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Group Game Design and Development Project

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4 diapositives · 179 Views · Jul 29, 2014

This presentation covers the complete package of your game, including the game, manual, postmortem review of development process, group dynamics, and an evaluation form for the project. Format is flexible and time limit is 6-8 minutes.

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Group Game Design and Development Project
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Transcription de la présentation
  1. Group Game Design and Development Project Group Members Names Date

  2. Directions • For this presentation you are to present the complete package of your game, including materials that you would ever make available to the public. This includes both the game and the game manual. All other documents are to remain in folder that comes to instructor. • Format is up to you. • You have a minimum of 6 minutes for your presentation and a maximum of 8 minutes. • This presentation provides a postmortem of your game production.

  3. Postmortem • This is a review of your game development process in which you identify the following: • What you wanted to do at the very beginning • What you were actually able to achieve and how it differed from your initial wishes • What prevented you from achieving these goals • What would you have done differently if you could do it again

  4. Postmortem • This is a review of your game development process in which you identify the following: • How you worked together as a group, problems that occurred and how you worked together to solve them. Roles and responsibilities of members. • What you learned about large project planning and development and working with a team of people with various strengths and weaknesses. • Create an evaluation form for the group to evaluate your game • Screen shots of your game and sprites