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Questions from last time. Why are we doing this? Power Performance. Questions from last time. What are we doing with this? Leading up to MP 6 We’ll give you some code Your task: speed it up by a factor of X How? VTune – find the hotspots
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Questions from last time • Why are we doing this? Power Performance
Questions from last time • What are we doing with this? • Leading up to MP 6 • We’ll give you some code • Your task: speed it up by a factor of X • How? • VTune – find the hotspots • SSE – exploit instruction-level parallelism • OpenMP – exploit thread-level parallelism
Questions from last time • Why can’t the compiler do this for us? • In the future, might it? • Theoretically: No (CS 273) • Practically: Always heuristics, not the “best” solution
What is fork, join? • Fork: create a team of independent threads • Join: meeting point (everyone waits until last is done)
What happens on a single core? • It depends (implementation specific) int tid; omp_set_num_threads(4); // request 4 threads, may get fewer #pragma omp parallel private(tid) { /* Obtain and print thread id */ tid = omp_get_thread_num(); printf("Hello World from thread = %d\n", tid); } • Alternative: OS switches between multiple threads • How is multi-core different from hyper-threading? • Logically the same, multi-core is more scalable
What about memory? registers? stack? • Registers: each processor has its own set of registers • same name • thread doesn’t know which processor its on • Memory: can specify whether to share or privatize variables • we’ll see this today • Stack: each thread has its own stack (conceptually) • Synchronization issues? • Can have explicit mutexes, semaphores, etc. • OpenMP tries to make things simple
Thread interaction • Threads communicate by shared variables • Unintended sharing leads to race conditions • program’s outcome changes if threads are scheduled differently #pragma omp parallel { x = x + 1; } • Control race conditions by synchronization • Expensive • Structured block: single entry and single exit • exception: exit() statement
Parallel vs. Work-sharing • Parallel regions • single task • each thread executes the same code • Work-sharing • several independent tasks • each thread executes something different #pragma omp parallel #pragma omp sections { WOW_process_sound(); #pragma omp section WOW_process_graphics(); #pragma omp section WOW_process_AI(); }
Work-sharing “for” • Shorthand: #pragma parallel for [options] • Some options: schedule(static [,chunk]) • Deal-out blocks of iterations of size “chunk” to each thread schedule(dynamic [,chunk]) • Each thread grabs “chunk” iterations off a queue until all iterations have been handled
Sharing data • Running example: Inner product • Inner product of x = (x1, x2, …, xk) and y = (y1, y2, …, yk) is x · y = x1y2 + x2y2 + … + xkyk • Serial code:
Parallelization: Attempt 1 • private creates a “local” copy for each thread • uninitialized • not in same location as original
Parallelization: Attempt 2 • firstprivate is a special case of private • each private copy initialized from master thread • Second problem remains: value after loop is undefined
Parallel inner product • The value of ip is what it would be after the last iteration of the loop • A cleaner solution: reduction(op: list) • local copy of each list variable, initialized depending on “op” (e.g. 0 for “+”) • each thread updates local copy • local copies reduced into a single global copy at the end ip = 0; #pragma parallel for firstprivate(ip) lastprivate(ip) for(i = 0; i < LEN; i++) { ip += x[i] * y[i]; } return ip;
Selection sort for(i = 0; i < LENGTH - 1; i++) { min = i; for(j = i + 1; j < LENGTH; j++) { if(a[j] < a[min]) min = j; } swap(a[min], a[i]); }
Key points • Difference between “parallel” and “work-share” • Synchronization is expensive • common cases can be handled fast! • Sharing data across threads is tricky!! • race conditions • Amdahl’s law • law of diminishing returns