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BLENDER ANIMATION. An Introduction. Start off with a cube. Click the record button . Drag the green bar from frame 1 to frame 20 (or some later frame). Now move your cube to a different location.
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BLENDER ANIMATION An Introduction
Drag the green bar from frame 1 to frame 20 (or some later frame)
Repeat PowerPoint slides 2-4 and make sure you move your object after you have dragged the green bar to later frames.
Try out different things … • Not only can you move things, you can also rotate and make your object expand or shrink (scale) in your animation – try it
Blender Hot Keys • Press the “N” key – that will bring out the selected object’s spatial coordinates – scroll up to see the translation, rotation, scaling, etc. • You can move the green bar to later frames, then move or rotate or scale your object, and then press the “I” key. The option you choose makes a record of the object. If I want to do all 3 things – move, rotate and scale, then I will choose LocRotScale option so it records all three of those coordinates the object currently has.
In-class work: 1) Create an animation of a basketball (UV Sphere) that hits the ground (a plane) and squishes a bit (as any ball does when it hits a surface) and then make it bounce back up 2) Create a basketball court, model it so it looks like a gym and make the ball go through the net3) E-mail me an image of it