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This comprehensive report explores the intricate relationship between information, society, and technology. It discusses the limitations of information, the impact of tunnel vision on design and societal understanding, and the need for re-education in the evolving landscape of information technology. The authors emphasize the perils of overreliance on data and propose a more nuanced approach to understanding practices within processes. By examining case studies and reflecting on educational methodologies, this report lays out a path for better engagement with information in our communities.
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Appendix 3. POI Data External Viewpoints Reports (EVRs) The Social Life Of Information Nov. 01. 2005 Pathfinder Lee, Wangbong Eom, Jihye Oh, Youngseok Suh, Il-seok
EVRs – The Social Life Of Information • Contents • Introduction • Limits to Information • Practice Makes Process • Re-education • Conclusion and Reflection • Q&A
EVRs – The Social Life Of Information • Introduction • Tunnel vision leads to Tunnel Design. • Tunnel vision neglects the peripheries of the societies, the communities, the organizations • Badly designed technologies bite back, the good designed fight back.
EVRs – The Social Life Of Information • Limits to Information • The lack of information society’s fundamental problems • The infoenthusiasts’s thought simple volume of information the man with the proverbial hammer,to whom everything looks like a nail Datafication • The faith on the information “embrace dumb power” instead of thinking hard (e.g. “Moore’s Law”) Information Problem
EVRs – The Social Life Of Information • Limits to Information (cont’) • The overreliance on information leads to “6-D vision” • demassification • decentralization • denationalization • disintermediation • despacialization • disaggregation • 6’D vision achieves the clarity by oversimplifying • We do not believe that society is relentlessly demassifying and disaggregating.
EVRs – The Social Life Of Information • Practices makes Process • Boom up reengineering in response to “the crises that will not go away” • But, the reengineering turned out to be “pernicious panacea.” • Why ? • Difficulty to deal with practice • Need to understand practice when you redesign process effectively • The author presents the three approaches for the practice in the process • collaboration, narration and improvisation
EVRs – The Social Life Of Information • Re-education • Information technology evolvement The lecture in the remote place. -> But, Still classrooms and close interactions between classmates • Why the home office is not working is the same reason -> Even if the home office environment would be a good example achieved by the advanced information technology, the home office environment does not have the interaction with others.
EVRs – The Social Life Of Information • Conclusion And Reflection • If we identify and codify the given requirements according to the information we already know, then we may get into the tunnel design situation . • Referring to the others’ design (e.g. Benchmarking): People thought may be caught in the existing design Don’t think more creative idea than the information. Information Practice