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Seminal Ideas in Human-Computer Interaction

Seminal Ideas in Human-Computer Interaction. Scott Klemmer 30 September 2004. CS547: 12:30-2:00, Gates B01. Tomorrow: Patrick Baudisch, Microsoft Research Making Sense on Small Screens

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Seminal Ideas in Human-Computer Interaction

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  1. Seminal Ideas inHuman-Computer Interaction Scott Klemmer 30 September 2004

  2. CS547: 12:30-2:00, Gates B01 Tomorrow: Patrick Baudisch, Microsoft Research Making Sense on Small Screens Today’s ‘smart’ cell phones are designed to allow users to perform a set of comparably simple tasks, such as reproducing driving directions or recalling bookmarked websites. More demanding variants of the same activities, such as route planning or the interactive exploration of the web, on the other hand, have received only limited or no support. And why should they--it is more convenient for users to perform these activities on their PCs to then simply upload the results to the device. Seminal Ideas

  3. Projects… • To recap: • Pairs are strongly encouraged • Projects should be mini-research projects • What are people’s ideas? Seminal Ideas

  4. Project proposal • 1 page pair submissions due 10/10 by 9am • Proposal must include • Fieldwork (find an important problem) • Some form of implementation (create solutions) • paper prototypes are great • web, flash, mobile phone, java, … • Some form of evaluation (how do these solutions work?) • Which of these you emphasize is your choice • Ron and I can offer advice on this;swing by office hours Seminal Ideas

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  12. Vannevar Bush • Helps us stretch our minds and think about bigger issues • There’s a rich history to our discipline • Focused on creativity augmentation • Paper v. digital documents • reading v. searching (books) • automatic/configurable v. auditable (votes) Seminal Ideas

  13. Ivan Sutherland video Seminal Ideas

  14. Xerox Alto/Star video Seminal Ideas

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