a project or quest for learning.

  20. The Creativity Fan Look at the C.A.L.L. on pages 136-137. Turn and talk. How does the CALL help us recognize and promote creativity in our students? Our personalities and mindsets that encourage or discourage creativity.

  21. The Creativity Fan Physical, psychological, or emotional influences on creativity.

  22. Other Strategies • Brainstorming • Brain Dumps • Fluency Game • Pass Around • Fortunately/Unfortunately • Sensory Inputs • Questions that Encourage Creative Thinking • Attribute listing • Force connections • Creative Problem Solving Model • PMQ Model • Choice Boards • Creative Problem Solving Process

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