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All concepts, writings, photography & graphics (unless otherwise stated) @ Roy Sharples 2014 Please do not re-use wi

Education Reversed. Carnegie Mellon University - School of Design Summit. Roy Sharples. 18 th. April. 2014. All concepts, writings, photography & graphics (unless otherwise stated) @ Roy Sharples 2014 Please do not re-use without permission of the author. 1.

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All concepts, writings, photography & graphics (unless otherwise stated) @ Roy Sharples 2014 Please do not re-use wi

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  1. Education Reversed Carnegie Mellon University - School of Design Summit Roy Sharples 18th April 2014 All concepts, writings, photography & graphics (unless otherwise stated) @ Roy Sharples 2014 Please do not re-use without permission of the author.

  2. 1 The outsiders & mavericks who make innovation happen 2 The revolutionaries 3 Societal change 4 Economics 5 Technology 6 Creating solutions to complex problems 7 What difference does it take? 8 Action

  3. The outsiders and mavericks who make happen I N N O V A T I O N

  4. The poles of radical incremental I N N O V A T I O N v/s

  5. T H E Revolutionaries

  6. Creating your own T R I B E

  7. The serial revolutionist B R A N D

  8. Thethat changed the M A C H I N E W O R L D

  9. The repeatable hit making M A C H I N E

  10. Theof the C U L T A M A T E U R

  11. is the ability to look at exactly the same thing as everyone else but see something different C R E A T I V I T Y

  12. Societal C H A N G E

  13. books corrupted the young, n' encouraged rebellion, dulled the mind C O M I C R O C K R O L L Cinema Architecture T E L E V I S I O N Fashion Music 1 9 5 0 S Technology Art

  14. Bell-bottoms, long hair, love, psychedelia, experimentation, anarchy, and Cinema O F N R E E Architecture R E V O L U T I Fashion Music 1 9 6 0 S Technology Art

  15. Rapid of societal change, egalitarian society. diversity, broad-ranging styles and tastes. Cinema P A C E Architecture C U L T U R A L Fashion Music 1 9 7 0 S Technology Art

  16. Self-centered, materialistic, androgyny making , and the rise of consumer goods. M O N E Y Cinema Architecture Fashion Music 1 9 8 0 S Technology Art

  17. Multiculturalism and alternative media. , therave scene and , cable television and the internet. G R U N G E Cinema Architecture H I P H O P Fashion Music 1 9 9 0 S Technology Art

  18. of the internet, excessive access to information, making it possible for people to interact, mass globalization, using goods and services, sell and buy , research and learn. Cinema G R O W T H Cinema Architecture Cinema Fashion Music Cinema O N L I N E 2 0 0 0 S Technology Art

  19. E C O N O M I C S

  20. The economics of …it’s not always L I F E R A T I O N A L

  21. T E C H N O L O G Y

  22. that gravitates toward people, than to the technology T E C H N O L O G Y P E O P L E

  23. Augmented R E A L I T Y

  24. Let entertain M E Y O U

  25. Explosive of digital networking G R O W T H

  26. Who’s journalist now T H E ?

  27. Creating S O L U T I O N S To C O M P L E X Problems

  28. P E O P L E ? What happens when you ignore “Streets in the Sky”Park Hill, Sheffield, England

  29. C E N T E R ? What happens when you put people at the Fallingwaterby Frank Lloyd Wright Pennsylvania, USA

  30. What D I F F E R E N C E does it take?

  31. A T T I T U D E I M A G I N A T I O N E X E C U T I O N WHAT it takesCORE COMPETENCIES • 50%Consulting • 25%Business • 25%Technology

  32. C R E A T I V E L E A D E R S L O O K K N O W T H I N K S I M P L I C I T Y R E S P E C T D E S I G N L O V E F R E E D O M I N V E N T M I N D !

  33. A C T I O N

  34. Turning Chaos into Cash • Delivering Design-led Innovation

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