1 / 37

AFRL: Multi-State Selective Maintenance Decisions (MM-0302)

AFRL: Multi-State Selective Maintenance Decisions (MM-0302). Principal Investigator: C. Richard Cassady, Ph.D., P.E. Co-Principal Investigators: Edward A. Pohl, Ph.D. Scott J. Mason, Ph.D., P.E. Research Assistants: Thomas Yeung. Project Motivation.

tania
Télécharger la présentation

AFRL: Multi-State Selective Maintenance Decisions (MM-0302)

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. AFRL: Multi-State Selective Maintenance Decisions (MM-0302) Principal Investigator: C. Richard Cassady, Ph.D., P.E. Co-Principal Investigators: Edward A. Pohl, Ph.D. Scott J. Mason, Ph.D., P.E. Research Assistants: Thomas Yeung

  2. Project Motivation • All military organizations depend on the reliable performance of repairable systems for the successful completion of missions. • Due to limitations in maintenance resources, a maintenance manager must decide how to allocate available resources.

  3. Project Motivation (cont) • Selective maintenance is defined as the process of identifying the subset of maintenance activities to perform from a set of desired maintenance actions. • Selective maintenance models formulated to date are based on the assumption of binary (functioning or failed) component, subsystem and system status.

  4. Project Objective to develop a modeling-based methodology for managing selective maintenance decisions when multiple (more than two) system states are possible

  5. Outline • scenario definition • decision-making • solution by total enumeration • heuristic solution • a dispatching rule • experimental design • experimental results

  6. Scenario Definition • set of q independent and identical systems • each system comprised of m independent subsystems • motivating example (m = 41) • subsystems extracted from AFI121-103_ACCSUP1 (MESL) • F-16A/B/C/D MESL used because of our experience with the F-16 at Hill AFB

  7. Scenario Definition (cont) • all systems idle and available for maintenance • state of system i • ai = (ai1, ai2, … , aim) • aij denotes the amount of time required to bring subsystem j of system i into a properly operating condition

  8. Scenario Definition (cont) • Some maintenance actions require spare parts or other resources that are not readily available. • The ready time of subsystem j in system i, ij, is the time at which these resources are available and maintenance on the subsystem can begin. • i= (i1, i2, … , im)

  9. Scenario Definition (cont) • n future missions planned (n q) • mission krequires some subset of the subsystems to be operational • sk = (sk1, sk2, … , skm)

  10. Scenario Definition (cont) • motivating example (types of missions) • FSL – Full System List • ADC – Air Defense, Conventional • ASC – Air to Surface, Conventional • ASY – Air Superiority • ASN – Air to Surface, Nuclear • DSP – Defense Suppression • TNG – Training • TST – Testing

  11. Decision-Making • Which system should be assigned to each mission?

  12. Decision-Making (cont) Every mission gets a system. No system gets more than one mission.

  13. Decision-Making (cont) • total time required for maintenance related to mission k • ready time for maintenance related to mission k

  14. Decision-Making (cont) • Once the assignments are made, maintenance crews must perform the maintenance. •  = # of crews • We assume that a crew: • works on no more than one system at a time • works on a system only after it is “ready” • works on a system continuously until all maintenance is finished

  15. Decision-Making (cont) • For each mission, when does maintenance begin and by which crew is maintenance performed?

  16. Decision-Making (cont) Every mission gets a crew. We cannot start maintenance before we are ready.

  17. Decision-Making (cont) A crew cannot work on two systems at the same time.

  18. Decision-Making (cont) • completion time of maintenance for mission k

  19. Decision-Making (cont) • wk = importance (weight) of mission k • larger weight implies more importance • objective is to minimize total weighted completion time of all maintenance

  20. Decision-Making (cont) • The full optimization model is a binary programming problem with nonlinearities in both the objective function and several constraints.

  21. Solution by Total Enumeration • procedure • enumerates all possible assignments • enumerates all possible schedules for each assignment • 102nγiterations required to enumerate all solutions • 3 missions, 3 systems, 2 crews = one trillion iterations

  22. Solution by Total Enumeration (cont) • One trillions iterations requires weeks to complete. • Computation time is not practical for even small instances.

  23. Heuristic Solution • The nonlinearities render the problem incapable of being solved by most commercial solvers. • The problem was broken apart into two linear problems: • Assignment problem • Scheduling problem

  24. Heuristic Solution (cont) • For each system/mission combination, the following ratio is computed: • Assignments are made based on this ratio in descending order. • This computation takes a fraction of a second.

  25. Heuristic Solution (cont) • Heuristic solution to the assignment problem is used as an input for the scheduling problem. • The optimal solution for the scheduling problem is obtained using a commercial solver.

  26. A Dispatching Rule • We also considered a simplified version of the heuristic that does not require the commercial solver. • This dispatching rule is designed to be much simpler computationally than the heuristic approach.

  27. A Dispatching Rule • For each system/mission combination, the following ratio is computed: • Missions are simply “dispatched” or scheduled based on this ratio in descending order.

  28. Experimental Design • Realistic problem instances of the multi-state selective maintenance problem were generated. • Both the heuristic/optimization and dispatching rule approaches were tested for their performance in terms of: • Solution quality • Computation time

  29. Experimental Design (cont) • The F-16 is our motivating example. • The numerical examples are evaluated at the squadron level (q = 24, n = 24). • All instances have six identical crews available for maintenance at any given time.

  30. Experimental Design (cont) • Each mission is one of the eight different mission types outlined previously.

  31. Experimental Design (cont)

  32. Experimental Design (cont) • There is a 5% chance that a given subsystem needs some maintenance. • If a subsystem needs maintenance, the number of hours required to bring the subsystem to a fully functioning state is drawn from a distribution having a mean of 6 hours and a 5% chance of maintenance time exceeding 24 hours.

  33. Experimental Design (cont)

  34. Experimental Design (cont) • weight of a given mission ~ DU[1, 10]

  35. Experimental Results • 233 replications of the experimental design were generated and solved using both the heuristic and dispatching rule approaches

  36. Experimental Results (cont) • heuristic • heuristic for the assignment problem ran in a fraction of a second • solver took an average of 7.5 minutes to solve the scheduling problem • dispatching rule runs in less than a second

  37. Experimental Results (cont) • The dispatching rule yields solutions that are on average only 0.33% inferior to the heuristic approach. • The dispatching rule outperformed the heuristic approach in 86 out of the 233 experiments.

More Related