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The 1a: Set the Stage

The 1a: Set the Stage. Don’t let the ball hit Set up the spike… the ground. Constructing the 1ac. A 1ac should be useful later in the debate. Longer cards with better warrants 2) Anticipate the negative responses 3) Practice the 1ac frequently

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The 1a: Set the Stage

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  1. The 1a: Set the Stage Don’t let the ball hit Set up the spike… the ground

  2. Constructing the 1ac • A 1ac should be useful later in the debate. • Longer cards with better warrants 2) Anticipate the negative responses 3) Practice the 1ac frequently The 1ac is about the 2ar

  3. Topic Specifics Have a trick against common neg arguments 1) Must have an answer to the internationalcounterplan 2) Must have an answer to the privatescounterplan 3) Have a trick on politics and spending

  4. Building the 1ac to win • A 1ac should be dynamic • 1) Update the 1ac to current events • 2) Write new advantages • 3) Write new plan texts A few changes can give you a big advantage

  5. Building the 1ac to win Don’t let the 1ac get old & moldy 4) Write an anti-Kritik version 5) Two-tournament test: take a card out if you haven’t used it in two tournaments 6) Disadpre-empts

  6. Why is the 1ar Hard? • http://debate.uvm.edu/NFL/rostrumlib/CheshierJan%2700.pdf • Many would say the 1ar is the hardest speech in debate…Why? • They get 13 minutes, you get 5 • 2nc 1nr 1ar 8 mins 5 mins 5 mins

  7. Why is the 1ar hard? • You can’t over-explain • Wide variety of arguments to deal with • The 2ar can’t make new arguments • You must save prep time for your partner

  8. What do I have to do in the 1ar? • 1) Answer any “voting issues” • Voting issues: topicality, theory, anything labeled a voting issue • Sneaky neg teams like to hide voting issues Tip: A strong cross-x by your Look out for what they hide partner can make voting issues look silly…

  9. What do I have to do? 2) Generate some offense Offense: Arguments that prove your plan is good: Advantages Add-ons Solvency deficits to counterplans Turns to disads/kritiks

  10. What do I have to do? 3) Play defense against their arguments Defense: Arguments that prove your plan is “not bad” (no link to their disad, no impact to their disa

  11. What should I do in the 1ar? Time Map Imbedded Clash Make Choices Efficiency TIME is the key to the 1ar…

  12. Time Mapping • A time map is a guide to how long you should spend on each argument • Before the speech begins, take 15 seconds with your partner and decide how long to spend on each piece of paper

  13. Time Mapping • Write down what the timer will say… • Put important arguments top of the order: • #1 rule: Off-case theory (Topicality, ASPEC, etc.) The clock is ticking • Their major off-case positions (Counterplans, Kritiks, Disads) • Your case advantages

  14. Pragmatic Advice on Time Mapping 1) Watch the clock 2) Follow your time map 3) Have your partner call time at :30 intervals

  15. Imbedded Clash • 2) Imbedded clash • Imbedded clash means that you answer arguments without specifically identifying that you are… • The usual rule is “repeat and defeat” the 1ar is just “defeat” • Example: • “Literature doesn’t exclude us, because the 1ac proves we’re in the literature • Reasonability outweighs competing interpretations because competing interpretations creates a race to the bottom”

  16. Make Choices • The negative has issue selection, the affirmative has argument selection • Two kinds of choices: • 1) Extend select answers on a disadvantage • 2) Kick advantages

  17. Selective Answers • Selective Answers • Do: • 1) Pick the best answers • 2) Pick answers they under-covered/dropped • 3) Pick answers your partner wants you to go for • Don’t: • 1) Pick the top answer • 2) Pick answers on ideology • 3) Overrule your partner

  18. Kick Advantages • The 1ar should triage advantages that are going poorly • To “kick” an advantage means to no longer defend it. • Kicking an advantage: • Identify that you are kicking it • Concede their arguments to kick it • Explain why any turns are gone

  19. Efficiency The error people make is to assume that you have to be fast instead of efficient. Ways to increase efficiency: 1) Group arguments: “Extend the 2ac #1: Uniqueness—group their answers—my 1 is, my 2 is…” “Group the advantage…” 2) Say things in the least amount of words

  20. Being Efficient Three tips on efficiency: 1) The 1ar extends previous arguments 2) The 1ar should provide 2-3 answers per position 3) 2ar controls the ship

  21. Advanced Tips 1) Use the block against itself 2) Write 1ar blocks with short cards & explanations 3) “Light fires” 4) Learn to straight turn arguments 5) Learn to sand-bag

  22. Activity Each group will deliver a 1 minute 1ar Look at the flow in the handout: work with the group to write out a 1ar Volunteer 1 member to deliver the 1ar

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