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Dive into Java classes and arrays with help from Oracle, Penn, and other resources. Review object-oriented programming concepts, learn about class extension and super class, and create specialized subclasses like Seeing Eye Dog. Explore the use of abstract classes, interfaces, and more to enhance your Java programming skills.
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More on Classes & Arrays Pepper With help from http://docs.oracle.com/javase/tutorial/java/IandI/super.html and http://www.cis.upenn.edu/~palsetia/java/Animal/index.shtml
Review - A Class Trace Exercise What's wrong with the following program? public class SomethingIsWrong { public static void main(String[] args) { Rectangle myRect; myRect.width = 40; myRect.height = 50; System.out.println ("myRect's area is " + myRect.area()); } } http://docs.oracle.com/javase/tutorial/java/javaOO/QandE/objects-questions.html
Class Extension Make sub-classes (put "extends " classname after class) http://home.adelphi.edu/~pe16132/csc171/notes/fangstuff/Wackadot.java • Can use the entire extended class • Can override methods • This is how we use Fang's game class • Can see all protected and public methods and variables
Class Extension - Super • Can choose to execute methods from the super class using super.methodname • http://docs.oracle.com/javase/tutorial/java/IandI/super.html
Dog Class + Special type of Dog • Seeing Eye Dog is a dog • Properties: In addition to being a dog with a name, isAwake and position states, it has a tracking code • Actions: In addition to being able to makeNoise, sleep and wake, it can get its trackingcode and sit to warn for a curb. Credit to: http://www.cis.upenn.edu/~palsetia/java/Animal/index.shtml
Dog Class + Special type of Dog public class SeeingEyeDog extends Dog { private String trackingCode; public SeeingEyeDog(String name, String trackingCode){ super(name); this.trackingCode = trackingCode; } public String getTrackingCode(){ return this.trackingCode;} public String sitForCurb(){ super.sit(); super.makeNoise();} } public class Dog { private String name; private Boolean isAwake; private String position; public Dog (String name){ this.name = name; this.isAwake = true; this.position = "standing"; } public String makeNoise(){ return "bark"; } public void sleep(){ this.isAwake = false;} public void wake(){ this.isAwake = true;} public void sit(){ this.position = "sit";} } Credit to: http://www.cis.upenn.edu/~palsetia/java/Animal/index.shtml
Extended Class Used by Driver SeeingEyeDog can be placed into Dog or SeeingEyeDog variable type When in Dog type, it cannot get the tracking code public class DogDriver{ public static void main(){ Dog pepperPet = new Dog("Olive"); Dog working1 = new SeeingEyeDog("Sarah","ABC"); SeeingEyeDog working2 = new SeeingEyeDog("Coco","ABCD"); System.out.println (pepperPet.makeNoise()); System.out.println (working1.makeNoise()); System.out.println (working2.getTrackingCode()); // System.out.println (working1.getTrackingCode()); wont work if (working1 instanceofSeeingEyeDog){ SeeingEyeDog temp = (SeeingEyeDog) working1; System.out.println(temp.getTrackingCode()); }}}
Player Extension Make one player Extend to different player types Example: http://home.adelphi.edu/~pe16132/csc171/notes.html
Extension Limits • Can only extend one class • A seeing Eye Dog is a dog, but it is also a trainable being • Use Interface of trainable beings • Both the super and subclass can have objects created. • Animals share methods and properties, but cannot exist without being a specific type of animal such as Dog or Cat. • Use abstract class of Animals
Abstract Classes Cannot create its own object Can contain abstract classes, which every extender must code - compiler complains if the lower class does not implement it. http://docs.oracle.com/javase/tutorial/java/IandI/abstract.html
Abstract Class and its extensions public abstract class Animal{ private String name; private Boolean isAwake; public Animal (String name){ this.name = name; this.isAwake = true; } public void sleep(){ this.isAwake = false;} public void wake(){ this.isAwake = true;} public abstract String eats(); } public class Fish extends Animal { private booleanisSwimming; public Fish(String name) { super(name); this.isSwimming = true; } public String eats(){ return "little fish and algae";} } public class Dog extends Animal { private String position; public Dog (String name){ super(name); this.position = "standing"; } public String makeNoise(){ return "bark"; } public void sit(){ this.position = "sit";} public String eats(){ return "Meat and whatever else I find";} }
Animal Driver uses Abstract Class public class AnimalDriver { public static void main(){ Animal[] myAnimals = new Animal[2]; myAnimals[0] = new SeeingEyeDog("Sarah","ABC"); myAnimals[1] = new Fish ("James"); System.out.println (myAnimals[0].eats()); System.out.println (myAnimals[1].eats()); if (myAnimals[0] instanceof SeeingEyeDog){ SeeingEyeDog temp = (SeeingEyeDog) myAnimals[0]; System.out.println(temp.getTrackingCode()); } } }
Interface • Can create a type that has only abstract methods, with no properties. • Basically a contract to implement interfaces • Contains method headers with no code below it. • Lower classes can implement many interfaces (but only extend one class) • Implementing an interface means you promise (and the compiler checks) that you will implement the methods listed. • For out pets, trainable could be an interface containing the methods sit and stand and stay. • http://docs.oracle.com/javase/tutorial/java/IandI/interfaceDef.html
Summary - Class Types • Extension: To have all properties and method of super class in the sub class • Add extends <classname> to the subclass • Can override methods inside a subclass • Cannot access anything private in the class • Use super to use superclass methods if overridden • Abstract: To hold common code you want to extend • Cannot be used to create instances • Can insist method names be implemented • Interface: To insist method names be implemented • Cannot be used to create instances • Cannot have properties • Cannot code methods, only their headers