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MULTIMEDIA SIGNAL PROCESSING MMSP SGN-5016

MULTIMEDIA SIGNAL PROCESSING MMSP SGN-5016. Irek Defée Tietotalo TF 316 irek.defee@tut.fi. Course info. Lectures: Room TB 214 Tue ja Wed 10.15-12 Exercises mandatory Exam written. Course info. Course Web page http:/www.cs.tut.fi/~defee/mulsp.html

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MULTIMEDIA SIGNAL PROCESSING MMSP SGN-5016

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  1. MULTIMEDIA SIGNAL PROCESSING MMSPSGN-5016 Irek Defée Tietotalo TF 316 irek.defee@tut.fi

  2. Course info • Lectures: Room TB 214 Tue ja Wed 10.15-12 • Exercises mandatory • Exam written

  3. Course info • Course Web page http:/www.cs.tut.fi/~defee/mulsp.html • Course material is regulary updated, please use only the updated material

  4. Exercises for SGN-5016 Multimedia Signal Processing Petri Hirvonen petri.hirvonen@tut.fi http://www.cs.tut.fi/~hirvone2/5016_exercises.htm

  5. Exercises • TC303 • Group1: 8:15-10:00, TC 303 28.10 • Group2: 8:15-10:00, TC 303 29.10 • You can participate in one or both of the exercise groups if there is space, is not attend one group • A written report is returned by e-mail after each exercise. • The details about the report are included in the exercise material.

  6. WHAT IS THIS COURSE ABOUT??? MULTIMEDIA SIGNAL PROCESSING 1. WHAT IS MULTIMEDIA (MM) ? 2. WHAT IS THE TOPIC OF MULTIMEDIA SIGNAL PROCESSING? (THIS AREA IS NOT WELL DEFINED YET)

  7. WHAT IS MULTIMEDIA? • COMPOSED OF MULTI+MEDIA MEDIA = MEDIUM OF COMMUNICATION WE COMMUNICATE NATURALLY: VISUALLY, BY SPEECH, BY TOUCH… WE COMMUNICATE BY TECHNOLOGY: RADIO (MOBILE PHONES), TV, PRESS, CINEMA, BOOKS

  8. PEOPLE USE VARIOUSCOMMUNICATION MEDIA: SPEECH, VISION, TOUCH…. IN THE PAST WHEN PEOPLE COMMUNICATED THEY HAD TO USE THOSE MEDIA DIRECTLY. IN PRESENT CIVILISATION THERE ARE MANY TECHNOLOGIES WHICH EXTEND HUMAN COMMUNICATION

  9. GENERAL MODEL OF HUMAN COMMUNICATION RECEIVER OF INFORMATION HUMAN PRODUCER OF INFORMATION HUMAN COMMUNICATION MEDIUM NATURAL (E.G. VOICE, TOUCH): WE USE SPECIFIC PHYSICAL MEDIUM E.G. AIR PLUS PRODUCTION SPECIALLY ENCODED SIGNALS FOR CONVEYING INFORMATION COMMUNICATION MEDIUM INDIRECT VIA TECHNOLOGY (E.G. CINEMA, RADIO, PRESS, TV)

  10. MORE RECENT IS A MODEL OF HUMAN – MACHINE COMMUNICATION, OR EVEN MACHINE-MACHINE COMMUNICATION WHEN WE USE COMPUTERS, WE COMMUNICATE WITH MACHINE, THE COMMUNICATION MEDIA ARE: TOUCH/GESTURE <-> KEYBOARD, MOUSE VISION <-> DISPLAY HEARING <-> SOUND

  11. HUMANS CAN USE SEVERAL DIFFERENT MEDIA FOR COMMUNICATION E.G. SPEECH, TOUCH, VISUAL SYSTEM HUMANS OFTEN USE SEVERAL MEDIA SIMULTANEOUSLY OR IN OTHER WORDS MULTIPLE MEDIA =MULTIMEDIA FOR EXAMPLE: WHEN WE TALK WITH SOMEBODY WE USE GESTURES, FACE EXPRESSIONS

  12. IN FACT PEOPLE PREFER TO USE MULTIPLE MEDIA = MULTIMEDIA - WE CAN USE SINGLE MEDIA, E.G. SPEECH WHEN TALKING ON THE PHONE BUT SEEING EACH OTHER WHEN TALKING ”ENHANCES” THE CONTACT - WE CAN LISTEN TO THE RADIO, E.G. NEWS, BUT TV IS PREFERRED EVEN IF WE JUST SEE A PERSON READING THE NEWS - MULTIMEDIA IS MORE NATURAL FOR PEOPLE

  13. THERE IS ANOTHER USE OF WORD ”MEDIA”, IN THE SENSE OF MEDIA INDUSTRY MEDIA INDUSTRY IS DEALING WITH PRODUCING, DISTRIBUTING AND SELLING INFORMATION ADDRESSING HUMAN MEDIA SYSTEM MULTIMEDIA INFORMATION IS VERY IMPORTANT FOR THE INDUSTRY THERE ARE MANY ENGINEERING PROBLEMS IN DEALING WITH MULTIMEDIA INFORMATION

  14. WHAT IS MULTIMEDIA SIGNAL PROCESSING (MMSP) ? IT IS ABOUT PROCESSING COMMUNICATION AND UTILIZATION OF INFORMATION USED BY HUMANS ONE CAN CONSIDER THREE SCENARIOS OF USAGE: 1. HUMAN-HUMAN 2. HUMAN – MACHINE 3. MACHINE - MACHINE

  15. WHY MULTIMEDIA SIGNAL PROCESSING IS POSSIBLE? THIS IS BECAUSE WE HAVE MEANS FOR DIGITAL REPRESENTATION AND PROCESSING OF ANY TYPE OF INFORMATION. IF WE TALK ON THE PHONE, LISTEN TO THE MUSIC FROM MP3PLAYER, WATCH MOVIE FROM DVD DISC, TAKE PICTURE WITH CAMERA, WE KNOW THAT INFORMATION IS REPRESENTED BY BITS AND PROCESSED DIGITALLY

  16. WHAT WE NEED ARE ALGORITHMS HOW TO PROCESS THE SIGNALS DIGITALLY MULTIMEDIA SIGNAL PROCESSING IS ABOUT ALGORITHMS FOR THE PROCESSING OF SIGNALS WHICH ARE USED BY HUMANS FOR COMMUNICATION WITH OTHER PEOPLE OR MACHINES OR DEALING WITH THE WORLD AROUND

  17. WHAT ARE THE MEDIA SIGNALS? MEDIA SIGNALS ARE THOSE SIGNALS WHICH ARE ACCESSIBLE TO THE HUMAN INFORMATION PROCESSING SYSTEM ONE OF THE ISSUES IN MULTIMEDIA SIGNAL PROCESSING IS WHAT TYPE OF SIGNALS AND WHAT KIND OF COMBINATIONS OF SIGNALS CAN BE USED. FOR EXAMPLE: ACOUSTICAL SIGNALS: SOUNDS, SPEECH-LANGUAGE, MUSIC WE CONVERT THOSE SIGNALS TO DIGITAL FORMAT AND USE

  18. EXAMPLE: DIGITAL MUSIC (CD, MP3, DVD, INTERNET RADIO) • EXAMPLE: DIGITAL VIDEO (DVD, BLUE RAY, INTERNET TV) THESE ARE SYSTEMS FOR TRANSFERRING CONTENT PRODUCED BY ARTISTS TO PEOPLE. THESE SYSTEMS USE SPECIFIC DIGITAL ENCODING AND COMPRESSION OF INFORMATION TO RECORD THE CONTENT. THE QUESTION IS HOW TO MAKE THIS.

  19. BUT HAVING SUCH SYSTEMS A NEW PROBLEM EMERGES: HOW TO PROTECT MEDIA INFORMATION UNAUTHORIZED USE? (FOR EXAMPLE ILLEGAL COPYING?) How to represent media information in most pleasing way? Examples are High Definition technologies: • Flat Displays - HD DVD, Blue Ray discs, HDTV

  20. THE SECOND MAIN ASPECT OF MMSP 2. HUMAN-MACHINE COMMUNICATION HOW TO MAKE INTERACTION WITH COMPUTERS (AND OTHER MACHINES) MORE NATURAL? NATURAL MEANS E.G. MORE SIMILAR TO HUMAN-HUMAN INTERACTION, MORE INTUITIVE, MORE PLEASING, ATTRACTIVE….

  21. THAT INCLUDE ALSO HOW TO MAKE MACHINES MORE INTELLIGENT: • FOR EXAMPLE , INSTEAD OF TYPING WE COULD TALK TO COMPUTERS AND INSTEAD OF COMPUTERS PRINTING ON SCREEN ANSWERS THEY WOULD TALK TO US. OR, IF COMPUTERS WOULD SEE US USING CAMERAS, THEY POSSIBLY COULD REACT MORE LIKE PEOPLE. BUT TODAY WE STILL USE KEYBOARD AND MOUSE, WHY?

  22. WE USE KEYBOARD AND MOUSE BECAUSE WE DO NOT HAVE BETTER TECHNOLOGY: WE DO NOT KNOW HOW TO PROCESS SPEECH AND VISUAL INFORMATION AS EFFECTIVELY AS PEOPLE ARE ABLE TO DO • BUT WE MAY THINK OF COMPUTERS WITH CAMERAS AND MICROPHONES WHICH WILL BE ABLE TO DO SO • THIS MAY BECOME POSSIBLE BECAUSE OF FAST PROGRESS IN DEVELOPMENT OF ALGORITHMS AND PROCESSORS

  23. THIS PROGRESS CAN BE ILLUSTRATED ON MANY EXAMPLES • COMPARE PC TODAY AND 10 years AGO (TODAY WE HAVE MULTICORE PROCESSORS AND THE NUMBER OF CORES IS GROWING FAST) • COMPARE MOBILE DEVICE TODAY AND MOBILE PHONE 10 years AGO (TODAY THE TELEPHONE FUNCTION IS JUST ONE ADDITION TO MULTIPLE MEDIA PROCESSING: MUSIC, VIDEO, CAMERA, TOUCH, ORIENTATION) EXTRAPOLATE THIS TO THE NEXT 10 years!

  24. WE CAN EXPECT IN THE FUTURE: • COMPUTERS, MOBILE, AND ALL KIND OF OTHER DEVICES WILL BE MORE AND MORE CLEVER (=INTELLIGENT?) • THESE SYSTEMS WILL BE RELYING ON INCREASINGLY SOPHISTICATED MULTIMEDIA SIGNAL PROCESSING CAPABILITIES

  25. WE HAVE THUS TWO MAIN AREAS TO COVER IN MMSP: 1. MEDIA INFORMATION PROCESSING IN MULTIMEDIA SYSTEMS 2. MEDIA COMPUTER INTERFACE FOR HUMAN-COMPUTER INTERACTION THESE ARE THE TOPICS OF THE MMSP COURSE

  26. Please note however that our Multimedia Signal Processing course is matched to the study program at TUT, especially to the Multimedia Major • We have many courses specialized in single media processing: Digital Audio, Image Processing, Video Processing, Video Compression, Pattern Recognition • We avoid overlapping with those courses. We are also not going into algorithms which were proposed by researchers but they are not in wider use yet, this is covered in other courses and seminars • In other universities they may not have so many specialized courses, the course content is different

  27. There is one absolutely basic observation: • MANY MULTIMEDIA SIGNAL PROCESSING TASKS ARE ALREADY IMPLEMENTED IN BIOLOGICAL SYSTEMS, ESPECIALLY IN THE HUMAN INFORMATION PROCESSING SYSTEM • FOR EXAMPLE: VISUAL AND ACOUSTICAL COMMUNICATIONBETWEEN PEOPLE, USING VISUAL INFORMATION IN RECOGINIZING OBJECTS. BIOLOGICAL SYSTEMS DO IT PERFECTLY BUT WE DO NOT KNOW HOW, THAT IS ALGORITHMS

  28. IN THE FIRST PART OF THIS COURSE WE SHALL COVER BASIC KNOWLEDGE RELATED TO HUMAN INFORMATION PROCESSING THIS SYSTEM PROCESSESS MEDIA INFORMATION AND IT DOES IT IN FANTASTIC WAY. IF WOULD KNOW HOW IT MAKES IT, IT COULD HELP US TO MAKE BETTER MEDIA INFORMATION PROCESSING (BETTER MMSP ALGORITHMS)

  29. BUT BEFORE WE GO FURTHER LET US MAKE SOME MEDIA TECHNOLOGY OVERVIEW, WHERE MULTIMEDIA SIGNAL PROCESSING WILL BE USEFUL IN THE FUTURE

  30. MULTIMEDIA SIGNAL PROCESSING ALLOWS FOR NEW CLASSESS OF DEVICES AND SYSTEMS: MORE SOPHISTICATED COMMUNICATION, MORE ADVANCED INTERFACES THEY ARE ILLUSTRATED NEXT

  31. Mobile Multimedia Devices Examples

  32. WHAT THESE MOBILE DEVICE EXAMPLES • SHOW TO US? • DEVICES HAVE MULTIPLE SENSORS AND • MULITPLE MEDIA PROCESSING CAPABILITIES • - TAKE ONE EXAMPLE - TOUCH Device is controlled by fingers, e.g. picture size or even playing guitar

  33. What is still missing? Maybe makeup, but this is a joke 

  34. ANOTHER EXAMPLE: DIGITAL CAMERAS Digital cameras perform a lot of processing for best picture quality. But recent cameras have new features related to analysis of visual information. Face Detection automatically detects a face in the frame and adjusts focus, exposure, contrast, and skin complexion so it turns out perfectly. Face Recognition – a feature that “remembers” faces from previous shots. When a familiar face is recorded several times, the camera will prompt the users to register the face. Once registered, if the face appears into the frame again, the camera will display the name specified for that person and prioritize focus and exposure for the face. To make such feature an algorithm for face detection and recognition is needed working fast and reliably

  35. COMPLETELY NEW TYPES OF DEVICES ARE POSSIBLE: EXAMPLE Wii Game & fitness accessories Wii by Nintendo Dancing pad Balance board Contollers have motion sensors Sports game Music performance

  36. Completely New Types of Devices AIBO DOG – PERSONAL ROBOT WITH SENSES

  37. IT HAS SENSES: MICROPHONE, CAMERA, TEMPERATURE, DISTANCE, ACCELERATION, BALANCE, TOUCH IT HAS INSTINCTS AND BEHAVIORS

  38. "Is this a real cat?" A robot cat you can bond with like a real pet -- NeCoRo is born Completely New Types of Devices

  39. Omron ready to test demand for robo-cat

  40. Equipped with Omron's proprietary MaC (Mind and Consciousness) technology, feelings are generated according to recognition feedback, which is dependent on configurations based on psychological concepts, leading to cognitive decisions and actions determined by these feelings (applicable patent acquired) Feelings of satisfaction, anger, and uneasiness generated based on recognition feedback Desires to sleep or be cuddled generated according to physiological rhythms Via a learning function, personality traits such as selfishness and the need for attention will change in response to the owner

  41. PERSONAL ROBOTS START APPEARING ...

  42. Fujitsu has developed a new miniature humanoid robot, named HOAP-1, designed for wide application in research and development of robotic technologies. Fujitsu Automation will begin domestic sales of the robot from today and hopes to sell 100 units within three years. Weighing 6kg and standing 48cm tall, the light and compact HOAP-1 and accompanying simulation software can be used for developing motion control algorithms in such areas as two-legged walking, as well as in research on human-to-robot communication interfaces. The basic simulation software and user-developed programs are designed to run on RT-Linux on an operating command PC, which communicates with the the robot through a USB interface. The robot's internal sensors and actuators (motors) also use USB interface and can be easily expanded according to needs

  43. The two-legged walking technology developed by Honda represents a unique approach to the challenge of autonomous locomotion. Using the know-how gained from these prototypes, research and development began on new technology for actual use. ASIMO represents the fruition of this pursuit.

  44. Menagerie of devicesDEVICES

  45. Progress of technology is fast: Even the old television is changing, in 2010 a three dimensional television, 3D TV, will start 3D TV set And also a first TV controlled by hand gestures will be available (but very expensive) Glasses

  46. What we see from these examples? • We can see that devices are developing to have • More complexity • More intelligence • More natural interaction with people To add even more such features one needs algorithms for multimedia signal processing, many of these algorithms should have capabilities similar to biological systems.

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