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4 v 4 Flag Football Information

4 v 4 Flag Football Information. Rules Differences from 7 v 7 . Start new half, new series after score and OT from 10 yard line. Halves, Running clock until last minute of each half. 3 downs to gain 20 yard line or score. Cannot run the ball past line of scrimmage ever!

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4 v 4 Flag Football Information

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  1. 4 v 4 Flag Football Information

  2. Rules Differences from 7 v 7 Start new half, new series after score and OT from 10 yard line Halves, Running clock until last minute of each half. 3 downs to gain 20 yard line or score • Cannot run the ball past line of scrimmage ever! • Even if you have a completed forward pass behind line you cannot advance it by running No punting, you have to go for it on 3rd down

  3. Rules Differences from 7 v 7 QB has 7 seconds to release the ball after receiving the snap, defense is still allowed to rush the passer All penalties enforced the same as 7v7 flag football exception: 5 yard penalties = 3 yards, 10 yard penalties = 5 yards • Referee will count out verbally 1, 2, 3, etc. If referee gets to 7, and pass has not been thrown, loss of down penalty will be awarded from the previous spot No mercy rule

  4. Sportsmanship Ratings • After each game the referees will rank both teams on sportsmanship • 10: perfect sportsmanship no complaining • 9: Very good, few complaints • 8: Good, some complaints • 7: Somewhat good, complaints, 1 unsportsmanlike penalty • 6: Poor, 1-2 unsportsmanlike penalty(ies), many complaints, highest rating with ejected player • 5: Poor, 1-2 unsportsmanlike penalty(ies), many complaints • 4: Very Poor,2 unsportsmanlike penalties, consistent complaining • 3: Very Poor, 2 unsportsmanlike penalties, consistent complaining • 1-2: Unacceptable, 2 unsportsmanlike penalties, will have to meet with Intramural Staff • 0: 3 unsportsmanlike penalties, forfeit

  5. Eligibility Policies Must have an EKU ID or government issued ID to check in for game. Participants must be eligible to use the F&W Center to participate 1 Men’s Team 1 Women’s Team 1 CoRec Team

  6. Equipment Procedures Check out equipment from Intramural Field House

  7. Flag Football Field Diagram Team Zone G G 20 Start Point for new series 30 yds Try for 1 3 10 Try for 3 Try for 2 60 yds

  8. Player Equipment SHORTS/PANTS WITH POCKETS ARE NOT ALLOWED TO BE WORN! PLAYERS WITH POCKETS WILL BE SENT HOME TO CHANGE! No Jewelry is allowed to be worn Jewelry may not be taped over Shirts must be tucked in Metal cleats are not allowed to be worn Flag Belts should be clipped on NOT TIED!

  9. Game Length • During last 1 minute of half clock stops on: • Out of bounds • Incomplete pass • Penalties • First downs (Starts on ready for play whistle) • Touchdowns (Does not run during PAT attempt) • Change of possession Halves, Running clock until last minute of each half. 2 timeouts per team, per game

  10. Overtime: 3 downs to score from the 10 yd line • Teams have even possessions (similar to college OT) • 1 timeout per team for all overtimes • No game clock, play clock only • Do not have to go for 2 beginning in 3rd Overtime • Interceptions during overtime are blown dead immediately

  11. First Downs To gain a first down the offensive team must cross or be even with the mid field line (20 yd. line) They may do so by passing only, yes you can run after catching a forward pass You can also gain a first down by a defensive penalty No punting, you have to go for it on 3rd down Only 3 Downs to Gain the 20 or score.

  12. Players Games are played 4 v. 4 Minimum of 3 to Start All players are eligible to receive passes Substitutes may enter the game between downs and before the beginning of each half

  13. Line of Scrimmage Offense behind orange puck Defense behind yellow puck G G 20 1 Player in parallel motion at snap. QB 2 yds from Center Only the snapper has to be even with the line of scrimmage on the snap

  14. Flag Guarding • Player may not place arms or ball around or near flags thus preventing a defender from • de-flagging • This action includes the normal act of running • A “stiff arm” is consider flag guarding • Untucked shirts are considered flag guarding • Players should run with arms out in front of them instead of down at their sides • There are no fumbles so there is no need to protect the ball Players arm and/or ball is placed on or around his/her flags preventing the defensive player from de-flagging

  15. Blocking Blocking must be done in a screen format similar to basketball Contact is not allowed Hands should be kept down at the sides or behind the back Contact will be assessed a penalty based upon the block/charge concept in basketball Down Field Blocking is allowed in a screen format Players may move with the runner but may not deny a defensive player an attempt at pulling the flag with an illegal moving screen (similar to basketball)

  16. The Forward Pass The QB must receive the snap in shotgun formation at least 2 yds from the center, no snaps are allowed “under center” The QB may throw the ball to any player provided both his/her feet are behind the offensive line of scrimmage (orange puck) The QB may not cross the line of scrimmage with the ball in his/her possession No contact can be made with the QB, including contact with the ball while in the hand of the QB 7 seconds to release the pass

  17. Receiver Must catch the ball with at least 1 foot down inbounds and complete control of the ball If falling to the ground the receiver must control the ball all the way through the contact with the ground Must catch the ball even with the line of scrimmage or beyond If they catch the ball behind the line of scrimmage they cannot advance the ball.

  18. Defender Cannot create excessive contact while playing the ball A simultaneous catch will go to the offense Deflagging a player prior them catching the ball is pass interference Must look for the ball, cannot face guard the offensive player, face guarding called when waving hands in face of receiver or placing hands over receiver’s face.

  19. Scoring To a score a touchdown the ball must be carried over the goal line or passed into the end zone. The ball need only break the plane of the goal line to be ruled a touchdown. A touchdown is worth 6 points in a mens/womens game

  20. Point After Touchdown G G 20 Try for 1 3 10 Try for 3 Try for 2

  21. Summary of Penalties LOD = Loss of Down DB = Dead Ball (E) = Ejection (F) = Automatic First Down 5 Yard Illegal Equipment Illegal Contact Kick Catch Interference Two or more consecutive encroachments Offensive Pass Interference (LOD) Defensive Pass Interference (F) Unsportsmanlike Conduct Severe (E) Batting the Ball from Runner Roughing the Passer (F) Flag Guarding 3 Yard • Delay of Game (DB) • False Start (DB) • Req. Equipment Worn Illegally • Illegal Motion • Illegal Formation • Illegal Snap (DB) • Illegal Procedure • Illegal Substitution • Illegal Shift • Encroachment (DB) • Illegal Forward Pass (LOD) • Intentional Grounding (LOD) • Advancing the ball with run

  22. Things to Remember Tackling a player is an automatic ejection and a minimum 1 game suspension It is illegal to push an opponent or create any excessive physical contact Spiking the ball is prohibited and is an automatic 5 yard penalty You may dive for a line to gain provided you do not dive into or over an opponent

  23. CoRec Rules 4 players on the field for each team • 2 guys and 2 girls • Female touchdowns (throwing, catching, running) worth 9 points Open and closed rules apply as normal Female cannot advance ball past line of scrimmage with run

  24. CoRec Open/Closed Plays • All new series start with plays being “open” • After a male to male completed forward pass the next play is “closed” • During a “closed” play there cannot be a forward pass involving a male QB and a male receiver. Penalty: illegal forward pass • On a “closed” play there can only be a female run or a forward pass involving a female as QB or receiver • The only way to “open” a play is to have a completed forward pass involving a female that creates positive yardage. • Open/Closed status also applies to Point After Touchdown tries.

  25. Open/Closed Examples • Team A throws a forward pass from a male QB to a male receiver for a touchdown. On the PAT try the play will be “closed”. • Team A throws a forward pass from a male QB to male receiver for a first down. The next play is “closed”. • The play is closed and there is an accepted defensive pass interference penalty. The next play is still closed. • A male catches a forward pass from a male QB and then tosses the ball backward to a female teammate who scores a touchdown. TD = 9 points, PAT try is closed.

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