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COMPUTER HARDWARE

COMPUTER HARDWARE

COMPUTER HARDWARE MOUSE A computer mouse can drag icons. A computer mouse can move the cursor. A computer mouse is an input device. KEYBOARD A keyboard is what you use to type. A keyboard has letters, numbers, & symbols. A keyboard is an input device. MONITOR

By adamdaniel
(470 views)

How Computers Work

How Computers Work

How Computers Work. Unit 1, Module 2: PC Hardware Components - Part 1. 4 Functions of a Computer. Input Processing Output Storage. PC Hardware Components. Input and output devices : outside computer case Processing and storage components : inside the case

By Sharon_Dale
(3972 views)

Chapter 1 Components of Your Computer

Chapter 1 Components of Your Computer

Chapter 1 Components of Your Computer. What is a Computer Types of Computers Components of a Computer Computer Software Communication Networks The Internet and the World Wide Web. What is a Computer?.

By sherlock_clovis
(226 views)

Introduction to computer science

Introduction to computer science

Introduction to computer science. CS111. Computer Concepts 11th Edition Parsons/Oja. Computer Concepts 11th Edition Parsons/Oja. Course plan. Lecture (2/week) Computers and digital basics Computer hardware Computer software Internet and networks. Course plan. Section (1/week)

By ostinmannual
(216 views)

A. Computer Basics

A. Computer Basics

A. Computer Basics. 1.00 Examine the role of hardware and software. Unit Objectives: 1.01-1.04. What Is A Computer?. An electronic device that receives data, processes data, stores data, and produces a result (output).

By Antony
(275 views)

Lecture 7 Input

Lecture 7 Input

Lecture 7 Input. What Is Input?. What is input ?. Data or instructions entered into memory of computer. Input device is any hardware component that allows users to enter data and instructions. What Is Input?. What are the two types of input?. Data.

By severino
(460 views)

Midterm Presentation

Midterm Presentation

Midterm Presentation. Project Name: Serial Communication Analyzer Company Name: Digital laboratory Presenter Name: Igal Kogan Alexander Rekhelis Instructor: Hen Broodney Semester:Winter 2001/2. Project Goals.

By leane
(227 views)

Computer-based Information System

Computer-based Information System

Computer-based Information System. Formal System based on accepted and fixed definitions of data and procedures (operating with predefined rules). Formal system Manual IS => use paper and pencil technology.

By pilis
(260 views)

Chapter 1

Chapter 1

Chapter 1. The Big Picture. Layers of a Computing System. 4. Early History of Computing. Abacus An early device to record numeric values Blaise Pascal Mechanical device to perform whole number addition and subtraction Gottfried von Leibniz Device to perform all four whole number

By kiral
(183 views)

Chapter 4: Input and Output

Chapter 4: Input and Output

Chapter 4: Input and Output. Learning Objectives. Explain the purpose of a computer keyboard and the types of keyboards widely used today. List several different pointing devices and describe their functions.

By hollis
(187 views)

CGS – 1100 Introduction to Computer Applications

CGS – 1100 Introduction to Computer Applications

CGS – 1100 Introduction to Computer Applications. Computer Concepts. Computer System Component. Computer: A programmable electronic device that can store, retrieve, and process data. The word “Computer” emerged during WWII, people who operated desk calculators were called: Computers.

By royce
(200 views)

A. Computer Basics

A. Computer Basics

A. Computer Basics. 1.00 Examine the role of hardware and software. Unit Objectives: 1.01-1.04. What Is A Computer?. An electronic device that receives data, processes data, stores data, and produces a result (output).

By tanner
(179 views)

I.C.T = Information Communication Technology

I.C.T = Information Communication Technology

I.C.T = Information Communication Technology. Mean to transfer , preserve and analyse the information and then properly utilize in our day to day life.

By toya
(150 views)

Chapter 1

Chapter 1

Chapter 1. Computer Abstractions and Technology. The Computer Revolution. §1.1 Introduction. Progress in computer technology Underpinned by Moore’s Law Makes novel applications feasible Computers in automobiles Cell phones Human genome project World Wide Web Search Engines

By huela
(133 views)

PROJECT BY SUSANTA

PROJECT BY SUSANTA

QUIZ MASTER. start. PROJECT BY SUSANTA. PARAM MARK-I. GIST CDAC. Which of the following is super computer developed by Indian scientists ?. CORRECT. next. INCORRECT. next. Charles Babbage Dr. Hollerith. Donald Reach Ken Reider.

By taro
(106 views)

Action vs. Interaction

Action vs. Interaction

Action vs. Interaction. CS 4730 – Computer Game Design Credit: Several slides from Walker White (Cornell). Procedures and Rules. Procedures are the actions that players can take to achieve their objectives Rules define the game objects and set limits on the player procedures. Procedures.

By lucinda
(488 views)

ITCS 6010

ITCS 6010

ITCS 6010. Speech Guidelines. 1. Errors. VUIs are error-prone due to speech recognition. Humans aren’t perfect speech recognizers, therefore, machines aren’t either. Goal: Reduce the number and severity of errors. 1. Errors. Use Specific Error Messages Limit Background Noise

By Patman
(194 views)

Introduction to Software Testing Chapter 4 Input Space Partition Testing

Introduction to Software Testing Chapter 4 Input Space Partition Testing

Introduction to Software Testing Chapter 4 Input Space Partition Testing. Paul Ammann & Jeff Offutt http://www.cs.gmu.edu/~offutt/softwaretest/. Graphs. Logic. Input Space. Syntax. Applied to. Applied to. Applied to. FSMs. Source. DNF. Specs. Source. Models. Source. Specs. Integ.

By Albert_Lan
(244 views)

EE 319K Introduction to Microcontrollers

EE 319K Introduction to Microcontrollers

EE 319K Introduction to Microcontrollers. Lecture 13: Serial Communications Interface (SCI), Producer-Consumer problems, FIFO Queues, Lab9 . Read Book Sections 8.1, 8.2, 12.3.2, 12.3.3, 12.4. This protocol is also known as UART (Universal Asynchronous, Receiver Transmitter)

By kalei
(128 views)

Hardware Designed to Meet the Need

Hardware Designed to Meet the Need

Chapter 2. Hardware Designed to Meet the Need. The Digital Revolution Integrated Circuits and Processing Storage Input, Output, and Expansion Selecting and Purchasing a Computer. The Value of Going Digital.

By prema
(82 views)

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