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USING DESIGN THINKING TO TRANSFORM THE CUSTOMER EXPERIENCE. Socap 2017. 1 . 4000 housing units will need to be constructed per hour to support the rapid growth in population and extreme urbanisation. The world population will increase by 2 billion.
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USING DESIGN THINKING TO TRANSFORM THE CUSTOMER EXPERIENCE Socap 2017 1
4000 housing units will need to be constructed per hour to support the rapid growth in population and extreme urbanisation The world population will increase by 2 billion The number of people over 60 will treble and the number of people over 80 will increase five fold Transforming the Consumer experience C I R B The population living in cities increased from 5% to 50% CONSUMERS are INCREASING AT AN EXPONENTIAL RATE 1900 2011 2017 2025 2030 2050 Consumers are increasingly shaping and driving the demands for goods, services and experiences. Global energy consumption will increase 33% The contribution of the BRICs to global growth will be twice as big as that of the G3 Brazil ‘s GPD will multiply by 7, China’s by 15,India’s by 30 More than 2 billion people use the internet Facebook has 1.41 billion active users Twitter has 288 million active users. 5787 tweets are sent every second YouTube has over 1 billion users. 5 hours of video are uploaded every second WhatsApp has 700 million active users. 350 000 messages are sent every second
Transforming the Consumer experience MILLENIALS are COMING OF AGE. Millennials are poised to reshape the economy. Their unique experiences will change the ways we buy and sell, forcing companies to examine how they do business for decades to come. STARBUCKS
Transforming the Consumer experience PROsumers have more influence than ever before The bottom line – to get consumers talking about and advocating you, your brand, products and business is to deliver content that adds value to their experiences.
Transforming the Consumer experience IT’S transforming ALL of THE TIME The best customer experiences grow and adapt to the user over time with sustained interaction.
Transforming the Consumer experience Consumers REdefine the experience The demand for services and experiences change the laws, way we operate and live.
TRANSFORMING THE CUSTOMER EXPERIENCE WORLD LEADING CUSTOMER ORGANISATIONS Working in your table groups, think of the organisations that deliver the best overall customer experience. Identify one characteristic that makes them “the best” ? Use post-it notes to list each idea on separate notes. Identify your top 2 organisations. You have 7 minutes. STARBUCKS
Transforming the customer experience Exploring problems, discover opportunities Design Thinking is a process that helps us create experiences from the “outside-in”.It draws upon logic, imagination, intuition, and systemic reasoning, to explore possibilities of what could be—and to create desired outcomes that benefit consumers. Source: https://www.ideo.com/post/design-thinking-for-educators
TRANSFORMING THE CUSTOMER EXPERIENCE You have been asked by the Chief Customer Officer/Chief Operating Officer to explain why customers are leaving the organisation. What sources of data would you consider the most compelling to reference ? Use post-it notes to list each idea on separate notes. Write down your top 5 sources of data. You have 10 minutes. A SITUATION TO SOLVE STARBUCKS
TRANSFORMING THE CUSTOMER EXPERIENCE Annual planning sessions text Customer experience maps Capability building Diverse applications of outside-in thinking in organisations Team meetings Problem solving sessions Design new products or services
TRANSFORMING THE CUSTOMER EXPERIENCE Why is it important to organisations ? Find someone at another table. Introduce yourself. Discuss “What areas of your organisations could you see a likely use of an “outside-in” way of looking at your customer challenges ?” Each person identify your most likely use. You have 7 minutes. STARBUCKS
TRANSFORMING THE CUSTOMER EXPERIENCE Wrap up What do you take from this session ? What’s one thing you will discuss with your leader/manager from this session ? STARBUCKS
TRANSFORMING THE CUSTOMER EXPERIENCE Reference materials Articles Design Thinking …. What is That, Fast Company, 2006 http://www.fastcompany.com/919258/design-thinking-what Design Thinking, Tim Brown, Harvard Business Review, 2008 http://hbr.org/2008/06/design-thinking/ar/1 Websites IDEO: https://www.ideo.org/ Design Revolution: http://www.d-rev.org/ Stanford Dschool Resources: https://dschool.stanford.edu/groups/dresources/ Design Thinking: www.whatisdesignthinking.org STARBUCKS