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Digital storytelling Using Microsoft Photo Story

Digital storytelling Using Microsoft Photo Story. By: Shaydeé Romero and Tom Price. What is digital storytelling?.

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Digital storytelling Using Microsoft Photo Story

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  1. Digital storytellingUsing Microsoft Photo Story By: Shaydeé Romero and Tom Price

  2. What is digital storytelling? It is a new twist to storytelling, using the ways of expression of the digital era. With the use of computer generated text and multimedia context you and your students can create a digital story blending text, music, images, sounds and audio narration. It must be short (8-10 minutes) in nature due to storage capacities limitations.

  3. In what context should we use digital storytelling? Digital storytelling is not only for the language arts classroom. It can be used in all subjects. However applying digital storytelling depends on the curriculum goals, the grade level, the content, the timing, the resources available, the administrative support, etc. So you should consider this before using digital storytelling.

  4. What are the Benefits? Storytelling helps students organize their thoughts, see patterns, and find solutions. Telling stories is about reasons for actions, not just actions themselves. Making it digital adds other dimensions which engage visual and auditory learners. It is an active learning process which makes personal connections, engages cultural assets, and includes diverse students.

  5. NC teaching standards • Make content engaging, relevant and meaningful to student’s lives. • Teach existing core content that is revised to include skills like critical thinking, problem solving, and information and communications technology (ITC) literacy. • Encourage students to use 21st century skills so they discover how to learn, innovate, collaborate, and communicate their ideas.

  6. Marzano’s essential nine connection • Identifying similarities and differences • Summarizing and note taking • Reinforcing effort and providing recognition • Homework and practice • Nonlinguistic representations • Cooperative learning • Setting objectives and providing feedback • Generating and testing hypotheses • Cues, questions, and advance organizers

  7. Example 1Foreign language Use Photo Story to create a travel advertisement for a Spanish speaking countrystudied in class. Include the geographic location, the historic or touristic places to visit, the capital city, etc. Use your imagination and have fun!

  8. (McCullen, McKenzie, & Gray)(NC Standard Course of Study, 2004)

  9. Example 2Science Create a photo story showing the transition from a caterpillar to butterfly. Explain in detail each step of the metamorphosis. Use your imagination to find or create your own pictures of the transformation.

  10. Example 3social studies Using family photos and personal history, create a digital story about the cultural origins of your family. Interview family members for background information.

  11. Example 4English Create a digital book report. Compile photos and images relative to the book and record narration that will summarize the novel and share opinions of the work.

  12. Conclusion Do students enjoy using electronics? Is 3-5 minutes the average attention span? Do people like to talk about themselves? Is a picture worth 1000 words? Have you thought of a way you want to use Photo Story in your classroom? We are 10-1/2 years into the 21st century, what are you waiting for?

  13. Works cited • NC Standard Course of Study. (2004). Retrieved 03 18, 2011, from World Languages High School Level I: http://www.dpi.state.nc.us/curriculum/worldlanguages/scos/2004/31level1 • Banaszewski, T. (2002, January). Digital Storytelling Finds it's Place in the Classroom. Retrieved 2011, from Multimedia & Internet @Schools: http://www.onlineinc.com/MMSchools/jan02/banaszewski.htm • Benmayor, R. (2008). Digital Storytelling as a Signature Pedagogy for the New Humanities. • Frazel, M. (2010). Digital Storytelling Guide for Educators. Washington, DC: International Society for Technology in Education. • Hart, L. (2010, 02 14). Using Photostory 3 in the English Classroom. Retrieved 2011, from Bright Hub: http://www.brighthub.com/education/k-12/articles/34929.aspx • Marzano, R., & Varlas, L. (2002). Getting Acquainted with the Essential 9. Retrieved 2011, from The MiddleWeb Listserv: http://www.middleweb.com/MWLresources/marzchat1.html • McCullen, C., McKenzie, J., & Gray, T. (n.d.). Multimedia Mania Checklist for Students. Retrieved 03 18, 2011, from Midlink Magazine: http://www.ncsu.edu/midlink/mm2002_rubric.kids.pdf • McLellan, H. (2006). Digital Storytelling in Higher Education. Journal of Computing in Higher Education.

  14. resources • http://www.microsoft.com/windowsxp/using/digitalphotography/photostory/default.mspx • http://digitalstorytelling.coe.uh.edu/mathematics.html • http://www.digitales.us/ • http://storycenter.org/ • http://techlearning.com/article/8030 • http://techlearning.com/article/3536 • http://thewritingsite.org/resources/curriculum/

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