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COMICS. Hello Art I Students. Comic strips. C omic book A sequence of drawings in a newspaper, magazine, etc., relating a humorous story or an adventure. A series or serialization of such narrative sequences, usually featuring a regular cast of characters Also called strip cartoon. R.F.
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COMICS Hello Art I Students.
Comic strips.Comic bookA sequence of drawings in a newspaper, magazine, etc., relating a humorous story or an adventure. A series or serialization of such narrative sequences, usually featuring a regular cast of charactersAlso called strip cartoon R.F. OUTCAULT
R.F. OUTCAULT Corto Maltés in Siberia Hugo Pratt, ( I War World Guerra )
RUDOLPH DIRKS
WINDSOR McCAY
Digital ,e-comic, webcomics . • Since the early 1990s the growth of the World Wide Web has had its impact on comics. Not only has it proved an infinite platform for comic artists to show their work, it also provided a whole new canvas for comic artists to draw their comics on, using new computer techniques such as 3D and animation. One of the first to signal this development was Scott McCloud, whose 'Understanding Comics' and 'Reinventing Comics' have become standard works. He has opened the eyes of many comic artists to the possibilities technology provides for the comics medium.
OLÉ ESCOBAR MORTADELO Y FILEMÓN IBAÑEZ TBO 1917 BUIGAS , ESTIVIL Y VIÑAS Morris Lucky Luke
Panels or Frames Your panels will have different point of view, level of detail, subject matter, and types of text.
EWS (Extreme Wide Shot)l GRAN PLANO GENERAL The view is so far from the subject that he isn't even visible. Often used as an establishing shot.
VWS (Very Wide Shot)PLANO GENERAL The subject is visible (barely), but the emphasis is still on placing him in his environment.
CA CUTAWAY PLANO DE CONJUNTO A shot of something others than the subject
WS (Wide Shot)PLANO ENTERO The subject takes up the full frame, or at least as much as comfortably possible.
AMERICAN SHOT PLANO AMERICANO Shows some part of the subject in more detail up to knees, giving an impression of the whole subject.
MS Mid ShotPLANO MEDIO Shows some part of the subject in more detail while still giving an impression of the whole subject.
CU Close UpPRIMER PLANO A certain feature or part of the subject takes up the whole frame.
ECU (also known as XCU) Extreme Close Up PRIMERÍSIMO PLANO It gets right in and shows extreme detail. You would normally need a specific reason to get this close. It is too close to show general reactions or emotion except in very dramatic scenes.
Cut-InPLANO DE DETALLE Shows some (other) part of the subject in detail.
points of view Camera Angles The term camera angle means slightly different things to different people but it always refers to the way a shot is composed. It means the angle between the camera and the subject. We will concentrate on the literal interpretation of camera angles, that is, the angle of the camera relative to the subject.
High Angle ACCIÓN Eye-Level Low Angle
Balloons or bubbles To be understood as representing the speech or thoughts of a given character in the comic. There is often a formal distinction between the balloon that indicates thoughts and the one that indicates words spoken aloud: the bubble that conveys subjective thoughts is often referred to as a thought balloon.
TEXT Bold characteres. Such as text size and font characteristics, may be reasonably and usefully described using common TEI techniques,
The sequence order and sonoroty of the words. A cry can be expressed by a large size, a type of raised edges and a well defined thickness .....
ONOMATOPOEIAS (CLIC, CRASH, BOOM, BANG, MIAAAU, GUAU, GRRRRR,…)
The panels above are not uniform in shape or size. Pictorial elements, such as the gun in the fifth panel and the purple-suited figure and motion lines in the bottom two panels, cross the gutter separating the panels and co-exist in multiple panels. These graphic moves suggest interesting spatial and temporal juxtapositions and facilite visual transitions from panel to panel, breaking down the clear separation of narrative moments and instigating a flow approaching (though still very far removed from) the rapid frame-to-frame transitions found in film
I created this superhero at http://marvel.com
The End Your assignment is on the board.