1 / 13

Packing Square Tiles into One Texture - Eurographics 2004

This paper presents a novel approach to efficiently pack square tiles into a single texture, maximizing the use of space and ensuring optimal rendering performance. The method exploits geometric properties, leading to reduced texture memory usage while maintaining visual fidelity. The results demonstrate significant improvements in texture atlasing techniques, making this approach valuable for graphics applications in games and simulations. This work contributes to both theoretical advancements and practical implementations in the field of computer graphics.

skule
Télécharger la présentation

Packing Square Tiles into One Texture - Eurographics 2004

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


    1. Packing Square Tiles into One Texture Eurographics 2004

More Related