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Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING

Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING. PROGRAM STUDI KEAHLIAN ( SKILL DEPARTEMEN PROGRAME ) : TEKNIK BANGUNAN ( BUILDING TECHNOLOGY ) KOMPETENSI KEAHLIAN ( SKILL COMPETENCE ): TEKNIK GAMBAR BANGUNAN ( DRAWING BUILDING TECHNOLOGY ). Drawing interior.

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Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING

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  1. Teknologi Dan RekayasaTECHNOLOGY AND ENGINERRING PROGRAM STUDI KEAHLIAN (SKILL DEPARTEMEN PROGRAME) : TEKNIK BANGUNAN (BUILDING TECHNOLOGY) KOMPETENSI KEAHLIAN (SKILL COMPETENCE): TEKNIK GAMBAR BANGUNAN (DRAWING BUILDING TECHNOLOGY)

  2. Drawing interior Applied design of interior and exterior building Objectives : Student able to : • Making description design of interior and exterior building • Explaining concept and style of interior and exterior building • Determining composition form of interior and exterior building • Making design many style of interior rooms Teknologi dan Rekayasa

  3. Drawing interior decoration of a home living, office and public room DEFINITION “Interior design or Décor is a profession concerned with anything that is found inside a space - walls, windows, doors, finishes, textures, light, furnishings and furniture. All of these elements are used by interior designers to develop a functional, safe, and aesthetically pleasing space for a building's user” Source : www.wikipedia.org Teknologi dan Rekayasa

  4. Drawing interior decoration of a home living, office and public room DEFINITION “Exterior design is a profession concerned with anything that is found outside a space - walls, windows, doors, finishes, textures, light, landscaping and outdoor furniture. All of these elements are used by exterior designers to develop a performance, style, and aesthetically pleasing building. Source : www.wikipedia.org Teknologi dan Rekayasa

  5. Drawing interior decoration of a home living, office and public room DEFINITION The elements of design are space, line, shape, form texture, and color. Each of these elements plays an important role in the overall success of a design, whether it is created for a home's exterior, a specific room, or a piece of furniture. Source : www.wikipedia.org Teknologi dan Rekayasa

  6. ELEMENT OF DESIGN • Space • Space is the area provided for a particular purpose. It may have two dimensions (2D)(length and width), such as a floor, or it may have three dimensions (3D) (length, width, and height), such as a room or dwelling. • Line • Line is the mark made by a moving point, such as a pencil or brush. • The edges of shapes and forms also create lines. It is the basic component of a shape drawn on paper. • Lines and curves are the basic building blocks of two dimensional shapes like a house's plan. Source : www.wikipedia.org Teknologi dan Rekayasa

  7. ELEMENT OF DESIGN • color • color is the most expressive element of art and is seen by the way light reflects off a surface. • color is used to create illusion of depth, as red colors seem to come forward while blue seems to recede into the distance. • color, and particularly contrasting color, is also used to draw the attention to a particular part of the image. • On some cases of interior design, color can be added to increase visual appeal such as the natural colors of wood of a china cabinet. • color may add visual appeal to a home decor just as colored flowers can add beauty to a field on a prairie. Source : www.wikipedia.org Teknologi dan Rekayasa

  8. ELEMENT OF DESIGN • Shape • Shape is an area enclosed by lines or curves. • It can be geometric or organic. • Importantly, a shape automatically creates a negative space around it. • Shapes in house decor and interior design can be used to add interest, style, theme to a design like a door. • Shape in interior design depends on the function of the object like a kitchen cabinet door. • Natural shapes forming patterns on wood or stone may help increase visual appeal in interior design. Source : www.wikipedia.org Teknologi dan Rekayasa

  9. ELEMENT OF DESIGN • Texture • The feeling and visual feel of the fabrics, colors, and room accessories. • There are two types of texture; Tactile, or visual texture, and texture which you can detect with your five senses. • Texture like grass sheets on a wall, or white pebbles embedded in a concrete wall gives a three dimensional look to the wall and a few of shades of its colors. • Texture is the roughness of the surface of a material. • A smooth and polished surface on a marble tile is also a texture, and smooth quality finishes can enhance the visual appeal of natural material finishes like marble tiles on a wall. • Smooth mirror reflective finish on a marble bathroom countertop enhances its looks Source : www.wikipedia.org Teknologi dan Rekayasa

  10. ELEMENT OF DESIGN • Form • Form may be created by the forming of two or more shapes. • It may be enhanced by tone, texture and color. • Form is considered three-dimensional showing height, width and depth. • It can be illustrated or constructed. • Value • Value helps with Form. • It gives objects depth and perception. • Value is also referred to as tone. • Basically shading. Source : www.wikipedia.org Teknologi dan Rekayasa

  11. ELEMENT OF DESIGN • Type • Type is the use of letterform to add a message that would be otherwise challenging to create through the other elements. Source : www.wikipedia.org Teknologi dan Rekayasa

  12. Principles of Design • Design is the organized arrangement of one or more elements and principles (eg. line color or texture) for a purpose. • Awareness of the elements and principles in design is the first step in creating successful visual compositions. These principles, which may overlap, are used in all visual design fields, including graphic design, industrial design, architecture and fine art. • The principles of design are as varied as attitudes regarding modern design. They differ both between the schools of thought that influence design, and between individual practicing designers. Teknologi dan Rekayasa

  13. The Principles of Design Consist of : • Unity • Unity refers to a sense that everything in the artwork belongs there, and makes a whole piece. • It is achieved by the use of balance and repetition. • Two objects like a living room and a dining room can be unified by giving these similar features like a shared hardwood floor design • Balance • Can be either symmetrical or asymmetrical depending on if the right or left side is identical or not. • Also refers to a sense that dominant focal points are balanced and don't give a feeling of being pulled too much to any part of the artwork. Teknologi dan Rekayasa

  14. The Principles of Design Consist of : • Some people may have a tendency or urge to want to balance objects like furniture locations or flower arrangements. • Balance can be balance by location of objects such as windows on a house, balance by volume or sizes of objects, balance by color (like desired brightness in a room). • Balance lighter colors with darker colors, balance natural colors and patterns with synthetic colors, balance bold colors with light neutral colors, colors with high contrast in a room may be more visually pleasing to younger people Teknologi dan Rekayasa

  15. The Principles of Design Consist of : • Harmony • Harmony is achieved through the sensitive balance of variety and unity. • Color harmony may be achieved using complementary or analogous colors. • Harmony in design is similarity of components or objects looking like these belong together. • Harmony is when some or many the components (usually three objects depending on size of project or room) such as a furniture in a room share a common trait or two. Teknologi dan Rekayasa

  16. The Principles of Design Consist of : • A common trait could be: color(s), shape(s), texture, pattern(s), material, theme, style, size, or functionality. • Harmony and unity generally make designs more visually appealing, organized and interesting. Is a technical and artificial process for attempting to produce interior design beauty. • Design harmony may be used to produce a hidden or difficulty to see order or organization in design, furniture and accessory selection and placement in most cases. • Design harmony may add an underlying or difficult to see order and organization to a design. Teknologi dan Rekayasa

  17. The Principles of Design Consist of : • Contrast • Contrast is the occurrence of contrasting elements, such as color, value, size, etc. • It creates interest and pulls the attention toward the focal point. • Color contrast or "pop" also helps people navigate easier in a dark room. • Contrast or "pop" in home colors may be visually pleasing. Teknologi dan Rekayasa

  18. The Principles of Design Consist of : • Repetition (Rhythm, Pattern) • The recurrence of elements within a piece: colors, lines, shapes, values, etc. • Any element that occurs is generally echoed, often with some variation to keep interest. • Rhythm in interior design also may be used to reduce randomness. For example, placing four plant pots in a row and evenly spaced apart on a floor produces an organized look. • Natural patterns like pattern on polished solid granite countertops may add visual appeal or interest to a home design. Teknologi dan Rekayasa

  19. The Principles of Design Consist of : • Variety (Alternation) • The use of dissimilar elements, which creates interest. • Variety like a painting or some reflective wood panels added on a plain wall may be used to reduce monotony. • Helps infuse color to a house decor to attempt to increase design beauty. • Decor interest or more decor usually increases the visual appeal of architecture and interior design. Teknologi dan Rekayasa

  20. The Principles of Design Consist of : • Emphasis (Dominance, Focal Point or area in a room's decor) • Areas of interest. Guides the eye into through and out of the image through the use of sequence of various levels of focal points, primary focal point, secondary, tertiary, etc. • Emphasis hierarchy may give direction and organization to a design, and avoid subconscious confusion to sometimes improve the design's (like a house) visual appeal and style. • Emphasis hierarchy or focus is not giving each object in a project equal dominance. • Emphasis or dominance of an object can be increased by making the object larger, more sophisticated, more ornate, by placing it in the foreground, or standout visually more than other objects in a project. The primary focus point or area receives the largest emphasis in a room. • Emphasis hierarchy avoids style confusion. Teknologi dan Rekayasa

  21. The Principles of Design Consist of : • Proportion (Scale) • Proportion involves the relationship of size between objects. • Proportion is also relative sizes of surface areas of different colors in a room. • The proportion of color areas such as on a wall of a living room may be chosen to be visually pleasing. • Proportion also depends on functionality of object. For example, for the best proportion between a room and furniture, the sizes of furniture depends on the size of the room. Teknologi dan Rekayasa

  22. The Principles of Design Consist of : • Functionality • A design must have good functionality. For example a bedroom must function well as a place to sleep and store clothing as well as looking nice. Teknologi dan Rekayasa

  23. The Principles of Design Consist of : • Attraction • Attraction is how much an observer is attracted to a particular design such as a particular style of a house. • May involve studying the psychology why certain people are attracted more to particular designs than other designs. • Consider the psychological effects of color, shapes, design, design style in interior design that may occur sometimes on prospective home owner when designing a home. Teknologi dan Rekayasa

  24. The Principles of Design Consist of : • Artistic Unity • Artistic unity is staying on the story (like a science fiction novel) topic or story line, telling only one story at a time, staying on the style of a home in interior design. • Avoids distraction or subconscious confusion in house decor style. • Helps strengthen the style of a house, gives a clear design style communication. Teknologi dan Rekayasa

  25. The Principles of Design Consist of : • Genuineness in Media and Form • Using real material for finishes rather than faux. • The beauty of natural patterns of stone or wood, and real crystallized metals may be used to enhance the visual appeal of an interior design. • Using real metal, glass or crystal instead of plastic simulations. • Real style, prestige, glamour or luxury rather than pretense. For example, an arborite kitchen counter top cannot duplicate the mirror reflectivity and natural beauty of granite counters for long. • In some cases, furniture made of real wood could look nicer than faux wood (photographic wood). • Finishes like wood moulding and trim without finishing errors like accidental paint smudges, gaps (holes), splinters, or crooked cuts, as high quality finishes usually looks better and more prestigious. • Palaces needs real materials for finishes. Teknologi dan Rekayasa

  26. The Principles of Design Consist of : • Proximity • Proximity in home decor is the placing of similar objects closer together physically, and unlike objects (decor) further apart. • Helps to produce harmony by grouping like objects. • For example, different furniture styles with different colors compressed in a small bedroom does not look as nice as the same furniture placed further apart in a very large living room. Teknologi dan Rekayasa

  27. Element of interior decoration of a home living, office and public room DEFINITION Furniture is the mass noun for the movable objects which may support the human body (seating furniture and beds), provide storage, or hold objects on horizontal surfaces above the ground. Storage furniture (which often makes use of doors, drawers, and shelves) is used to hold or contain smaller objects such as clothes, tools, books, and household goods. Source : www.wikipedia.org Teknologi dan Rekayasa

  28. LIST OF FURNITURE Storage Armoire Bookcase Cabinet (furniture) Chest China cabinet Credenza Cupboard Curio (furniture) Dresser (Chest of drawers) Filing cabinet Hall tree Hatstand Knoll sofa Sideboard Wardrobe Storagewall Seating Bean bag Bench (furniture) Chair Couch Fauteuil Footstool Love seat Ottoman Recliner Settee Sofa (couch) Stool (type of chair) Tuffet Watchman's chair Surfaces Coffee table Desk End table Folding table Gateleg table Table Sleeping or lying Bed Headboard Entertainment Radiogram (furniture) Piano Gramophone Television set Wireless set Hi fi Sets Bedroom set (group) Dinette (group) Dining set (group) Vanity set FURNITURE Source : www.wikipedia.org Teknologi dan Rekayasa

  29. OTHER FURNITURE FURNITURE Objects usually kept in a house or other building to make it suitable or comfortable for living or working in. Built-in furniture (see: Frank Lloyd Wright), Folding screen Garden furniture, Headboard (furniture), Radiogram (furniture) Lamps are covered under furnishings or lighting Accessories or fittings that are required for a particular function, situation, or setting. Aquarium furniture, Door furniture Hutch, Street furniture Sword furniture - on Japanese swords, (katana, wakizashi, tanto) all parts save the blade are referred to as 'furniture'. Stadium seating, Park furniture (such as benches and picnic tables) Source : www.wikipedia.org Teknologi dan Rekayasa

  30. Drawing interior decoration of a home living, office and public room DEFINITION The decorative arts are traditionally defined as ornamental and functional works in ceramic, wood, glass, metal, textile. The field includes ceramics, glassware, furniture, furnishings, interior design, and architecture. The decorative arts are often categorized in opposition to the "fine arts", namely, painting, drawing, photography, and large-scale sculpture. Some distinguish between decorative and fine art based on functionality, intended purpose, importance, status as a unique creation, or single-artist production. Decorative arts, or furnishings, may be fixed (for example, wallpaper), or moveable (for example, lamps). Source : www.wikipedia.org Teknologi dan Rekayasa

  31. Drawing interior decoration of a home living, office and public room DEFINITION Aesthetics (also spelled æsthetics ot esthetics) is commonly known as the study of sensory or sensori-emotional values, sometimes called judgments of sentiment and taste. More broadly, scholars in the field define aesthetics as "critical reflection on art, culture and nature." Aesthetics is a subdiscipline of axiology, a branch of philosophy, and is closely associated with the philosophy of art. Aesthetics studies new ways of seeing and of perceiving the world Source : www.wikipedia.org Teknologi dan Rekayasa

  32. Determining, choose and placing element and material of interior home living. HOME LIVING Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  33. Determining, choose and placing element and material of interior home living. SITTING ROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  34. Determining, choose and placing element and material of interior home living. LIVING ROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  35. Determining, choose and placing element and material of interior home living. LIVING ROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  36. Determining, choose and placing element and material of interior home living. LIVING ROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  37. Determining, choose and placing element and material of interior home living. BEDROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  38. Determining, choose and placing element and material of interior home living. BEDROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  39. Determining, choose and placing element and material of interior home living. KITCHEN Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  40. Determining, choose and placing element and material of interior home living. DINING ROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  41. Determining, choose and placing element and material of interior home living. BATHROOM Source : ProDesign Tasikmalaya Teknologi dan Rekayasa

  42. BEDROOMS Teknologi dan Rekayasa

  43. BEDROOMS Teknologi dan Rekayasa

  44. BEDROOMS Teknologi dan Rekayasa

  45. DINING ROOM EQUIPMENT Click here : More information Teknologi dan Rekayasa

  46. Thank You Drs. Sukisno, MP. SMK Negeri 2 Tasikmalaya Teknologi dan Rekayasa

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