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Referee Options By Jim Kritzberg September 15, 2010 TCSRA Chapter Training

Referee Options By Jim Kritzberg September 15, 2010 TCSRA Chapter Training. Referee Options. Objective:. Understand the Powers of the Referee related to: Fouls (3) Misconduct (2) Injury (1). Referee Options. Objective:. …And where the referee has options

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Referee Options By Jim Kritzberg September 15, 2010 TCSRA Chapter Training

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  1. Referee Options By Jim Kritzberg September 15, 2010 TCSRA Chapter Training

  2. Referee Options Objective: Understand the Powers of the Referee related to: Fouls (3) Misconduct (2) Injury (1)

  3. Referee Options Objective: …And where the refereehasoptions We will have an exercise to list: List the referee Powers (looking for 6) List the 4 P’s of Advantage List the 3 P’s ofDissent List the ATR of the Technical Area

  4. Referee Options Objective: …So have a buddy keep notes and you will be the presenter.

  5. Referee Options We’ve all see the high level games There have been decisions few observers can agree with, so: What Professional Referees are being told?

  6. Referee Options What Professional Referees are being told: 10% of decisions should have been a “no call / no card” 10% of “no calls” were “must call” 40% of goals / goals denied card / no (or wrong) card …involve the wrong decision

  7. Referee Options So how about you? Are 20% of your decisions “wrong”? Isn’t 75% passing on the test? Are 40% of goals / goals denied card / no (or wrong) card in your games due to your wrong use of “Powers” (options)?

  8. Referee Options Where do referee Powers come from? FIFA LOTG FIFA I&G USSF Directives & Memorandum USSF ATR USSF LOTG

  9. Referee Options Where else is there information? “A Summary of Instruction” Referee Week in Review “Ask a Referee”

  10. Referee Options Referee “Powers” – Law 5 “Powers” are “Options”

  11. Referee Options Referee Powers –Law 5 (Options): Fouls (3) Stops the match, at his discretion, for infringements of the Laws Punishes the more serious offense (player commits more than one) Allows play to continue (give Advantage)

  12. Referee Options Referee Powers – Law 5 (Options): Misconduct (2) Takes action against players / substitutes guilty of cautionable and sending-off offenses Takes action (warn and expel at his discretion) irresponsible team officials

  13. Referee Options Referee Powers – Law 5 (Options): Injury (1) Stops the match if, in his opinion, a player is seriously injured Why didn’t I list?: “ensures that any player bleeding leaves the field of play”

  14. Referee Options Elements of Options (Powers): The “no call” decisions (10%) What are the other “options”? (80%) The “must call” decisions (10%)

  15. Referee Options Consider: • You have options for mostdecisions you make in the game. • The Laws of the Game give us some • Flexibility • Discretion • Your job is to make the best decision based on available options.

  16. Referee Options Examples of “decisions”: • Was it a Foul/No Foul • Was it a Caution/Sendoff • Was it a Dive/No Dive • Corner kick, Goal kick, Throw-in • Offside/No Offside • And many more

  17. Referee Options The “no call” (10%): 17

  18. Referee Options The “no call” (10%): • Is every challenge with physical contact a foul? • Is there doubt? • Is it trifling? • Do You Have Options? 18

  19. Referee Options The “no call” (10%): • If your call is… • Not a foul • Doubtful • Trifling • …then what impact does your decision have on the game?

  20. Referee Options The “options” (80%): 20

  21. Referee Options The “options” (80%) Card: Is every “reckless” challenge a card? • Do You Have Options?

  22. Referee Options Philosophy on Cautions: Consider “mandatory” and “discretionary”: Was the act, even if an offense, trifling? Does the act meets the generally accepted and understood meaning of the offense?

  23. Referee Options Philosophy on Cautions: Consider “mandatory” and “discretionary”: Will a caution for this misconduct likely have desirable results for game and/or player management? How about using “Command Presence”?

  24. Referee Options The “options” (80%) Card: Consider: Does the player need the card? Does the game need the card? Does the game need the card now? Again...What does Advice to Referees say?

  25. Referee Options What are the “options” (80%): • Ignore(players don’t want the call) • Wait & See (only means no quick whistle) • Use Command Presence • Nonverbal messages • Verbal messages • Call the foul / enforce misconduct

  26. Referee Options What are the “options” (80%): Does the location of the foul have an impact on your decision? Near the touchline (*) Near the goal line (*) In front of bench areas (*) (*) = Probably should make the call

  27. Referee Options The Advantage“options” (80%): Apply Advantage by using… The 4P Principle (must have all 4) Possession Potential Personnel Proximity (~30 yard arc from Goal)

  28. Referee Options The Dissent“options” (80%): Consider Dissent by using… The 3P Principle Public Personal Provocative Is giving a card “Optional” if all 3 are present?

  29. Referee Options The Irresponsible Behavior “options” (80%): Address Irresponsible Behavior by using… The AT(T)R Process Ask Tell Tell again (consider like persistent infringement) Remove

  30. Referee Options What are the “options” (80%): • Factors to keep in mind: • Time of game • Severity • Score • Atmosphere • Player(s) involved • Location

  31. Referee Options What are the “must call” (10%): • Factors to keep in mind: • 100% Misconduct • Red Card Tackles • CertainTechnical Area • offenses leave you: no choice

  32. Referee Options The “must call” Situations (10%): • 100% Misconduct • Serious Foul Play • Uses excessive force or brutalitywhen challenging for the ball • A challenge that endangers the safety of a player • Violent Conduct • Uses excessive force or brutality when NOT challenging for the ball • or endangers the safety of a player (or other person)

  33. Referee Options The “must call” Situations (10%): Spitting DOGSO(by Hand or by Foul) Some Technical Area acts (No Ask, tell…)

  34. Referee Options The “must call” “100% Misconduct”: 2009 Directive – Tactical Fouls Usually in attacking end of the field Attackers have a numerical advantage Defenders need time to defend (shape) Prevent the ball and/or player from advancing Defender knows he is beat Minor nature of the challenge

  35. Referee Options The “must call” – Red Card Tackles: Using Excessive Force (SIAPOA): (S)Speed of play and the tackle (I) Intent (A) Aggressive nature (P) Position of the tackler (height of the leading leg / follow-up action by the trailing leg) (O) Opportunity to play the ball (A) Atmosphere of the game

  36. Referee Options The “must call” – Technical Area: (*) Leaving technical area (including entering the field) to dispute/dissent a call (*)Throwing/kicking anything while disputing a call (*) Directed abusive, insulting or offensive language and/or gestures

  37. Referee Options The “must call” – Technical Area: (*) Inflammatory and/or aggressive behavior (verbal and/or physical) with the opposition Interfering with the restart of play and field players (*) Making unwanted and/or aggressive contact with opposing players (*)Interfering with the AR or fourth official in the performance of their duties

  38. Referee Options Questions? Discussion? Summary – “no call”, “options” & “must call” 38

  39. Referee Options Quiz: Are there “Mandatory” Cautions? Are “tactical” fouls 100% Misconduct? Are there “Options” with 100% Misconduct? Are there “Options” with Red Card Tackles?

  40. Referee Options Did we meet the Objective? • List the referee Powers (in this lesson) • List the 4 P’s of Advantage • List the 3 P’s ofDissent • List the ATR of the Technical Area

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