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Learn how to efficiently scale your game development team by decoupling work activities, empowering all departments with programming support, and streamlining processes. Discover essential tools for each department to operate autonomously and effectively. Make use of automation, responsibility, and updated integration points to protect and enhance your workflow. Embrace examples like scaleform and Flash for UI design, content post-processors, branched development, and stable branch approaches. Data-driven decisions and automated tests are key to success.
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MMO Lifecycle – scaling with team size • Decouple Work Activities • All Depts require programming support • Art, QA, Design, Platform Services, Programming • Fallout – accurately scheduling programming time is impossible • Give each Dept the tools needed to operate autonomously • Protect Yourself – Automate • With independence comes responsibility
Decouple • Examples: • UI – scaleform + Flash • Munger – content post processor • NWN prototype editor • Branched dev • Stable branch (content providers) • Mainline/Sandboxes (programmers)
Protect Yourself • Plan Integration points (leave time!) • Automated tests • Over invest in tools! Data drive everything you can