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Debbie Foster PowerPoint Presentation
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Debbie Foster

Debbie Foster

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Debbie Foster

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  1. Debbie Foster COO Apps for Good

  2. Using Apps to transform students from tech consumers to digital creators • Debbie Forster • COO • Follow us • @AppsforGoodCDI • @debbieforster • #appsforgood • www.appsforgood.org

  3. Beat the Book App solution Problem Frustrated with studying books at school and embarrassed about failing English tests Helps encourage students to read by rewarding them with a game for reading and understanding the books set by their teacher

  4. Promise Keeper App solution Problem Adults kept promising rewards and conveniently forgetting them! Lets young people, their parents and teachers agree and track a task, a timeline and a reward -- creating a mini-contract

  5. RMBme App solution Problem Forgetting items for important meetings — and forgetting about important meetings Uses sounds, pictures and other customisable features to alert and remind users about anything

  6. 2012 Apps for Good winners

  7. Inspiring students- -our approach Student-drivenlearning Problem-solving Technology

  8. So how do we do it? A ‘STEAMED’ course Idea generation A pipeline of potential app ideas Screening and scoping Practical research into market and tech feasibility Product development Build and test a prototype. Choose a business model Pitch and Competition Pull together all key artifacts into a pitch for a chance to win expert investment. Crash course in app development A basic understanding of the app development process

  9. A fast growing movement • Sept • 2011 • 1,250 students • 37 • schools • 100 educators • 300 • app ideas • 100 • experts • Sept • 2010 • 47 students • 2 • schools • 3 educators • 15 • app ideas • 5 • experts • Sept • 2014 • 50,000 students • 1,000 education partners • 2,000 educators • 12,500 • app ideas • 1,000 • experts • 26,300 • alumni • Sept • 2013 • 30,000 • students • 400 • schools • 800 • educators • 5,000 • app ideas • 400 • experts • 6,300 • alumni • Sept • 2012 • 5,000 students • 97 schools • 250 educators • 1,500 app ideas • 200 experts 10,000% growth so far and rising

  10. Challenges & risks ahead The danger of the next “magic bullet” Measuring what is valuable vs What’s easy to measure Opportunities & challenges in the new curriulum Keeping teachers skilled & confident

  11. Computing- the challenge is to create not just another kind of user/consumer

  12. What makes us special—not the tech 200+ expert volunteers Educators in schools Students and alumni Corporate partners and funders

  13. What makes our teachers special Fountain of knowledge Rock climbing coach Educator Team of students Expert(s) Educator Individual students

  14. What are we learning? The challenge of staying STEAMED The key is still people not tools & toys Blessing & curse of BYOD, handhelds &free tools Hard is good...but hard is hard Coding & computing need context What students really value Where the real “wow” factor is

  15. Our vision Create a global movement that will enable every young person around the world to use technology and business skills to build a better future for their generation

  16. Thank you Find out more appsforgood.org Stay in touch @appsforgoodcdi