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Serial Communication Interface (SCI)

Serial Communication Interface (SCI). Kevin Stuart Matt Betts. March 27, 2007 ME 6405, Sp 07. Types of communication. 2 main types Serial Telegraph Light Signal Parallel ISDN line Factory line. Serial Communication. One line of communication, long string of data. Signal. Time.

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Serial Communication Interface (SCI)

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  1. Serial Communication Interface (SCI) Kevin Stuart Matt Betts March 27, 2007 ME 6405, Sp 07

  2. Types of communication • 2 main types • Serial • Telegraph • Light Signal • Parallel • ISDN line • Factory line

  3. Serial Communication • One line of communication, long string of data Signal Time

  4. Parallel Communication • Many lines of communication, synchronized bursts of data Transmitter Receiver Time

  5. Endianness, how it relates to communication • Big Endian- MSB first, less significant bytes in descending order • Little Endian- MSB last, data in ascending order • Endian type determines how the data is interpreted, and how it should be sent in both serial and parallel communication.

  6. RS232, SCI, and SPI • RS232- Typical computer COM port • SCI- Serial Communication interface, uses the universal asynchronous receiver/transmitter or UART • SPI Serial peripheral interface, part of Port D.

  7. Cable Length / Data Transfer Rate Relation • As cable lengths increase, signal quality degrades • As data transfer speed increases, signal quality degrades much faster for increasing length

  8. Synchronous Communication • Clock speed determines the data transfer rate • Transmitter and receiver use the same clock to keep signal cohesive. • Constantly sending data to maintain clock synchronization, including idle characters.

  9. Asynchronous Communication • Transmitter and receiver operate independently • No synchronization • So no idle characters • HC11 uses this type of communication

  10. Bit Rate • Number of possible on/off switches per second, based on the clock. • Faster clock, faster bit rate • Standard bit rates Some typical bit rates

  11. Baud Rate • Number of actual data bits per second • Different from Bit Rate because of required setup bits per word transmitted. • Setup bits explained more later

  12. HC11 SCI registers • 5 major registers • BAUD $102B • SCCR1 $102C • SCCR2 $102D • SCSR $102E • SCDR $102F

  13. BAUD Read: 0 0 • BAUD register, sets speed • TCLR : Clear baud rate timing chain bit • SCP : Baud rate pre-scale select bits • RCKB : Baud rate clock test bit • SCR : SCI baud rate select bits 0 SCP1 SCP0 SCR2 SCR1 SCR0 Write: TCLR RCKB 7 6 5 4 3 2 1 0

  14. SCCR1 Read: R8 0 0 0 0 T8 M Wake Write: • SCCR1 : Serial Communication Interface Control Register 1 • R8 : Receive data bit 8 • T8 : Transmit data bit 8 • M : SCI character length bit • WAKE : Wakeup method select bit • Bits 0 - 2 & 5 are not used (always 0) 7 6 5 4 3 2 1 0

  15. SCCR2 Read: TIE TCIE RIE ILIE TE RE RWU SBK SCCR2 : Serial Communication Control Register 2 TIE : Transmit interrupt enable bit TCIE : Transmit complete interrupt enable bit RIE : Receive interrupt enable bit ILIE : Idle-line interrupt enable bit TE : Transmit enable bit RE : Receive enable bit RWU : Receiver wakeup bit SBK : Send break bit Write: 7 6 5 4 3 2 1 0

  16. SCSR Read: TDRE TC RDRF IDLE OR NF FE 0 • SCI status register • TDRE : Transmit data register empty bit • TC : Transmit complete bit • RDRF : Receive data register full bit • IDLE : Idle-line detect bit • OR : Overrun error bit • NF : Noise flag • FE : Framing Error bit • Bit 0 is not used (always 0) Write: 7 6 5 4 3 2 1 0

  17. SCDR Read: R7 R6 R5 R4 R3 R2 R1 R0 • SCI data register • Two separate registers, same address • Used to Read the Received data • Used to Write the Transmit data • R7 - R0 – Read bits • T7 - T0 – Write bits Write: T7 T6 T5 T4 T3 T2 T1 T0 7 6 5 4 3 2 1 0

  18. SPCR Read: SPIE SPE DWOM MSTR CPOL CPHA SPR1 SPR0 Write: • Serial Peripheral Interface Control Register • SPIE- Serial Peripheral Interrupt Enable • 0 = SPI Interrupts disabled • 1 = SPI Interrupts enabled • Serial Peripheral System Enable • 0 = SPI off • 1 = SPI on • DWOM – Port D Wired OR mode Option for Port D pins (PD 5:0) • 0 = Normal CMOS outputs (Leave it as 0) • 1 = Open Drain outputs 7 6 5 4 3 2 1 0

  19. How to set up Serial Communication on the HC11 • Set Baud rate using BAUD • Set interrupt states using SCCR2 • Set data length using SCCR1 • Make / Set routines to be jumped to when interrupt is triggered • Read or Write data to the SCDR • Note- Data direction register is overridden by SCI logic

  20. UART (Universal Asynchronous Receiver/Transmitter) • Beforehand Knowledge • Need to know Transmitting speed (and therefore Receiving speed) • Need to know packet construction (# data and formatting bits) • Packet Construction: • Start Bit (1 bit) • Data Bits (8-9 bits) • Parity Bit (1 bit) …optional • Address Marker (1 bit) …optional • Stop Bit (1 bit) • Challenge: • Noise

  21. UART: Start Bit • 1 Bit (at beginning of message) • Only used due to asynchronous nature (synchronous Transmitters/Receivers don’t need start/stop bits) • Opposite polarity of data-line’s idle state • Idle state for HC11 = all 1’s  start bit = 0

  22. UART: Data Bits • 8-9 Bits (in middle of message) • Most common mode = 8 data bits (SCCR1, M = 0) • Alternative mode = 9 data bits (SCCR1, M = 1) • Can be used for parity • Can be used as an address marker (in “address-mark variation”)  telling a microprocessor when to sleep or wake up • LSB first

  23. UART: Parity Bit (optional) • 1 Bit • Located at end of data bits (It is one of the data bits.) • Even Parity • Parity bit = 1, if # of ones in the set is odd (you make total # even) • Odd Parity • Some say more reliable (guarantees at least one data transition) • Parity bit = 1, if # of ones in the set is even (you make total # odd) • Note: Parity can be implemented with 8 Data Bits when transmitting ASCII characters (since ASCII is represented with only 7 bits).

  24. UART: Stop Bit • 1 bit (at end of message) • Only used due to asynchronous nature (synchronous Transmitters/Receivers don’t need start/stop bits) • It is the polarity of data-line’s idle state • Idle state for HC11 = all 1’s  stop bit = 1

  25. Ex: Packet Format

  26. Ex: Packet Format-ASCII character ‘H’ (without parity)

  27. Ex: Packet Format-ASCII character ‘H’ (with even parity and odd parity)

  28. Ex: Packet Format-ASCII character ‘l’ (with odd parity)

  29. Ex: Packet Format-ASCII character ‘EOT’ (with odd parity)

  30. UART: Noise • Problem: • A premature ‘1’ or ‘0’ can make the HC11 Receiver think that it’s receiving data before it really is or that it’s receiving incorrect data. • One Solution: • HC11 takes 3 samples near the middle of each bit time  majority decision • Another Solution: • Break Command (= all 0’s for >=1 character time, for HC11) • Used to get attention of Receiver (i.e. change to default rate)

  31. Ex: Full Transmission Format (idle line) EOT ! o l l e H (idle line) H = 0x48 = 0b1001000 e = 0x65 = 0b1100101 l = 0x6C = 0b1101100 l = 0x6C = 0b1101100 o = 0x6F = 0b1101111 ! = 0x21 = 0b0100001 EOT = 0x04 = 0b0000100 • Packet composition = Start Bit + 9 Data Bits [+ Parity Bit (odd parity scheme) as last Data Bit] + Stop Bit • Note: 9 Data Bit transmission was used (instead of 8) so that the receiver doesn’t store the parity bit in the SCDR register. (You can directly store SCDR [the ASCII values] to memory without having to take off the parity bit.)

  32. Advanced Features of HC11 UART • HC11 resynchronizes the Receiver’s bit clock on all 1-to-0 transitions (instead of just on startup) • HC11 takes 3 logic-samples near the middle of each bit time (majority rules) • HC11’s Receiver can enter a standby mode (“sleep mode”) • HC11 has a TC (Transmit Complete) Flag …in addition to the standard TDRE (Transmit Data Register Empty) Flag.

  33. References: • M68HC11ERG/AD Reference Guide (Rev. 2, 10/2003) • M68HC11 Reference Manual (Rev. 4, 2001) • Section 9: p.317-366 • Wikipedia.org: Asynchronous Serial Communication, UART, Parity • (Used to get a fundamental understanding.)

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