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Central Texas Cricket League Umpiring Clinic. (January 2004) Tushar I. Oza. CTCL Umpiring Clinic. Who is an Umpire? From the Rules of the game, an Umpire is an official: who makes all decisions on the field and whose word is absolutely final
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Central Texas Cricket LeagueUmpiring Clinic (January 2004) Tushar I. Oza http://www.centraltxcricket.org
CTCL Umpiring Clinic Who is an Umpire? • From the Rules of the game, an Umpire is an official: • who makes all decisions on the field and • whose word is absolutely final • whose responsibility it is, to be fair and friendly to both teams • who is not a School master. He is just a facilitator. • arguing with an umpire's decision is simply not tolerated http://www.centraltxcricket.org
CTCL Umpiring Clinic Umpiring – Basics • A good umpire has: • Good vision/hearing capabilities • A keen sense of judgment • A love for the game • The ability to remain calm under trying circumstance • The ability to conduct the game under trying circumstances • Takes charge when the need arises • A good umpire must: • Know the rules of the game • Be approachable, Friendly • Should earn the confidence of teams • By being consistent • By being courteous • By being timely • Things an Umpire must carry: • Ball counter (pebbles?) • Watch (Digital?) • Pen/Pencil • Paper/Note book • The laws of the game • CTCL rule book and roster • Wear proper attire (preferrably dark clothes. No Hawaiian dress!) http://www.centraltxcricket.org
CTCL Umpiring Clinic Umpiring – Basics • Things an Umpire must remember • The rules of the game • That the Umpiring Committee is 100% behind him • Timely reporting of discrepancies etc. • Signing of match reports at the end of the game • When in doubt, contact Umpiring committee • Duties of an umpire • Be on the ground at least 30 mins prior to start • Check the ground • Check the boundaries • Check wicket alignment • Check the matting for loose nails (if applicable) • Obtain the player’s list (from both captains) • Conduct the toss • Conduct the game • Keep a running tally of overs bowled/time taken • Make sure the game begins and ends on TIME! • Nominate the MoM (need not be from the winning team) http://www.centraltxcricket.org
CTCL Umpiring Clinic The basic umpiring signals: http://www.centraltxcricket.org
CTCL Umpiring Clinic • No ball • bowling without informing the side and arm • bowler overstepping the popping crease • bowler’s back foot not within/touching the Return crease • A ball bouncing over the batsman In his upright stance (not normal stance) • A ball above batsman’s shoulder height in his upright stance for a slow bowler (not above the waist) • Chucking/Throwing by a bowler • Either umpire can make the call • Out from a no ball • Hit the ball twice (Striker only) • Run out (either batsman) • Handled the ball (Striker only) • Obstructing the field (either batsman) • Runs from a no ball • One run penalty for a no ball • That ball does not count • Any runs scored off a no ball will be added to the no ball • Ex1: 4 byes off a no ball: 5 no balls against the bowler • Ex2: 4 runs hit by striker off no ball: 4 runs to the striker and one no ball penalty to the bowler (total of 5) http://www.centraltxcricket.org
CTCL Umpiring Clinic Teaser!!! Identify No-Balls from the following pictures http://www.centraltxcricket.org
CTCL Umpiring Clinic • Wide ball • The ball is out of reach of the striker • Judge by where the ball is landing and deviation • DO NOT judge by where the keeper is collecting the ball • If the batsman moves away from a ball, it is not a wide • If the ball touches the bat or person of the striker, it is not a wide ball • Runs from a wide ball • One run penalty for wide ball • The ball does not count • Any runs off a wide ball are extra • Ex: Four byes off a wide ball – total of 5 wides • Signal: Wide ball followed by Bye followed by four • Out from a wide ball • Handled the ball • Hit Wicket • Obstructing the field • Run out • Stumped • Teaser!!! • Can a batsman be out “Hit Wicket” off a no ball? http://www.centraltxcricket.org
CTCL Umpiring Clinic • Dead ball • When the batsmen and the fielders cease to regard the ball as in play • If the ball is trapped in batsman’s gear • If the ball is lodged in umpire’s clothing • If the ball is lodged in the helmet of a fielder • When lost ball is called • When an Over is called • No runs off a dead ball • Teaser!!! • A fielder hits the square leg umpire while throwing the ball back to WK. • Is it a dead ball? http://www.centraltxcricket.org
CTCL Umpiring Clinic • LBW • Look at the picture: • 1. Not Out – The point of impact is outside the line of off-stump • 2. Out – The ball would have hit the stumps • 3. Out – The ball would have hit the stumps • 4. Out – The ball pitched between Wkt to Wkt • 5. Teaser!!! Is it Out?? Why? http://www.centraltxcricket.org
CTCL Umpiring Clinic • LBW (contd) • Four things to remember for LBW: 1. Look for Point of impact 2. Look for the line of the ball 3. Judge the bounce of the ball 4. Ask yourself: “Would it be a hit or a miss?” If HIT, batsman is OUT. • Golden rules of LBW: • Ball pitching outside off-stump • Batsman not out, if and only if he is offering a stroke. i.e. he is trying to play the ball • Ball pitching outside Leg-stump • Batsman is NOT OUT – irrespective of the type of bowler http://www.centraltxcricket.org
CTCL Umpiring Clinic • LBW (contd) • Look at the picture: • A: Not Out: Lifting ball. Would have passed over the stumps • B: Out: Dropping Ball. Would have hit the stumps. • C: Teaser!!!! • Is the batsman out? • Why? • When in doubt, the Benefit of doubt goes to batsman http://www.centraltxcricket.org
CTCL Umpiring Clinic • Other issues • Umpires should not sign the scorebooks, match reports if both score books do not match. • No need for signing the books at intervals. But verification is a must. • If the umpire miscounts an over, the over as counted by the umpire stands. • Umpires should not try to make up in the next over. • Only five minutes interval (water break) during innings. • Make sure the umpires officiating your game are well cared for: Food, Soda, and other refreshments. • Treat the umpires of your club’s game, the way you like to be treated. • Visit http://www.centraltxcricket.org for more on rules and code of conduct for the CTCL leagues http://www.centraltxcricket.org
LBW • Ball pitches at 1, hits imaginary pad following line indicated: not out. Ball pitching outside line of stumps, hits pads outside line of stumps, batsman playing a shot. WARNING - if no shot played and umpire thinks ball would have cut back enough to hit stumps then you can be given out! • Ball pitches at 2, hits imaginary pad following line indicated: out. Only saving grace would be umpire deciding ball would rise over stumps, or batsmen getting a big stride down the wicket to introduce doubt as to possible path of the ball. • Ball pitches at 3, hits imaginary pad following line indicated: out. Only saving grace would be umpire deciding ball would rise over stumps. Big stride unlikely to save you from a straight ball! • Ball pitches at 4, hits imaginary pad following line indicated: out. Only saving grace would be umpire deciding ball would rise over stumps, or was cutting back enough to miss the off stump. • Ball pitches at 5, hits imaginary pad following line indicated: not out. Batsman cannot be given out LBW if ball pitches outside leg stump. http://www.centraltxcricket.org