Introduction to Instructional Design
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This overview explores the fundamentals of instructional design and e-learning, including traditional distance education methods and modern internet-based learning solutions. It highlights the roles of instructional designers, the importance of understanding learner needs, and the evolution of e-learning content from computer-based training to customized solutions. Key topics include synchronous vs. asynchronous learning, course development methodologies, learning management systems (LMS), and authoring tools that support effective content delivery.
Introduction to Instructional Design
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Presentation Transcript
Introduction to Instructional Design What is Instructional Design? What is E-learning? 2010
Roots of E-learning • Roots • Traditional distance education • “Iskolatévé” • Computer programmes • Stand-alone CD (CBT) • Internet-based solutions (WBT) • use of e-learning content
ILT vs. E-learning ILT • Synchronous • Fixed time, place, pace • Changing content, quality • Extra costs (travel, equipment, hotel) • Embarrassment of failure • Hard to update • Instructor-controlled E-learning • Asynchronous or synchronous (webinar) • Just-in-time, self-paced • Uniform content, quality • One-time costs • Risk-free • Simple data management, easy to update • Learner-controlled
ID - Overview • Instructional • adult learning/teaching • Design • ID Team including • Instructional Designers creates • an ID product/solution
ID Project ANALYSE & PLAN (RE-)DESIGN DEVELOP IMPLEMENT EVALUATE
Instructional Designer • Instructional Design • What do you want your students to learn? • How will you know if they have learnt it? • Instructional Designer • team members • often with multiple roles
TW vs. IDs • Information Design • “The art and science of presenting information so that it is understandable and easy to use.” (Horn) • Technical Writing • Writing about anything that has to do with specialized areas of science and technology. • Instructional Design • “Applying a systematic methodology based on instructional theory to create content for learning.” (ASTD)
ID Product • ID and e-learning • Not just content, but a solution • Learning Solution • Needs-based vs. off-the-shelf
E-learning Content • example (eBroker) • desired characteristics expensive -> cheaper slow to develop -> easy to upgrade modular • packaged (off-the-shelf) <-> customised • IT training • business/professional skills • language skills
Content and Delivery • course material = content • delivery through • Learning Management System (LMS) • Learning Content Management System (LCMS) --> need for modularity --> need for standards SCORM, AICC, IMS
Authoring Tools • authoring tools • MS FrontPage, Macromedia DreamWeaver • NIAM-TMS’s EasyGenerator • Macromedia Captivate • Camtasia Studio • Click2learn’s Toolbook • Turbo Demo • Quizmaker‘09
LMSs • Oracle iLearning • IBM Learning Space • SABA • IntraLearn • SUN Enterprise Learning Platform • Moodle (freeware)
LCMSs • OutStart • Xyleme • ACS • SCORM (Shareable Content Object Reference Model)
Using ID products • education • modernised distance learning • continuing/professional education • public sector e-government • corporate sector • focus on skills (vs. theoretical knowledge) • main objective: cost-effective training Return on Investment (ROI)
Summary • History • 1990 -> CBT + customised contents • 1997 -> LMS + off-the-shelf contents • 1999 -> intranet/internet-based environment • future • increasing market share in corporate training and education • wide-spread use of authoring tools • customised - and customisable! - content