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engaging Language learners with technology uSE

engaging Language learners with technology uSE. Outline. Our goal Definitions Guidelines The roles of technology. MY GOAL. To provide the most effective and efficient language learning experiences that I can. Effective learning.

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engaging Language learners with technology uSE

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  1. engaging Language learners with technology uSE

  2. Outline • Our goal • Definitions • Guidelines • The roles of technology

  3. MY GOAL To provide the most effective and efficient language learning experiences that I can.

  4. Effective learning In other words, students reach goals more quickly and/ or achieve better.

  5. How language is learned Knowledge and skills in the future Kf = Kp + A + M + O are a result of Abilities Opportunity Knowledge in the present Motivation/Affect Spolsky, 1989

  6. Opportunities What kinds of opportunities do you offer your students to learn English? Task: Opportunities Checklist 5 minutes

  7. Opportunities A Vision of K-12 Students Today (See http://www.youtube.com/watch?v=dGCJ46vyR9o for a version with university students)

  8. Task: Discuss What are the students in the video suggesting about the opportunities they want/need? How do they differ from what they get? 5 minutes

  9. Whatever the opportunities are, students need to be engaged in them in order to learn from them.

  10. Engaged Be absorbed in, attentive to, focused on

  11. A short anecdote about presenting about engagement

  12. Engaged language learning

  13. Engaged language learning

  14. Unengaged language (not) learning

  15. Task: Discuss Were you ever bored in language class? Why? What could your teacher have done to engage you? 5 minutes

  16. Engagement Language achievement

  17. Engagement research • Engagement occurs when • Ss believe that they are capable of doing whatever is being demonstrated, • learning whatever is being demonstrated has some potential value, purpose, and use for Ss, • Ss are free from anxiety, and • Ss feel that they are respected, admired, and trusted (Cambourne, 1995)

  18. Open tasks encourage engagement because they provide opportunities for • challenge and self-improvement, • learner autonomy, • pursuing personal interests, and • social collaboration. (Turner, 1995 )

  19. Three necessities: • Make connections to students’ lives • Create safe and responsive classrooms • Have students interact with each other and with text (Meltzer and Hamann, 2004)

  20. In other words, the language task is authentic to students meaningful to students doable for students

  21. GUIDELINES • Engagement is about the relationship between the learner and the task.

  22. Guideline 1: Know your students Task – Student Interest Survey 5 minutes

  23. Let learners show you.

  24. Guideline 2: Make authentic connections • Academic (“Yesterday we…and today we’ll…”) • Personal (“This makes a difference in your life/ connects to your life outside of class in this way…”) Task: Listen for connections to student interests

  25. Guideline 3: Don’t do what students can do • What can learners do? Task: Brainstorm -What can YOUR students do? 5 minutes

  26. Guideline 4: Build from students’ strengths, interests, AND ABILITIES • Provide choices to reach the same goal

  27. Would you rather do this?

  28. Or this? Focus: Modal Verbs • The Excuse Song (by Kevin, English Teachers Everywhere) http://www.etseverywhere.com/grammar-songs/the-lame-excuse-bruff-off-modal-song

  29. Or this? • Slam Dunk Digital Lesson handout

  30. Task: Providing Choices worksheet 10 minutes

  31. Guideline 5: Let learners BE ACTIVE • Answer their own and others’ questions

  32. Guideline 6: Give learners a reason to listen Take notes as you watch the video about using MovieMaker. Make sure everyone in your group has correct notes. With your group, make a plan for your movie. Each student’s plan will be checked. Step 1. a. b. c. Step 2. a. b. c.

  33. Guideline 7: don’t give up What teachers need teachersneed.mp4

  34. THE ROLE(S) OF TECHNOLOGY • Provide teacher and student resources

  35. Provide multimodal input MOVIES TEXT SOUND DATA GRAPHICS

  36. Provide access to and outlets for creativity and other 21st century thinking skills

  37. Support group work/social interaction

  38. Save face

  39. In other words, it helps to engage learners in the task.

  40. FAQ • What about time?

  41. What about the curriculum?

  42. What about technology access?

  43. discussion Questions, concerns, comments

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