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Fine-Grain Communication

Fine-Grain Communication. Burton Smith Technical Fellow Microsoft Corporation. Communication Among Cores. …argues for message passing in shared memory In what might be called “data flow style” Fine granularity helps both parallelism and locality

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Fine-Grain Communication

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  1. Fine-Grain Communication Burton Smith Technical Fellow Microsoft Corporation

  2. Communication Among Cores • …argues for message passing in shared memory • In what might be called “data flow style” • Fine granularity helps both parallelism and locality • …should rely on task scheduling at user level • To make blocking and wakeup inexpensive • To enable custom protocols and scheduling • …can benefit from hardware improvements • To avoid wasting resources and power • To fully leverage hardware multithreading • To enable heterogeneous processors

  3. Rewards Of Anonymity …and in shared memory, nobody knows you’re a GPU…

  4. User Level Work Scheduling • A user-level run-time can schedule its cores • Tasks that block surrender the hardware thread • So do OS calls that may block (nearly all of them) • The raw OS interface is asynchronous • But it appears synchronous to the application • The OS allocates resources to applications • Based on each application’s measured ability to use the resources and its targeted performanceSee Bird, S. L. and B. J. Smith,“PACORA: Performance Aware Convex Optimization for Resource Allocation”, Proc. HotPar’11

  5. Messages Via Shared Memory • Caches may be hardware coherent or not • Memory access may be uniform or not • Producer-Consumer synchronization is basic • Many other abstractionscan be built using it • One-item buffers (M-structures) are easy to do • This amounts to “full-empty bit” synchronization • We won’t need an extra bit per memory word • Two-phase waiting is recommended • Spin for a while to amortize overhead, then block

  6. Example: Prefix Computation • Given an associative binary operation () and a sequence x0, x1, x2, … of values from its domain, the  prefixes of the sequence are: x0, x0x1, x0x1x2, … • A variant starts with ’s identity element (if it has one) • A prefix computation is also known as a “scan” • Example: a[0] = b[0]; for (i = 1; i < n; i++){ a[i]=a[i-1]+b[i]; } • A parallel prefix computation does this in parallel

  7. a a b ab c bc d cd e de ef f fg g Cyclic Reduction a ab bc cd de ef fg a ab abc abcd bcde cdef defg a ab abc abcd bcde cdef defg a ab abc abcd abcde abcdef abcdefg a ab abc abcd abcde abcdef abcdefg

  8. Serial Cyclic Reduction int n; double x[n]; for(int s = 1; s < n; s *= 2){ for(int j = 0; j < n; j++){ if(j >= s){x[j] += x[j-s];} } }

  9. Parallel Cyclic Reduction int n; double x[n]; volatile PCvar<double> xp[n][log2n]; inti = 0; for(int s = 1; s < n; s *= 2,i++){ forall(int j = 0; j < n; j++){ if(j < n-s){xp[j][i] = x[j];} if(j >= s){x[j] += xp[j-s][i];} } }

  10. Other Producer-Consumer Uses • Streaming (pipelining) in an expression graph • Loop pipelining (DoPipe) • Loop skewing (DoAcross) • General atomic memory operations (AMOs) • Floating point add to memory, for example • Each task consumes the old and produces the new • Locks • either full or empty can mean locked • If full means locked, the value can name the holder

  11. Single Assignment Variables • Known as “I-structures” in data flow-speak • A single store communicates to all loads • Loads that arrive prematurely will wait • The store satisfies all waiting loads immediately • More than one store is a runtime error • Broadcasts can exploit this machinery • Even when readers dynamically select locations • Garbage collection is used toreclaim them • Liveness analysis a la Sisal can reduceGC work

  12. Example: Back Substitution • Suppose we want to solve a linear system of equations Ax = b • We factor A in some way, e.g. A = QR where Q is orthogonal and R is upper triangular • Now Ax = QRx= b and we pre-multiply both sides by Q’ = Q-1yieldingRx =Q’b • Finally, since R is upper triangular, we solve for x one element at a time starting with the last

  13. Serial Back Substitution void backsub(intn,double b[], double R[][],double x[]){ for(i = n-1; i >= 0; i--){ double ac = b[i]; for(j = n-1; j > i; j--){ ac -= R[i][j]*x[j]; } x[i] = ac/R[i][i]; } } x[n-3] * x[n-2] * * x[n-1] * * * / * * b[n-3] / * b[n-2] / b[n-1]

  14. Parallel Back Substitution void backsub(intn,double b[], double R[][],double x[]){ volatile SAvar double xs[n]; forall(i = n-1; i >= 0; i--){ double ac = b[i]; for(j = n-1; j > i; j--){ ac -= R[i][j]*xs[j]; } xs[i] = ac/R[i][i]; x[i] = xs[i]; } } x[n-3] * x[n-2] * * x[n-1] * * * xs / * * b[n-3] xs / * b[n-2] xs / b[n-1]

  15. Single Assignment FSM reinitialize (fast) Full no waiters Empty, no waiters store (fast) load (fast) store load (timeout) Full error waiters Empty, load waiters store (freeload waiters) reinitialize load, store load

  16. Producer-Consumer FSM consume (fast) Full, no waiters Empty, no waiters produce (fast) consume (free last waiter) produce (free last waiter) produce (timeout) consume (timeout) Full, produce waiters Empty, consume waiters produce, consume produce, consume

  17. Synchronization Variables Lock sl = mwaitc(syncvar,state_spec,time_limit) • syncvar is the address of the synchronization variable • state_specis a bit table defining awaited unlocked States • time_limitspecifies when mwaitc will timeout • mwaitc returns when Lock is successfully set or on timeout • Lock is set if and only if state_spec[State] is true • When mwaitc returns, sl is State and Lock concatenated State } Pointer to a queue of blocked continuations Data

  18. Consume Example intsl = mwaitc(sv,FULLN+EMPTYW+FULLW,TIMEOUT); switch(sl){ case FULLN: //fast path data = sv->data; sv->hdr += -FULLN-1+EMPTYN; //empty and unlock return data; case EMPTYW: /*enqueueon *sv and unlock; acquire new work*/ case FULLW: /*make enqueued producer runnable; swap sv->data with producer data; unlock sv->hdr; return data*/ default: //timed out /*enqueue on *sv; acquire new work*/ }

  19. Implementing mwaitc() • A hardware thread waits at one syncvar • If a core has several hardware threads it can keep issuing instructions from the others • In a cache-coherent situation, mwaitc might monitor L1 for invalidates, then reload the line • In an incoherent situation, mwaitc might read occasionally and then try a Compare&Swap • If access is cache coherent at some remote site, hardware located there can implement waiting

  20. Services and Partial Sharing • Services and clients can share regions of memory for buffering and synchronization • The main difficulty is protection Client Shared Service syncvar syncvar run queue run queue C S C C S S S S run queue syncvar run queue C C C

  21. Isolating Services and Clients • Blocked task state is kept in unshared memory • Pointers to blocked task state are encrypted • When a task unblocks, its encrypted pointer is moved to an “indirect queue” in shared space • Client and service have distinct indirect queues • Daemons decrypt and validate the pointersand then re-enqueue them appropriately • One daemon per client and one per service • Daemon tasks can circulate on work queues

  22. Partitioned Global Address Space • Two-dimensional addresses: <node, offset> • Memory access is strongly non-uniform • Tasks have hardaffinity to nodes • Closures may be shipped remotely, however • Support for efficient remote enqueueing and dequeueingwould be helpful • A complex case: a task in node C unblocks a task affinitizedto node A from a syncvar in node B • Daemons may also be useful in this situation

  23. Conclusions • Fine-grain communication among cores is an important but neglected opportunity • Blocking synchronization plays a key role • The main trick is to make blocking inexpensive • Better application scaling will be the result • for both client and exascale systems

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